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-rw-r--r-- | documentation/book/the_lux_programming_language/chapter_3.md | 2 | ||||
-rw-r--r-- | documentation/book/the_lux_programming_language/chapter_4.md | 175 |
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diff --git a/documentation/book/the_lux_programming_language/chapter_3.md b/documentation/book/the_lux_programming_language/chapter_3.md index 33400b355..08187fdbe 100644 --- a/documentation/book/the_lux_programming_language/chapter_3.md +++ b/documentation/book/the_lux_programming_language/chapter_3.md @@ -219,5 +219,5 @@ Also, you might be wondering what's the difference between `List` and `list`. We Again, we haven't mentioned functions. But if you're impatient to learn about them, just click the link below. -See you in the next chapter! +See you in [the next chapter](chapter_4.md)! diff --git a/documentation/book/the_lux_programming_language/chapter_4.md b/documentation/book/the_lux_programming_language/chapter_4.md new file mode 100644 index 000000000..8af46ccfc --- /dev/null +++ b/documentation/book/the_lux_programming_language/chapter_4.md @@ -0,0 +1,175 @@ +# Chapter 4: Functions and Definitions + +_Where you will learn how to build your own Lux code._ + +--- + +OK, so you've seen several explanations and details so far, but you haven't really seen how to make use of all of this information. + +No worries. You're about to find out! + +First, let's talk about how to make your own functions. + +``` +(function (plus_two x) (inc (inc x))) +``` + +Here's the first example. +This humble function increases a `Nat` twice. + +What is it's type? + +Well, I'm glad you asked. + +``` +(: (-> Nat Nat) + (function (plus_two x) (inc (inc x)))) +``` + +That `->` thingie you see there is a macro for generating function types. +It works like this: + +``` +(-> arg1 arg2 ... argN return) +``` + +The types of the arguments and the return type can be any type you want (even other function types, but more on that later). + +How do we use our function? Just put it at the beginning for a form: + +``` +((function (plus_two x) (inc (inc x))) 5) +## => 7 +``` + +Cool, but... inconvenient. + +It would be awful to have to use functions that way. + +How do we use the `plus_two` function without having to inline its definition (like the `debug.log!` function we used previously)? + +Well, we just need to define it! + +``` +(def: plus_two + (: (-> Nat Nat) + (function (_ x) + (inc (inc x))))) +``` + +Or, alternatively: + +``` +(def: plus_two + (-> Nat Nat) + (function (_ x) + (inc (inc x)))) +``` + +Notice how the `def:` macro can take the type of its value before the value itself, so we don't need to wrap it in the type-annotation `:` macro. + +Now, we can use the square function more conveniently. + +``` +(plus_two 7) +## => 9 +``` + +Nice! + +Also, I forgot to mention another form of the `def:` macro which is even more convenient: + +``` +(def: (plus_two x) + (-> Nat Nat) + (inc (inc x))) +``` + +The `def:` macro is very versatile, and it allows us to define constants and functions. + +If you omit the type, the compiler will try to infer it for you, and you will get an error if there are any ambiguities. + +You will also get an error if you add the types but there's something funny with your code and things don't match up. + +Error messages keep improving on each release, but in general you'll be getting the **file, line and column** on which an error occurs, and if it's a type-checking error, you'll usually get the type that was expected and the actual type of the offending expression... in multiple levels, as the type-checker analyses things in several steps. That way, you can figure out what's going on by seeing the more localized error alongside the more general, larger-scope error. + +--- + +Functions, of course, can take more than one argument, and you can even refer to a function within its own body (also known as recursion). + +Check this one out: + +``` +(def: (factorial' acc n) + (-> Nat Nat Nat) + (if (n.= 0 n) + acc + (factorial' (n.* n acc) (dec n)))) + +(def: (factorial n) + (-> Nat Nat) + (factorial' 1 n)) +``` + +And if we just had the function expression itself, it would look like this: + +``` +(function (factorial' acc n) + (if (n.= 0 n) + acc + (factorial' (n.* n acc) (dec n)))) +``` + +Here, we're defining the `factorial` function by counting down on the input and multiplying some accumulated value on each step. We're using an intermediary function `factorial'` to have access to an accumulator for keeping the in-transit output value, and we're using an `if` expression (one of the many macros in the `library/lux` module) coupled with a recursive call to iterate until the input is 0 and we can just return the accumulated value. + +As it is (hopefully) easy to see, the `if` expression takes a _test_ expression as its first argument, a _"then"_ expression as its second argument, and an _"else"_ expression as its third argument. + +Both the `n.=` and the `n.*` functions operate on `Nat`s, and `dec` is a function for decreasing `Nat`s; that is, to subtract 1 from the `Nat`. + +You might be wondering what's up with that `n.` prefix. + +The reason it exists is that Lux's arithmetic functions are not polymorphic on the numeric types, and so there are similar functions for each type. + +If you import the module for `Nat` numbers, like so: + +``` +(.module + [library + [lux + [math + [number + ["n" nat]]]]]) +``` + +You can access all definitions in the "library/lux/math/number/nat" module by just using the "n." prefix. + + I know it looks annoying, but later in the book you'll discover a way to do math on any Lux number without having to worry about types and prefixes. + +Also, it might be good to explain that Lux functions can be partially applied. This means that if a function takes N arguments, and you give it M arguments, where M < N, then instead of getting a compilation error, you'll just get a new function that takes the remaining arguments and then runs as expected. + +That means, our factorial function could have been implemented like this: + +``` +(def: factorial + (-> Nat Nat) + (factorial' +1)) +``` + +Or, to make it shorter: + +``` +(def: factorial (factorial' +1)) +``` + +Nice, huh? + +--- + +We've seen how to make our own definitions, which are the fundamental components in Lux programs. + +We've also seen how to make functions, which is how you make your programs **do** things. + +Next, we'll make things more interesting, with _branching_, _loops_ and _pattern-matching_! + +See you in the next chapter! + |