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# Physically Based Rendering
1. [Physically Based Rendering](https://www.pbr-book.org/3ed-2018/contents)
1. [Physically Based Rendering in Filament](https://google.github.io/filament/Filament.html)
# Reference
1. [Geometry Types for Graphics Programming](https://www.cs.cornell.edu/~asampson/media/papers/gator-oopsla2020-preprint.pdf)
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