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authorEduardo Julian2020-10-31 20:26:37 -0400
committerEduardo Julian2020-10-31 20:26:37 -0400
commit69272f598d831e89da83bdc8c9290d5607dfb14d (patch)
tree4915f241708344209d4c35ccdc8b8e57bab68e4c /documentation/bookmark
parenteea741e9b4a47ae09832311d6d61f0bd6024f673 (diff)
Re-named the directory for my bookmarks to better reflect what they are.
Diffstat (limited to 'documentation/bookmark')
-rw-r--r--documentation/bookmark/3D.md4
-rw-r--r--documentation/bookmark/Abstract interpretation.md4
-rw-r--r--documentation/bookmark/Agent.md8
-rw-r--r--documentation/bookmark/Array.md4
-rw-r--r--documentation/bookmark/Berkeley Packet Filter (BPF).md5
-rw-r--r--documentation/bookmark/Cache.md4
-rw-r--r--documentation/bookmark/Code mods.md7
-rw-r--r--documentation/bookmark/Compilation.md4
-rw-r--r--documentation/bookmark/Data format.md4
-rw-r--r--documentation/bookmark/Feature toggle.md4
-rw-r--r--documentation/bookmark/Graphic User Interface (GUI).md26
-rw-r--r--documentation/bookmark/Graphics.md5
-rw-r--r--documentation/bookmark/Internet of Things (IoT).md22
-rw-r--r--documentation/bookmark/Localization and Internationalization.md4
-rw-r--r--documentation/bookmark/Memory Management.md44
-rw-r--r--documentation/bookmark/Optics (eg lenses & prisms).md24
-rw-r--r--documentation/bookmark/Optimization.md38
-rw-r--r--documentation/bookmark/Probabilistic data-structure.md32
-rw-r--r--documentation/bookmark/Procedural generation.md4
-rw-r--r--documentation/bookmark/Recursion schemes.md16
-rw-r--r--documentation/bookmark/Security.md95
-rw-r--r--documentation/bookmark/Software Reliability Engineering (SRE).md4
-rw-r--r--documentation/bookmark/Statistical Programming Languages.md4
-rw-r--r--documentation/bookmark/Testing.md12
-rw-r--r--documentation/bookmark/Type theory/Dependent types.md43
-rw-r--r--documentation/bookmark/Type theory/Row polymorphism.md4
-rw-r--r--documentation/bookmark/architecture/microservice.md3
-rw-r--r--documentation/bookmark/back-end/Python.md4
-rw-r--r--documentation/bookmark/back-end/WebAssembly (WASM).md33
-rw-r--r--documentation/bookmark/back-end/native.md125
-rw-r--r--documentation/bookmark/browser.md49
-rw-r--r--documentation/bookmark/chemistry.md4
-rw-r--r--documentation/bookmark/cryptography.md60
-rw-r--r--documentation/bookmark/culture.md3
-rw-r--r--documentation/bookmark/database.md471
-rw-r--r--documentation/bookmark/debugging.md92
-rw-r--r--documentation/bookmark/distributed_programming.md103
-rw-r--r--documentation/bookmark/documentation.md82
-rw-r--r--documentation/bookmark/falsehood.md4
-rw-r--r--documentation/bookmark/floating point.md4
-rw-r--r--documentation/bookmark/game_programming.md482
-rw-r--r--documentation/bookmark/machine_learning.md87
-rw-r--r--documentation/bookmark/math.md395
-rw-r--r--documentation/bookmark/math/real numbers.md5
-rw-r--r--documentation/bookmark/operating_system.md281
-rw-r--r--documentation/bookmark/paradigm/Ambient-Oriented Programming.md5
-rw-r--r--documentation/bookmark/paradigm/Answer Set Programming.md4
-rw-r--r--documentation/bookmark/paradigm/Concept programming.md8
-rw-r--r--documentation/bookmark/paradigm/flow_based_programming.md4
-rw-r--r--documentation/bookmark/paradigm/functional reactive programming.md4
-rw-r--r--documentation/bookmark/paradigm/logic_programming.md53
-rw-r--r--documentation/bookmark/paradigm/probabilistic_programming.md75
-rw-r--r--documentation/bookmark/parsing.md5
-rw-r--r--documentation/bookmark/programmability.md4
-rw-r--r--documentation/bookmark/runners or comodels.md4
-rw-r--r--documentation/bookmark/text_editor & ide.md225
-rw-r--r--documentation/bookmark/tool/Diff.md4
-rw-r--r--documentation/bookmark/tool/Notebook.md4
-rw-r--r--documentation/bookmark/tool/Search.md4
-rw-r--r--documentation/bookmark/tool/build_system.md65
-rw-r--r--documentation/bookmark/tool/compiler.md4
-rw-r--r--documentation/bookmark/transducer_stream_pipe.md28
-rw-r--r--documentation/bookmark/web_framework.md158
63 files changed, 3370 insertions, 0 deletions
diff --git a/documentation/bookmark/3D.md b/documentation/bookmark/3D.md
new file mode 100644
