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authorEduardo Julian2019-07-31 21:54:53 -0400
committerEduardo Julian2019-07-31 21:54:53 -0400
commitd0c938888b3dd00cfdb27bb9444401b9e5913490 (patch)
tree925c81616a87b0998d66fa0664923be491cfacba /documentation/research/game_programming.md
parenta0889b2ee76c1ae7a9a5bbe2eec9f051b4f341e4 (diff)
Ported JVM reference generation to the new JVM bytecode machinery.
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# Rendering
+1. [WebGL2 Fundamentals](https://webgl2fundamentals.org/)
+1. [Tiles to Curves: Fun With Voronoi Graphs (part 1)](https://www.gamedev.net/articles/programming/general-and-gameplay-programming/tiles-to-curves-fun-with-voronoi-graphs-part-1-r5150/)
1. [Lazy Incremental Computation for Efficient Scene Graph Rendering](https://www.cg.tuwien.ac.at/courses/RendEng/2015/RendEng-2015-11-16-paper2.pdf)
1. [3D Wireframes in SVG](https://prideout.net/blog/svg_wireframes/)
1. https://zzz.dog/