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{-# LANGUAGE GeneralizedNewtypeDeriving #-}
{-# LANGUAGE OverloadedStrings #-}
module Uplcg.Main.Server
( main
) where
import Control.Concurrent.MVar (MVar)
import qualified Control.Concurrent.MVar as MVar
import Control.Concurrent.STM (STM, TVar, atomically)
import qualified Control.Concurrent.STM as STM
import Control.Exception (bracket)
import Control.Lens ((&), (.~), (^.))
import Control.Monad (forever)
import Control.Monad.Trans (liftIO)
import qualified Data.Aeson as Aeson
import Data.Bifunctor (first, second)
import qualified Data.ByteString as B
import qualified Data.ByteString.Char8 as BC
import qualified Data.ByteString.Lazy as BL
import Data.Char (isAlphaNum)
import Data.Foldable (for_)
import Data.Hashable (Hashable)
import qualified Data.HashMap.Strict as HMS
import Data.Maybe (isNothing)
import Data.String (fromString)
import qualified Data.Text as T
import qualified Data.Text.Encoding as T
import qualified Data.Text.Lazy as TL
import Data.Traversable (for)
import qualified Network.HTTP.Types.Status as HttpStatus
import qualified Network.HTTP.Types.URI as HttpUri
import qualified Network.HTTP.Types.Method as HttpMethod
import qualified Network.Wai as Wai
import qualified Network.Wai.Handler.Warp as Warp
import qualified Network.Wai.Handler.WebSockets as WaiWs
import qualified Network.Wai.Middleware.HttpAuth as HttpAuth
import qualified Network.WebSockets as WS
import System.Environment (getEnv)
import qualified System.Log.FastLogger as FL
import System.Random (StdGen, newStdGen)
import Text.Blaze.Html.Renderer.Text (renderHtml)
import Uplcg.Cards
import qualified Uplcg.CookieSocket as CookieSocket
import Uplcg.Game
import Uplcg.Messages
import qualified Uplcg.Views as Views
import qualified Web.Scotty as Scotty
newtype RoomId = RoomId {unRoomId :: T.Text}
deriving (Eq, Hashable, FL.ToLogStr)
data RoomPassword = NoRoomPassword | RoomPassword T.Text deriving (Eq)
type Sink = BL.ByteString -> IO ()
data Room = Room
{ roomId :: !RoomId
, roomPassword :: !RoomPassword
, roomGame :: !(TVar Game)
, roomSinks :: !(TVar (HMS.HashMap PlayerId Sink))
}
data Server = Server
{ serverLogger :: FL.FastLogger
, serverCookieSocket :: CookieSocket.Handle Player
, serverCards :: CardSets
, serverRooms :: MVar (HMS.HashMap RoomId Room)
}
withServer :: FL.FastLogger -> (Server -> IO a) -> IO a
withServer fl f = CookieSocket.withHandle 5 $ \cs ->
f =<< Server fl cs
<$> loadCardSets "assets/cards.yaml"
<*> MVar.newMVar HMS.empty
newRoom :: RoomId -> RoomPassword -> Cards -> StdGen -> STM Room
newRoom rid rpw cards gen = Room rid rpw
<$> STM.newTVar (newGame cards gen)
<*> STM.newTVar HMS.empty
parseRoomId :: T.Text -> Either String RoomId
parseRoomId txt
| not (T.all isAlphaNum txt) = Left "please use alphanum characters only"
| l < 1 = Left "minimum length of 1"
| l > 32 = Left "maximum length of 32"
| otherwise = Right $ RoomId txt
where
l = T.length txt
parseRoomPassword :: T.Text -> Either String RoomPassword
parseRoomPassword txt
| T.null (T.strip txt) = Right NoRoomPassword
| T.length txt > 32 = Left "Password too long"
| otherwise = Right $ RoomPassword txt
instance Scotty.Parsable RoomId where
parseParam = first TL.pack . parseRoomId . TL.toStrict
instance Scotty.Parsable RoomPassword where
parseParam = first TL.pack . parseRoomPassword . TL.toStrict
roomViews :: Server -> IO [Views.RoomView]
roomViews server = do
rooms <- liftIO . MVar.readMVar $ serverRooms server
liftIO . for (HMS.toList rooms) $ \(RoomId rid, room) -> do
sinks <- atomically . STM.readTVar $ roomSinks room
pure $ Views.RoomView rid
(roomPassword room /= NoRoomPassword) (HMS.size sinks)
getParam :: Scotty.Parsable a => TL.Text -> Scotty.ActionM a
getParam key =
lookupParam key >>=
maybe (Scotty.raise $ "Param " <> key <> " is missing") pure
lookupParam :: Scotty.Parsable a => TL.Text -> Scotty.ActionM (Maybe a)
lookupParam key = do
params <- Scotty.params
case lookup key params of
Nothing -> pure Nothing
Just value -> case Scotty.parseParam value of
Left err -> Scotty.raise $ "Error parsing " <> key <> ": " <> err
Right x -> pure $ Just x
getPassword :: Scotty.ActionM (Maybe T.Text)
getPassword = do
mbPassword <- lookupParam "password"
case mbPassword of
Just pwd -> pure $ Just pwd
Nothing -> do
mbAuthorization <- Scotty.header "Authorization"
pure $ case mbAuthorization of
Just authorization | Just pwd <- basic authorization ->
Just pwd
_ -> Nothing
where
basic = fmap (T.decodeUtf8 . snd) . HttpAuth.extractBasicAuth .