index 000000000..a7020c3ef
--- /dev/null
+++ b/documentation/bookmark/3D.md
@@ -0,0 +1,4 @@
+# Three.js
+
+1. [Three.js Fundamentals](https://threejsfundamentals.org/)
+
diff --git a/documentation/bookmark/Abstract interpretation.md b/documentation/bookmark/Abstract interpretation.md
new file mode 100644
index 000000000..d98525f7c
--- /dev/null
+++ b/documentation/bookmark/Abstract interpretation.md
@@ -0,0 +1,4 @@
+# Reference
+
+1. ["Easy Abstract Interpretation with SPARTA" by Arnaud Venet and Jez Ng](https://www.youtube.com/watch?v=_fA7vkVJhF8)
+
diff --git a/documentation/bookmark/Agent.md b/documentation/bookmark/Agent.md
new file mode 100644
index 000000000..5f8a7629a
--- /dev/null
+++ b/documentation/bookmark/Agent.md
@@ -0,0 +1,8 @@
+# Reference
+
+1. [Introduction to Java Agents](https://devolution.tech/introduction-to-java-agents/)
+1. https://docs.oracle.com/javase/7/docs/api/java/lang/instrument/package-summary.html
+1. http://javabeat.net/introduction-to-java-agents/
+1. https://www.javacodegeeks.com/2015/09/java-agents.html
+1. https://github.com/cretz/stackparam
+
diff --git a/documentation/bookmark/Array.md b/documentation/bookmark/Array.md
new file mode 100644
index 000000000..29c0dc889
--- /dev/null
+++ b/documentation/bookmark/Array.md
@@ -0,0 +1,4 @@
+# Reference
+
+1. [Dex: array programming with typed indices](https://openreview.net/pdf?id=rJxd7vsWPS)
+
diff --git a/documentation/bookmark/Berkeley Packet Filter (BPF).md b/documentation/bookmark/Berkeley Packet Filter (BPF).md
new file mode 100644
index 000000000..951e6ccac
--- /dev/null
+++ b/documentation/bookmark/Berkeley Packet Filter (BPF).md
@@ -0,0 +1,5 @@
+# Reference
+
+1. [Extended BPF: A new software type](https://www.youtube.com/watch?v=7pmXdG8-7WU)
+1. [Berkeley Packet Filter](https://en.wikipedia.org/wiki/Berkeley_Packet_Filter)
+
diff --git a/documentation/bookmark/Cache.md b/documentation/bookmark/Cache.md
new file mode 100644
index 000000000..cba5d6826
--- /dev/null
+++ b/documentation/bookmark/Cache.md
@@ -0,0 +1,4 @@
+# Reference
+
+1. https://github.com/eko/gocache
+
diff --git a/documentation/bookmark/Code mods.md b/documentation/bookmark/Code mods.md
new file mode 100644
index 000000000..3a08c7cdb
--- /dev/null
+++ b/documentation/bookmark/Code mods.md
@@ -0,0 +1,7 @@
+# Reference
+
+1. https://comby.dev/
+1. ["Parser Parser Combinators for Program Transformation" by Rijnard van Tonder](https://www.youtube.com/watch?v=JMZLBB_BFNg)
+1. [Codemod](https://github.com/facebook/codemod)
+1. [jscodeshift](https://github.com/facebook/jscodeshift)
+
diff --git a/documentation/bookmark/Compilation.md b/documentation/bookmark/Compilation.md
new file mode 100644
index 000000000..2249ebdc3
--- /dev/null
+++ b/documentation/bookmark/Compilation.md
@@ -0,0 +1,4 @@
+# Demand-driven
+
+1. [Queries: demand-driven compilation](https://github.com/rust-lang/rustc-guide/blob/master/src/query.md)
+
diff --git a/documentation/bookmark/Data format.md b/documentation/bookmark/Data format.md
new file mode 100644
index 000000000..6961ff704
--- /dev/null
+++ b/documentation/bookmark/Data format.md
@@ -0,0 +1,4 @@
+# Reference
+
+1. https://internetobject.org/
+
diff --git a/documentation/bookmark/Feature toggle.md b/documentation/bookmark/Feature toggle.md
new file mode 100644
index 000000000..7e55a519b
--- /dev/null
+++ b/documentation/bookmark/Feature toggle.md
@@ -0,0 +1,4 @@
+# Reference
+
+1. [Feature Toggles (aka Feature Flags)](https://martinfowler.com/articles/feature-toggles.html)
+
diff --git a/documentation/bookmark/Graphic User Interface (GUI).md b/documentation/bookmark/Graphic User Interface (GUI).md
new file mode 100644
index 000000000..10a2bb764
--- /dev/null
+++ b/documentation/bookmark/Graphic User Interface (GUI).md
@@ -0,0 +1,26 @@
+# User experience (UX)
+
+1. https://lawsofux.com/
+
+# Widget
+
+1. [Progress bar.js](https://kimmobrunfeldt.github.io/progressbar.js/)
+
+# Design
+
+1. [Ant Design](https://ant.design/)
+1. [7 Practical Tips for Cheating at Design](https://medium.com/refactoring-ui/7-practical-tips-for-cheating-at-design-40c736799886)
+
+# Dark Patterns
+
+1. https://neal.fun/dark-patterns/
