aboutsummaryrefslogtreecommitdiff
path: root/documentation/research
diff options
context:
space:
mode:
authorEduardo Julian2019-06-13 23:32:50 -0400
committerEduardo Julian2019-06-13 23:32:50 -0400
commitfcb8ce8340f4226a38d08f9e2f108e5ec0a95018 (patch)
treeb5c6064399f4e9e4bbcdde00fe5600d86dd9c08f /documentation/research
parentc218bc693aa3703fee666c3ca1c068201c07d2a9 (diff)
Some fixes.
Diffstat (limited to 'documentation/research')
-rw-r--r--documentation/research/browser.md1
-rw-r--r--documentation/research/game_programming.md3
-rw-r--r--documentation/research/machine_learning.md1
-rw-r--r--documentation/research/operating_system.md4
-rw-r--r--documentation/research/paradigm/probabilistic_programming.md1
-rw-r--r--documentation/research/text_editor & ide.md1
6 files changed, 11 insertions, 0 deletions
diff --git a/documentation/research/browser.md b/documentation/research/browser.md
index f3c6bf511..8401cb621 100644
--- a/documentation/research/browser.md
+++ b/documentation/research/browser.md
@@ -34,6 +34,7 @@
# Reference
+1. https://evertpot.com/tabs-are-the-wrong-abstraction/
1. http://news.mit.edu/2018/system-patches-private-browsing-0223
1. https://vivaldi.com/blog/vivaldi-makes-history/?hl=en-us&version=1.8.770.56&os=W10.0.14393
1. https://hacks.mozilla.org/2017/08/inside-a-super-fast-css-engine-quantum-css-aka-stylo/
diff --git a/documentation/research/game_programming.md b/documentation/research/game_programming.md
index 28796493d..5a3f00682 100644
--- a/documentation/research/game_programming.md
+++ b/documentation/research/game_programming.md
@@ -143,6 +143,8 @@
# NPC artificial intelligence
+1. https://en.wikipedia.org/wiki/Monte_Carlo_tree_search
+1. http://www.roguelikeradio.com/2018/02/episode-144-ai.html
1. https://www.red3d.com/cwr/boids/
1. https://www.blog.drewcutchins.com/blog/2018-8-16-flocking
1. http://www.gabrielgambetta.com/generic-search.html
@@ -167,6 +169,7 @@
# Design
+1. [Level Design Patterns in 2D Games](http://akhalifa.com/documents/level-design-patterns.pdf)
1. https://en.wikipedia.org/wiki/Rules_of_Play
# Voxel
diff --git a/documentation/research/machine_learning.md b/documentation/research/machine_learning.md
index 3f93192cb..018c259c2 100644
--- a/documentation/research/machine_learning.md
+++ b/documentation/research/machine_learning.md
@@ -6,6 +6,7 @@
# Reference
+1. https://nostalgebraist.tumblr.com/post/185326092369/the-transformer-explained
1. [HyperE: Hyperbolic Embeddings for Entities](https://hazyresearch.github.io/hyperE/)
1. https://www.samcoope.com/posts/playing_around_with_noise_as_targets
1. https://lobste.rs/s/hgejxf/why_is_machine_learning_most_often
diff --git a/documentation/research/operating_system.md b/documentation/research/operating_system.md
index d03f2c478..b9e457951 100644
--- a/documentation/research/operating_system.md
+++ b/documentation/research/operating_system.md
@@ -1,3 +1,7 @@
+# Intepreter
+
+1. [Jitk: A Trustworthy In-Kernel Interpreter Infrastructure](https://css.csail.mit.edu/jitk/)
+
# Architecture
1. [TabulaROSA: Tabular Operating System Architecture for Massively Parallel Heterogeneous Compute Engines](https://arxiv.org/abs/1807.05308)
diff --git a/documentation/research/paradigm/probabilistic_programming.md b/documentation/research/paradigm/probabilistic_programming.md
index beff4a300..46302cf93 100644
--- a/documentation/research/paradigm/probabilistic_programming.md
+++ b/documentation/research/paradigm/probabilistic_programming.md
@@ -5,6 +5,7 @@
# Reference
+1. http://willcrichton.net/notes/probabilistic-programming-under-the-hood/
1. [Ask HN: What companies are using probabilistic programming?](https://news.ycombinator.com/item?id=17220861)
1. https://www-forbes-com.cdn.ampproject.org/v/s/www.forbes.com/sites/quora/2018/05/18/even-the-most-advanced-computer-programmers-have-probably-never-heard-of-this-concept/amp/?amp_js_v=a1&amp_gsa=1#amp_tf=From%20%251%24s&ampshare=https%3A%2F%2Fwww.forbes.com%2Fsites%2Fquora%2F2018%2F05%2F18%2Feven-the-most-advanced-computer-programmers-have-probably-never-heard-of-this-concept%2Famp%2F%23amp_tf%3DFrom%2520%25251%2524s&ampshare=https%3A%2F%2Fwww.forbes.com%2Fsites%2Fquora%2F2018%2F05%2F18%2Feven-the-most-advanced-computer-programmers-have-probably-never-heard-of-this-concept%2F&ampshare=https%3A%2F%2Fwww.forbes.com%2Fsites%2Fquora%2F2018%2F05%2F18%2Feven-the-most-advanced-computer-programmers-have-probably-never-heard-of-this-concept%2F
1. [Deep Probabilistic Programming Languages: A Qualitative Study](https://arxiv.org/abs/1804.06458)
diff --git a/documentation/research/text_editor & ide.md b/documentation/research/text_editor & ide.md
index 34127863a..b78dec81d 100644
--- a/documentation/research/text_editor & ide.md
+++ b/documentation/research/text_editor & ide.md
@@ -42,6 +42,7 @@
# Reference
+1. https://www.simplethread.com/editor-plugins-belong-in-lock-file/
1. [How to Design an IDE-Friendly Language with Peter Gromov @donnerpeter](https://www.youtube.com/watch?v=lubc8udiP_8)
1. https://shaunlebron.github.io/parinfer/
1. https://www.reddit.com/r/emacs/comments/6ztnj9/what_are_the_things_that_you_do_not_like_in_emacs/?st=j7kdafu2&sh=af9ca25d