T.encodeUtf8 . TL.toStrict
scottyApp :: Server -> IO Wai.Application
scottyApp server = Scotty.scottyApp $ do
Scotty.get "/" $ Scotty.redirect $ "/rooms"
Scotty.matchAny "/rooms" $ do
views <- liftIO $ roomViews server
let decks = HMS.keys $ serverCards server
method <- Wai.requestMethod <$> Scotty.request
mbCreatedRoom <- if method == HttpMethod.methodPost
then flip Scotty.rescue (pure . Just . Left) $ do
rid <- getParam "id"
rpw <- getParam "password"
cards <- getParam "deck"
liftIO $ Just . Right <$> createRoom server rid rpw cards
else do
pure Nothing
case mbCreatedRoom of
Nothing -> do
Scotty.html . renderHtml $ Views.rooms views decks Nothing
Just (Left err) -> do
Scotty.status HttpStatus.badRequest400
Scotty.html . renderHtml . Views.rooms views decks .
Just $ TL.unpack err
Just (Right r) -> Scotty.redirect $ TL.fromStrict $
"/rooms/" <> unRoomId (roomId r) <>
case roomPassword r of
NoRoomPassword -> ""
RoomPassword pwd -> T.decodeUtf8 $ HttpUri.renderQuery True
[("password", Just $ T.encodeUtf8 pwd)]
Scotty.get "/rooms/:id" $ do
rid@(RoomId ridt) <- getParam "id"
room <- liftIO $ getRoom server rid
case roomPassword room of
RoomPassword actual -> do
mbGiven <- getPassword
case mbGiven of
Just given | given == actual ->
Scotty.html . renderHtml $ Views.client ridt $ Just actual
_ -> do
Scotty.status HttpStatus.unauthorized401
Scotty.setHeader "WWW-Authenticate" "Basic realm=\"Provide password, user is ignored\", charset=\"UTF-8\""
NoRoomPassword ->
Scotty.html . renderHtml $ Views.client ridt Nothing
Scotty.get "/assets/client.js" $ do
Scotty.setHeader "Content-Type" "application/JavaScript"
Scotty.file "assets/client.js"
Scotty.get "/assets/style.css" $ do
Scotty.setHeader "Content-Type" "text/css"
Scotty.file "assets/style.css"
parsePendingConnection :: WS.PendingConnection -> Maybe (RoomId, RoomPassword)
parsePendingConnection pending =
let path = WS.requestPath $ WS.pendingRequest pending
(pathPart, queryPart) = second (B.drop 1) $ BC.break (== '?') path
pwd = fmap T.decodeUtf8 .