+
+# Immediate mode
+
+1. [Sol on Immediate Mode GUIs (IMGUI)](http://sol.gfxile.net/imgui/)
+1. [Immediate-Mode Graphical User Interfaces (2005)](https://caseymuratori.com/blog_0001)
+
+# Accessibility
+
+1. [What I’ve learned about accessibility in SPAs](https://nolanlawson.com/2019/11/05/what-ive-learned-about-accessibility-in-spas/)
+
diff --git a/documentation/bookmark/Graphics.md b/documentation/bookmark/Graphics.md
new file mode 100644
index 000000000..5438adeff
--- /dev/null
+++ b/documentation/bookmark/Graphics.md
@@ -0,0 +1,5 @@
+# 2D
+
+1. [Einar Høst - Composition by Juxtaposition: A PostScript on Functional Geometry - Lambda Days 2020](https://www.youtube.com/watch?v=GvTh0MmVPQI)
+1. [Functional geometry](https://dl.acm.org/doi/10.1145/800068.802148)
+
diff --git a/documentation/bookmark/Internet of Things (IoT).md b/documentation/bookmark/Internet of Things (IoT).md
new file mode 100644
index 000000000..9d147ee43
--- /dev/null
+++ b/documentation/bookmark/Internet of Things (IoT).md
@@ -0,0 +1,22 @@
+# Device
+
+1. https://www.pine64.org/
+1. http://beagleboard.org/
+
+# Language
+
+1. [A Programming Language for the Internet of Things](https://www.duo.uio.no/bitstream/handle/10852/56894/Thesis.pdf)
+1. http://www.eclipse.org/mita/
+
+# Protocol
+
+1. http://coap.technology/
+1. https://medium.com/@patburns/a-new-way-to-think-about-the-p2p-iot-5fde27e96833
+1. https://plc4x.apache.org/
+1. [OpenThread](https://openthread.io/)
+1. [Thread](https://www.threadgroup.org/)
+
+# Security
+
+1. https://www.theregister.co.uk/2019/03/13/congress_iot_security/
+
diff --git a/documentation/bookmark/Localization and Internationalization.md b/documentation/bookmark/Localization and Internationalization.md
new file mode 100644
index 000000000..198d768bd
--- /dev/null
+++ b/documentation/bookmark/Localization and Internationalization.md
@@ -0,0 +1,4 @@
+# Reference
+
+1. [CSS for internationalisation](https://chenhuijing.com/blog/css-for-i18n/)
+
diff --git a/documentation/bookmark/Memory Management.md b/documentation/bookmark/Memory Management.md
new file mode 100644
index 000000000..8905c6b20
--- /dev/null
+++ b/documentation/bookmark/Memory Management.md
@@ -0,0 +1,44 @@
+# Static
+
+1. [ASAP: As Static As Possible memory management](https://www.cl.cam.ac.uk/techreports/UCAM-CL-TR-908.pdf)
+
+# Allocation
+
+1. [Always Bump Downwards](https://fitzgeraldnick.com/2019/11/01/always-bump-downwards.html)
+
+# Compaction
+
+1. ["Compacting the Uncompactable" by Bobby Powers](https://www.youtube.com/watch?v=c1UBJbfR-H0)
+
+# Reference counting
+
+1. [Introducing --gc:arc](https://forum.nim-lang.org/t/5734)
+1. [Counting Immutable Beans: Reference Counting Optimized for Purely Functional Programming](https://arxiv.org/abs/1908.05647)
+
+# Layout
+
+1. [Floorplan: Spatial Layout in Memory Management Systems](https://conf.researchr.org/details/gpce-2019/gpce-2019-papers/6/Floorplan-Spatial-Layout-in-Memory-Management-Systems)
+
+# Garbage collection
+
+1. [The Garbage Collection Handbook](http://gchandbook.org/)
+1. [Baby's First Garbage Collector](http://journal.stuffwithstuff.com/2013/12/08/babys-first-garbage-collector/)
+
+# Reference
+
+1. [Relative Pointers](https://www.gingerbill.org/article/2020/05/17/relative-pointers/)
+1. [Scopes Describe Frames: A Uniform Model for Memory Layout in Dynamic Semantics](http://drops.dagstuhl.de/opus/volltexte/2016/6114/)
+1. https://uridiumauthor.blogspot.com/2018/06/memory-management.html
+1. https://github.com/mtrebi/memory-allocators
+1. http://www.newlisp.org/MemoryManagement.html
+1. http://gee.cs.oswego.edu/dl/html/malloc.html
+1. https://shipilev.net/blog/2014/jmm-pragmatics/
+1. https://floooh.github.io/2018/06/17/handles-vs-pointers.html
+1. https://www.codemag.com/Article/1807051/Introducing-.NET-Core-2.1-Flagship-Types-Span-T-and-Memory-T
+1. https://stefansf.de/post/pointers-are-more-abstract-than-you-might-expect/
+1. [Memory Management Reference](https://www.memorymanagement.org/)
+1. [Pseudomonarchia jemallocum: The false kingdom of jemalloc, or On exploiting the jemalloc memory manager](http://phrack.com/issues/68/10.html#article)
