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path: root/server/lib/Cafp/Main/Server.hs
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{-# LANGUAGE OverloadedStrings #-}
module Cafp.Main.Server
    ( main
    ) where

import           Cafp.Messages
import           Control.Concurrent             (threadDelay)
import Control.Exception (bracket)
import           Control.Concurrent.STM         (STM, TVar, atomically)
import           qualified Control.Concurrent.STM         as STM
import           Control.Monad                  (forever, when)
import qualified Data.Aeson                     as Aeson
import qualified Data.HashMap.Strict            as HMS
import           Data.Text                      (Text)
import qualified Data.Text                      as T
import qualified Data.ByteString as B
import qualified Data.Text.Encoding             as T
import qualified Data.Text.Lazy                 as TL
import qualified Network.Wai                    as Wai
import qualified Network.Wai.Handler.Warp       as Warp
import qualified Network.Wai.Handler.WebSockets as WaiWs
import qualified Network.WebSockets             as WS
import qualified Web.Scotty                     as Scotty

type RoomId = T.Text

type PlayerId = Int

type Sink = B.ByteString -> IO ()

data Room = Room
    { roomSinks :: TVar (HMS.HashMap PlayerId Sink)
    }

data Server = Server
    { serverRooms        :: TVar (HMS.HashMap RoomId Room)
    , serverNextPlayerId :: TVar Int
    }

newServer :: STM Server
newServer = Server <$> STM.newTVar HMS.empty <*> STM.newTVar 0

newRoom :: STM Room
newRoom = Room <$> STM.newTVar HMS.empty

scottyApp :: IO Wai.Application
scottyApp = Scotty.scottyApp $ do
    Scotty.get "/rooms/:id/" $ do
        roomId <- Scotty.param "id"
        when (T.length roomId < 6) $
            Scotty.raise "Room ID should be at least 6 characters"
        Scotty.setHeader "Content-Type" "text/html"
        Scotty.file "assets/client.html"

    Scotty.get "/assets/client.js" $ do
        Scotty.setHeader "Content-Type" "application/JavaScript"
        Scotty.file "assets/client.js"

routePendingConnection :: WS.PendingConnection -> Maybe RoomId
routePendingConnection pending =
    let path = T.decodeUtf8 . WS.requestPath $ WS.pendingRequest pending in
    case T.split (== '/') path of
        [_, "rooms", roomId, "events"] -> Just roomId
        _                              -> Nothing

newPlayerId :: Server -> STM PlayerId
newPlayerId s = STM.stateTVar (serverNextPlayerId s) $ \x -> (x, x + 1)

getOrCreateRoom :: Server -> RoomId -> STM Room
getOrCreateRoom server roomId = do
    rooms <- STM.readTVar $ serverRooms server
    case HMS.lookup roomId rooms of
        Just room -> pure room
        Nothing   -> do
            room <- newRoom
            STM.writeTVar (serverRooms server) $ HMS.insert roomId room rooms
            pure room

joinPlayer :: Room -> PlayerId -> Sink -> STM ()
joinPlayer room pid sink = STM.modifyTVar (roomSinks room) $ HMS.insert pid sink

leavePlayer :: Room -> PlayerId -> STM ()
leavePlayer room pid = STM.modifyTVar (roomSinks room) $ HMS.delete pid

wsApp :: Server -> WS.ServerApp
wsApp server pc = case routePendingConnection pc of
    Nothing -> WS.rejectRequest pc "Invalid URL"
    Just roomId -> do
        playerId <- atomically $ newPlayerId server
        room <- atomically $ getOrCreateRoom server roomId
        conn <- WS.acceptRequest pc
        WS.withPingThread conn 30 (pure ()) $ do
            WS.sendTextData conn $ Aeson.encode $ Welcome playerId
            bracket
                (atomically $ joinPlayer room playerId (WS.sendTextData conn))
                (\() -> atomically $ leavePlayer room playerId)
                (\() -> loop conn)
  where
    loop conn = forever $ do
        WS.sendTextData conn $ Aeson.encode Bye
        threadDelay $ 1 * 1000000

main :: IO ()
main = do
    let port = 3000
        settings = Warp.setPort port Warp.defaultSettings
    server <- atomically newServer
    sapp <- scottyApp
    Warp.runSettings settings $
        WaiWs.websocketsOr WS.defaultConnectionOptions (wsApp server) sapp