lookup "password" $ HttpUri.parseSimpleQuery queryPart in
case filter (not . T.null) . T.split (== '/') $ T.decodeUtf8 pathPart of
["rooms", txt, "events"] | Right r <- parseRoomId txt ->
Just (r, maybe NoRoomPassword RoomPassword pwd)
_ -> Nothing
createRoom :: Server -> RoomId -> RoomPassword -> Deck -> IO Room
createRoom server rid rpw deck = do
cards <- maybe (fail "Deck not found") pure $
HMS.lookup deck (serverCards server)
MVar.modifyMVar (serverRooms server) $ \rooms -> do
case HMS.lookup rid rooms of
Just _ -> fail "Room already exists"
Nothing -> pure ()
gen <- newStdGen
serverLogger server $ "[" <> FL.toLogStr rid <> "] Created " <>
(if rpw == NoRoomPassword then "" else "password-protected ") <>
"room"
room <- atomically $ newRoom rid rpw cards gen
pure (HMS.insert rid room rooms, room)
getRoom :: Server -> RoomId -> IO Room
getRoom server rid = do
rooms <- MVar.readMVar (serverRooms server)
case HMS.lookup rid rooms of
Just room -> pure room
Nothing -> fail $ "Unknown room: " <> T.unpack (unRoomId rid)
deleteRoom :: Server -> RoomId -> IO ()
deleteRoom server rid = do
serverLogger server $ "[" <> FL.toLogStr rid <> "] Deleting room"
MVar.modifyMVar_ (serverRooms server) $ pure . HMS.delete rid
joinRoom :: Room -> Sink -> Maybe Player -> STM PlayerId
joinRoom room sink mbRecovered = do
pid <- STM.stateTVar (roomGame room) $ joinGame mbRecovered
STM.modifyTVar' (roomSinks room) $ HMS.insert pid sink
pure pid
leaveRoom :: Room -> PlayerId -> STM (Bool, Maybe Player)
leaveRoom room pid = do
player <- STM.stateTVar (roomGame room) $ leaveGame pid
STM.stateTVar (roomSinks room) $ \sinks ->
let sinks' = HMS.delete pid sinks in
((HMS.null sinks', player), sinks')
syncRoom :: Server -> Room -> IO ()
syncRoom server room = do
(game, sinks) <- atomically $ (,)
<$> STM.stateTVar (roomGame room) (\g -> (g, g & gameLog .~ []))
<*> STM.readTVar (roomSinks room)
for_ (reverse $ game ^. gameLog) $ \msg ->
serverLogger server $ "[" <> FL.toLogStr (roomId room) <> "] " <>
FL.toLogStr msg
for_ (HMS.toList sinks) $ \(pid, sink) -> do
let view = gameViewForPlayer pid game
sink . Aeson.encode $ SyncGameView view
wsApp :: Server -> WS.ServerApp
wsApp server pc = case parsePendingConnection pc of
Nothing -> WS.rejectRequest pc "Invalid URL"
Just (rid@(RoomId ridt), givenPassword) -> do
room <- getRoom server rid
case roomPassword room of
actual@(RoomPassword _) | actual /= givenPassword ->
fail "Unauthorized"
_ -> pure ()
(conn, secret, mbRecovered) <-
CookieSocket.acceptRequest (serverCookieSocket server) ridt pc
let sink = WS.sendTextData conn
WS.withPingThread conn 30 (pure ()) $ bracket
(do
pid <- atomically $ joinRoom room sink mbRecovered
serverLogger server $ "[" <> FL.toLogStr rid <>
"] Player " <> FL.toLogStr pid <>
if isNothing mbRecovered then " joined" else " rejoined"
pure pid)
(\pid -> do
(roomEmpty, mbPlayer) <- atomically $ leaveRoom room pid
serverLogger server $ "[" <> FL.toLogStr rid <>
"] Player " <> FL.toLogStr pid <> " left"
if roomEmpty
then deleteRoom server rid
else do
for_ mbPlayer $ CookieSocket.persist
(serverCookieSocket server) secret
syncRoom server room)
(\playerId -> do
sink . Aeson.encode $ Welcome ridt
syncRoom server room
cards <- fmap (^. gameCards) . atomically . STM.readTVar $
roomGame room
sink . Aeson.encode $ SyncCards cards
loop conn rid playerId)
where
loop conn rid playerId = forever $ do
msg <- WS.receiveData conn
case Aeson.decode msg of
Just cm -> do
room <- getRoom server rid
atomically . STM.modifyTVar' (roomGame room) $
processClientMessage playerId cm
syncRoom server room
Nothing -> do
serverLogger server $ "Could not decode client message: " <>
FL.toLogStr (show msg)
main :: IO ()
main = do
host <- fromString <$> getEnv "UPLCG_HOSTNAME"
port <- read <$> getEnv "UPLCG_PORT"
let settings = Warp.setPort port $ Warp.setHost host Warp.defaultSettings
timeCache <- FL.newTimeCache FL.simpleTimeFormat
FL.withTimedFastLogger timeCache
(FL.LogStderr FL.defaultBufSize) $ \tfl ->
let fl s = tfl (\time -> FL.toLogStr time <> " " <> s <> "\n") in
withServer fl $ \server -> do
sapp <- scottyApp server
Warp.runSettings settings $
WaiWs.websocketsOr WS.defaultConnectionOptions (wsApp server) sapp
|