+1. https://gankro.github.io/blah/rust-layouts-and-abis/
+1. https://paul.bone.id.au/2018/10/19/gc-falsehoods/
+1. [Safe Programming with Pointers through Stateful Views](https://www.cs.bu.edu/~hwxi/academic/papers/padl05.pdf)
+
diff --git a/documentation/bookmark/Optics (eg lenses & prisms).md b/documentation/bookmark/Optics (eg lenses & prisms).md
new file mode 100644
index 000000000..6f7acb5ca
--- /dev/null
+++ b/documentation/bookmark/Optics (eg lenses & prisms).md
@@ -0,0 +1,24 @@
+# Reference
+
+1. [Profunctor optics, a categorical update](https://arxiv.org/abs/2001.07488)
+1. [On Lawful Lenses](https://blog.statebox.org/on-lawful-lenses-6e18a1e17bdf)
+1. https://medium.com/urbint-engineering/haskell-lens-operator-onboarding-a235481e8fac
+1. https://fstarlang.github.io/general/2018/01/12/lens-indexed-lenses.html
+1. [Jeremy Gibbons - Profunctor Optics Modular Data Accessors](https://www.youtube.com/watch?v=sfWzUMViP0M &&& http://www.cs.ox.ac.uk/people/jeremy.gibbons/publications/poptics.pdf)
+1. http://hackage.haskell.org/package/profunctors-3.3.0.1/docs/Data-Profunctor.html
+1. https://github.com/purescript-contrib/purescript-profunctor-lenses
+1. https://hackage.haskell.org/package/lens-4.16/docs/Control-Lens-Indexed.html
+1. http://oleg.fi/gists/posts/2017-04-18-glassery.html
+1. http://oleg.fi/gists/posts/2017-12-23-functor-optics.html
+1. [Edward Kmett - Monad Transformer Lenses](https://www.youtube.com/watch?v=Bxcz23GOJqc)
+1. [Brian McKenna - Productionisation of Functional Optics](https://www.youtube.com/watch?v=H01dw-BMmlE)
+1. [YOW! Lambda Jam 2017 Ken Scambler - Lenses for the Masses – Introducing Goggles](https://www.youtube.com/watch?v=oIhdOqaKSEg)
+1. https://bartoszmilewski.com/2017/07/07/profunctor-optics-the-categorical-view/
+1. [Profunctor Optics: The Categorical Approach - Bartosz Milewski](https://www.youtube.com/watch?v=l1FCXUi6Vlw)
+1. https://calmm-js.github.io/partial.lenses/
+1. http://evincarofautumn.blogspot.com/2016/01/thoughts-on-using-fractional-types-to.html
+1. https://www.slideshare.net/davidoverton/comonad
+1. http://codingismycraft.com/index.php/2017/10/04/adding-descriptors-to-your-python-arsenal/
+1. https://blog.jle.im/entry/lenses-products-prisms-sums.html
+1. http://www.philipzucker.com/lens-as-a-divisibility-relation-goofin-off-with-the-algebra-of-types/
+
diff --git a/documentation/bookmark/Optimization.md b/documentation/bookmark/Optimization.md
new file mode 100644
index 000000000..e31686963
--- /dev/null
+++ b/documentation/bookmark/Optimization.md
@@ -0,0 +1,38 @@
+# Pre-fetching
+
+1. [Prefetching in Functional Languages](https://www.cl.cam.ac.uk/~tmj32/papers/docs/ainsworth20-ismm.pdf)
+
+# Partial evaluation
+
+1. [AnyDSL - A Partial Evaluation Framework for Programming High-Performance Libraries](https://anydsl.github.io/)
+
+# For the compiler
+
+1. [Self Hosting a Million-Lines-Per-Second Parser](https://bjou-lang.org/blog/7-10-2019-self-hosting-a-million-lines-per-second-parser/7-10-2019-self-hosting-a-million-lines-per-second-parser.html)
+
+# Reference
+
+1. [Compiler Detection of Function Call Side Effects](https://citeseerx.ist.psu.edu/viewdoc/download;jsessionid=B3D92D05C88C3D9C165785594350C169?doi=10.1.1.70.2096&rep=rep1&type=pdf)
+1. [A Language for Describing Optimization Strategies](https://arxiv.org/abs/2002.02268)
+1. https://docs.google.com/presentation/d/1tpeJZFObkeick4CF-mx0L3CeCgvT15B96aJeRpxEPcE/preview?slide=id.p
+1. https://www.quora.com/What-is-the-future-of-optimizing-compilers?share=1
+1. https://advancedweb.hu/2016/05/27/jvm_jit_optimization_techniques/ &&& https://advancedweb.hu/2016/06/28/jvm_jit_optimization_techniques_part_2/
+1. http://www.scala-native.org/en/latest/blog/interflow.html
+1. https://github.com/roman01la/closure-compiler-handbook
+1. http://hubicka.blogspot.com/2018/06/gcc-8-link-time-and-interprocedural.html
+1. [CppCon 2017: Matt Godbolt “What Has My Compiler Done for Me Lately? Unbolting the Compiler's Lid”](https://www.youtube.com/watch?v=bSkpMdDe4g4)
+1. http://duriansoftware.com/joe/Optimizing-is-multiple-checks-with-modular-arithmetic.html?
