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author | Eduardo Julian | 2019-06-18 23:19:23 -0400 |
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committer | Eduardo Julian | 2019-06-18 23:19:23 -0400 |
commit | 75e6f7ad181d398b818367fdc5e86b1542d1bc0a (patch) | |
tree | d0ea084f2d9f35876d4ab383d3830445588ee323 /documentation/research/game_programming.md | |
parent | 4bf2dce01f51a5b0be76a587f877d1227c3982ae (diff) |
Implemented "hole" typing.
Diffstat (limited to 'documentation/research/game_programming.md')
-rw-r--r-- | documentation/research/game_programming.md | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/documentation/research/game_programming.md b/documentation/research/game_programming.md index 5a3f00682..de74e10f2 100644 --- a/documentation/research/game_programming.md +++ b/documentation/research/game_programming.md @@ -96,6 +96,7 @@ 1. https://www.babylonjs.com/ 1. https://github.com/lettier/3d-game-shaders-for-beginners 1. [What good are hundreds of lights without hundreds of shadows?](https://worldoffries.wordpress.com/2019/03/26/what-good-is-hundreds-of-lights-with-out-hundreds-of-shadows/) +1. [Ray Tracing with Metal](https://developer.apple.com/videos/play/wwdc2019/613/) # Idea |