+1. https://www.ericsson.com/research-blog/outperforming-state-art-compilers-unison/
+1. http://compileroptimizations.com/index.html
+1. https://polly.llvm.org/
+1. http://paulcavallaro.com/blog/optimizing-function-placement-with-call-chain-clustering/
+1. http://leto.net/docs/C-optimization.php
+1. https://engineering.purdue.edu/~eigenman/ECE663/Handouts/bacon-compiling4hpc.pdf
+1. http://venge.net/graydon/talks/CompilerTalk-2019.pdf
+1. http://www2.imm.dtu.dk/pubdb/views/edoc_download.php/6620/pdf/imm6620.pdf
+1. [Lost in translation: Exposing hidden compiler optimization opportunities](https://arxiv.org/pdf/1903.11397.pdf)
+1. https://kristerw.blogspot.com/2019/04/how-llvm-optimizes-geometric-sums.html
+1. https://nfrechette.github.io/2019/05/08/sign_flip_optimization/
+1. https://grin-tech.github.io/
+1. [Loop Optimizations in LLVM - Michael Kruse](https://www.youtube.com/watch?v=oAPgGYr8T3Y)
+
diff --git a/documentation/bookmark/Probabilistic data-structure.md b/documentation/bookmark/Probabilistic data-structure.md
new file mode 100644
index 000000000..f7c025de2
--- /dev/null
+++ b/documentation/bookmark/Probabilistic data-structure.md
@@ -0,0 +1,32 @@
+# Hash function
+
+1. http://fastcompression.blogspot.com/2019/03/presenting-xxh3.html
+1. http://cyan4973.github.io/xxHash/
+
+# Reference
+
+1. [Xor Filters: Faster and Smaller Than Bloom Filters](https://lemire.me/blog/2019/12/19/xor-filters-faster-and-smaller-than-bloom-filters/)
+1. [Morton Filters: Faster, Space-Efficient Cuckoo Filters via Biasing, Compression, and Decoupled Logical Sparsity](http://www.vldb.org/pvldb/vol11/p1041-breslow.pdf)
+1. https://github.com/efficient/SuRF
+1. https://medium.com/orbs-network/constructing-bloom-filters-without-false-positives-7aaf50b92f3b
+1. https://welcometotheoryland.wordpress.com/2017/10/19/what-is-a-hash-function-it-depends-on-whos-speaking/
+1. http://docs.pipelinedb.com/probabilistic.html
+1. [Probabilistic Data Structures](https://www.youtube.com/watch?v=F7EhDBfsTA8)
+1. http://www.i-programmer.info/programming/theory/4641-the-invertible-bloom-filter.html
+1. https://github.com/seiflotfy/hyperbitbit
+1. https://blog.yld.io/2017/04/19/hyperloglog-a-probabilistic-data-structure/#.WPtT_R_6zCI
+1. http://www.partow.net/programming/bloomfilter/idx.html
+1. https://github.com/pawandubey/cuckoo_filter
+1. https://cloud.google.com/blog/big-data/2017/07/counting-uniques-faster-in-bigquery-with-hyperloglog
+1. https://blog.dataweave.com/using-probabilistic-data-structures-to-build-real-time-monitoring-dashboards-25b17c968c08
+1. https://bdupras.github.io/filter-tutorial/
+1. https://sagi.io/2017/07/bloom-filters-for-the-perplexed/
+1. https://www.somethingsimilar.com/2012/05/21/the-opposite-of-a-bloom-filter/
+1. https://github.com/splatlab/cqf
+1. [LogLog-Beta and More: A New Algorithm for Cardinality Estimation Based on LogLog Counting](https://arxiv.org/ftp/arxiv/papers/1612/1612.02284.pdf)
+1. https://blog.acolyer.org/2017/08/08/a-general-purpose-counting-filter-making-every-bit-count/
+1. [Ode on a Random Urn (Functional Pearl)](https://www.youtube.com/watch?v=O37FMxLxm78)
+1. http://smalldatum.blogspot.com/2018/09/bloom-filter-and-cuckoo-filter.html
+1. https://hackernoon.com/cuckoo-filter-vs-bloom-filter-from-a-gophers-perspective-94d5e6c53299
+1. https://github.com/axiomhq/hyperminhash
+
diff --git a/documentation/bookmark/Procedural generation.md b/documentation/bookmark/Procedural generation.md
new file mode 100644
index 000000000..40553176b
--- /dev/null
+++ b/documentation/bookmark/Procedural generation.md
@@ -0,0 +1,4 @@
+# Fractional Brownian Motion
+
+1. http://iquilezles.org/www/articles/fbm/fbm.htm
+
diff --git a/documentation/bookmark/Recursion schemes.md b/documentation/bookmark/Recursion schemes.md
new file mode 100644
index 000000000..fe65ffca6
--- /dev/null
+++ b/documentation/bookmark/Recursion schemes.md
@@ -0,0 +1,16 @@
+# Reference
+
+1. http://maartenfokkinga.github.io/utwente/mmf91m.pdf
+1. http://blog.sumtypeofway.com/an-introduction-to-recursion-schemes/
+1. http://blog.sumtypeofway.com/recursion-schemes-part-2/
+1. http://blog.sumtypeofway.com/recursion-schemes-part-iii-folds-in-context/
+1. http://blog.sumtypeofway.com/recursion-schemes-part-iv-time-is-of-the-essence/
+1. http://comonad.com/reader/2009/recursion-schemes/
+1. [Peeling the Banana: Recursion Schemes from First Principles - Zainab Ali](https://www.youtube.com/watch?v=XZ9nPZbaYfE)
+1. https://github.com/passy/awesome-recursion-schemes
+1. [YOW! Lambda Jam 2018 - Amy Wong - Introduction to recursion scheme](https://www.youtube.com/watch?v=YnqPdlJd38o)
+1. https://bartoszmilewski.com/2018/08/20/recursion-schemes-for-higher-algebras/
+1. https://blog.sumtypeofway.com/recursion-schemes-part-6-comonads-composition-and-generality/
+1. https://chrilves.github.io/hugo/posts/recursion_schemes_intro/
+1. [Recursion Schemes: A Field Guide (Redux)](http://comonad.com/reader/2009/recursion-schemes/)
+
diff --git a/documentation/bookmark/Security.md b/documentation/bookmark/Security.md
new file mode 100644
index 000000000..b9d45faff
--- /dev/null
+++ b/documentation/bookmark/Security.md
@@ -0,0 +1,95 @@
+# Homomorphic encryption
+
+1. https://github.com/Microsoft/SEAL
+
+# Privacy
+
+1. https://privacypatterns.org/
+
+# Inspiration
+
+1. [Kasm: Desktop and Browser Isolation Platform](https://www.kasmweb.com/)
+1. https://www.mailvelope.com
+
+# Finger-printing
+
+1. [How Browser Fingerprinting Works](https://kevq.uk/how-browser-fingerprinting-works/)
+1. https://github.com/Valve/fingerprintjs2
+
+# Access Control List
+
+1. [Capirca: Multi-platform ACL generation system](https://github.com/google/capirca)
+
+# Return-oriented programming
+
+1. https://github.com/immunant/selfrando
+
+# Static analysis
+
+1. [Cam Tenny - Beyond the Paper - End-to-End Program Analysis](https://www.youtube.com/watch?v=hmDz0Rv6hKI)
+1. https://www.curry-on.org/2019/sessions/beyond-the-paper-end-to-end-program-analysis.html
+
+# Programming language
+
+1. [Secure Compilation](https://blog.sigplan.org/2019/07/01/secure-compilation/)
+
+# Cautionary tale
+
+1. [Thou Shalt Not Depend on Me: A look at JavaScript libraries in the wild](https://queue.acm.org/detail.cfm?id=3205288)
+1. https://medium.com/@nodepractices/were-under-attack-23-node-js-security-best-practices-e33c146cb87d
+
+# Surface area
+
+1. [Towards Automated Application-Specific Software Stacks](https://arxiv.org/pdf/1907.01933.pdf)
+
+# Vulnerability
+
+1. [Against Cipher Agility in Cryptography Protocols](https://paragonie.com/blog/2019/10/against-agility-in-cryptography-protocols)
+1. [Padding the struct: How a compiler optimization can disclose stack memory](https://www.nccgroup.trust/us/about-us/newsroom-and-events/blog/2019/october/padding-the-struct-how-a-compiler-optimization-can-disclose-stack-memory/)
+1. [PCG generators are easily “crackable”](https://news.ycombinator.com/item?id=21475210)
+1. [Safely Creating And Using Temporary Files](https://www.netmeister.org/blog/mktemp.html)
+1. [CSS Injection Primitives](https://x-c3ll.github.io/posts/CSS-Injection-Primitives/)
+1. https://medium.com/@shnatsel/how-rusts-standard-library-was-vulnerable-for-years-and-nobody-noticed-aebf0503c3d6
+1. [ACLs don’t](http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.406.4684&rep=rep1&type=pdf)
+1. https://www.cs.auckland.ac.nz/~pgut001/pubs/book.pdf
+1. https://pwnedkeys.com/
+1. [What Spectre Means for Lanugage Implementers - Ben Titzer - PLISS 2019](https://www.youtube.com/watch?v=FGX-KD5Nh2g)
+1. https://rambleed.com/
+1. https://browserleaks.com/
+
+# Reference
+
+1. [Don't get pwned: practicing the principle of least privilege](https://cloud.google.com/blog/products/identity-security/dont-get-pwned-practicing-the-principle-of-least-privilege)
+1. [Good Practices for Capability URLs](https://www.w3.org/TR/capability-urls/)
+1. [Secure Socket API](https://securesocketapi.org/)
+1. [Mind your Language(s): A discussion about languages and security](https://www.ssi.gouv.fr/uploads/IMG/pdf/Mind_Your_Languages_-_version_longue.pdf)
+1. https://www.microsoft.com/en-us/research/blog/scaling-the-everest-of-software-security-with-dr-jonathan-protzenko/
+1. https://www.owasp.org/index.php/Main_Page
+1. https://www.owasp.org/index.php/Category:OWASP_Top_Ten_Project
+1. https://wiki.sei.cmu.edu/confluence/display/seccode/Top+10+Secure+Coding+Practices
+1. https://www.archive.ece.cmu.edu/~grey/
+1. http://www.cs.umd.edu/projects/PL/selinks/
+1. http://www.cis.upenn.edu/~stevez/sol/related.html
+1. https://www.bsimm.com/
+1. https://www.microsoft.com/en-us/securityengineering/sdl/
+1. https://www.engineeringtrustworthysystems.com/
+1. http://www.ats-lang.org/
+1. http://www.cis.upenn.edu/~stevez/papers/publications.html
+1. http://collingreene.com/6_buckets_of_prodsec.html
+1. [On Post-Compromise Security](https://eprint.iacr.org/2016/221.pdf)
+1. https://messaginglayersecurity.rocks/
+1. https://github.blog/2019-05-23-introducing-new-ways-to-keep-your-code-secure/
+1. [RustBelt](https://plv.mpi-sws.org/rustbelt/popl18/)
+1. https://github.com/dckc/awesome-ocap
+1. https://projects.csail.mit.edu/jeeves/
+1. https://www.sans.org/top25-software-errors/
+1. https://www.owasp.org/index.php/Top_10_2013-Top_10
+1. https://nvd.nist.gov/cwe.cfm
+1. https://en.wikipedia.org/wiki/Software_Development_Security
+1. http://gigi.nullneuron.net/gigilabs/the-sorry-state-of-the-web-in-2016/
+1. http://www.ranum.com/security/computer_security/editorials/dumb/index.html
+1. [Information Technology — Programming languages — Guidance to avoiding vulnerabilities in programming languages](http://www.open-std.org/jtc1/sc22/wg23/docs/ISO-IECJTC1-SC22-WG23_N0751-tr24772-1-after-pre-meeting-51-webex-20171016.pdf)
+
+# Control-flow integrity
+1. [On the Effectiveness of Type-based Control Flow Integrity](https://sajjadium.github.io/files/acsac2018typecfi_paper.pdf)
+
diff --git a/documentation/bookmark/Software Reliability Engineering (SRE).md b/documentation/bookmark/Software Reliability Engineering (SRE).md
new file mode 100644
index 000000000..bd6a8443b
--- /dev/null
+++ b/documentation/bookmark/Software Reliability Engineering (SRE).md
@@ -0,0 +1,4 @@
+# Reference
+
+1. [A Case Study in Community-Driven Software Adoption](http://landing.google.com/sre/resources/practicesandprocesses/case-study-community-driven-software-adoption/)
+
diff --git a/documentation/bookmark/Statistical Programming Languages.md b/documentation/bookmark/Statistical Programming Languages.md
new file mode 100644
index 000000000..e3127c1c9
--- /dev/null
+++ b/documentation/bookmark/Statistical Programming Languages.md
@@ -0,0 +1,4 @@
+# Reference
+
+1. [Statistical programming languages](https://www.refsmmat.com/notebooks/stats-langs.html)
+
diff --git a/documentation/bookmark/Testing.md b/documentation/bookmark/Testing.md
new file mode 100644
index 000000000..32d47ea8d
--- /dev/null
+++ b/documentation/bookmark/Testing.md
@@ -0,0 +1,12 @@
+# Concolic Testing
+
+1. [Robby Findler: Concolic Testing with Higher-Order Inputs](https://www.youtube.com/watch?v=aO9nOCqNdfQ)
+
+# Symbolic
+
+1. [Crux](https://crux.galois.com/)
+
+# White box
+
+1. [Ricardo Peña - White-Box Path Generation in Recursive Programs - Lambda Days 2020](https://www.youtube.com/watch?v=7RXJhPaQCkc)
+
diff --git a/documentation/bookmark/Type theory/Dependent types.md b/documentation/bookmark/Type theory/Dependent types.md
new file mode 100644
index 000000000..84d739492
--- /dev/null
+++ b/documentation/bookmark/Type theory/Dependent types.md
@@ -0,0 +1,43 @@
+# Exemplar
+
+1. [A simple type-theoretic language: Mini-TT](http://www.cse.chalmers.se/~bengt/papers/GKminiTT.pdf)
+1. https://cedille.github.io/
+
+# Reference
+
+1. [Thorsten Altenkirch - The power of Π - Lambda Days 2020](https://www.youtube.com/watch?v=3zT5eVHpQwA)
+1. [A Path To DOT: Formalizing Fully Path-Dependent Types](https://arxiv.org/abs/1904.07298)
+1. [Ghosts of Departed Proofs (Functional Pearl)](https://www.youtube.com/watch?v=2cAxOJEiL00)
+1. [Ghosts of Departed Proofs (Functional Pearl)](https://kataskeue.com/gdp.pdf)
+1. [F# Linear algebra with type-level dimensions and static checks](https://notebooks.azure.com/allisterb/projects/sylvester/html/Sylvester.Tensors.ipynb)
+1. [From Scheme to Dependent Types in 100 lines by Gershom Bazerman](https://vimeo.com/134561872 &&& https://vimeo.com/135746080)
+1. [A Tutorial Implementation of a Dependently Typed Lambda Calculus](https://www.andres-loeh.de/LambdaPi/)
+1. [The calculus of constructions](http://www.sciencedirect.com/science/article/pii/0890540188900053#)
+1. https://www.idris-lang.org/
+1. https://www.amazon.com/Type-driven-Development-Idris-Edwin-Brady/dp/1617293024/
+1. http://blog.codersbase.com/posts/2013-12-03-learning-dependent-types.html
+1. http://oxij.org/note/BrutalDepTypes/
+1. https://hydraz.club/posts/2017-09-08.html
+1. [Hoare Type Theory, Polymorphism and Separation](http://ynot.cs.harvard.edu/papers/jfpsep07.pdf)
+1. ["Dependent Types in Haskell" by Stephanie Weirich](https://www.youtube.com/watch?v=wNa3MMbhwS4)
+1. [A Little Bit of Dependent Types](https://youtu.be/WI8uA4KjQJk?t=5169)
+1. [Type Checking Without Types](https://matthias.benkard.de/typecore/typecore.pdf)
+1. [Cubical Type Theory: a constructive interpretation of the univalence axiom](http://www.cse.chalmers.se/~coquand/cubicaltt.pdf)
+1. https://github.com/mortberg/cubicaltt
+1. https://leanprover.github.io/introduction_to_lean/
+1. [Infinity](https://github.com/groupoid/infinity)
+1. https://github.com/groupoid
+1. http://groupoid.space/
+1. https://existentialtype.wordpress.com/2016/07/31/cubical-higher-type-theory-as-a-programming-language/
+1. https://github.com/silt-lang/silt
+1. [Parametric Quantifiers for Dependent Type Theory](https://people.cs.kuleuven.be/~andreas.nuyts/ParametricQuantifiers.pdf &&& https://www.youtube.com/watch?v=lJB5MhYJ4Js)
+1. [A Specification for Dependently-Typed Haskell:](http://www.seas.upenn.edu/~sweirich/papers/systemd-submission.pdf)
+1. [A Specification for Dependent Types in Haskell](http://www.seas.upenn.edu/~sweirich/papers/systemd-submission.pdf &&& https://cs.brynmawr.edu/~rae/papers/2017/dep-haskell-spec/dep-haskell-spec.pdf &&& https://www.youtube.com/watch?v=0157rUxC4_8)
+1. [Normalization by Evaluation for Sized Dependent Types](http://publications.lib.chalmers.se/records/fulltext/252072/local_252072.pdf &&& https://www.youtube.com/watch?v=uSP91COE_ZA)
+1. https://bluishcoder.co.nz/2018/01/03/writing-basic-proofs-in-ats.html
+1. [AN INTRODUCTION TO UNIVALENT FOUNDATIONS FOR MATHEMATICIANS](http://www.ams.org/journals/bull/2018-55-04/S0273-0979-2018-01616-9/S0273-0979-2018-01616-9.pdf)
+1. https://medium.com/@maiavictor/about-induction-on-the-calculus-of-constructions-581fcfdb89c5
+1. [05 A Dependent Haskell Triptych](https://www.youtube.com/watch?v=soKl1IslU-I)
+1. https://cs.ru.nl/~wouters/Publications/ThePowerOfPi.pdf
+1. [Algebraic Presentations of Dependent Type Theories](https://arxiv.org/abs/1602.08504v3)
+
diff --git a/documentation/bookmark/Type theory/Row polymorphism.md b/documentation/bookmark/Type theory/Row polymorphism.md
new file mode 100644
index 000000000..3194405ff
--- /dev/null
+++ b/documentation/bookmark/Type theory/Row polymorphism.md
@@ -0,0 +1,4 @@
+# Reference
+
+1. [Row Polymorphism without the Jargon](https://jadon.io/blog/row-polymorphism)
+
diff --git a/documentation/bookmark/architecture/microservice.md b/documentation/bookmark/architecture/microservice.md
new file mode 100644
index 000000000..ab15c99de
--- /dev/null
+++ b/documentation/bookmark/architecture/microservice.md
@@ -0,0 +1,3 @@
+# Reference
+
+1. [Convey - a simple recipe for .NET Core microservices.](https://www.youtube.com/watch?v=cxEXx4UT1FI)
diff --git a/documentation/bookmark/back-end/Python.md b/documentation/bookmark/back-end/Python.md
new file mode 100644
index 000000000..5a3266107
--- /dev/null
+++ b/documentation/bookmark/back-end/Python.md
@@ -0,0 +1,4 @@
+# Platform
+
+1. [BeeWare: Write once. Deploy everywhere.](https://beeware.org/)
+
diff --git a/documentation/bookmark/back-end/WebAssembly (WASM).md b/documentation/bookmark/back-end/WebAssembly (WASM).md
new file mode 100644
index 000000000..4e6487d85
--- /dev/null
+++ b/documentation/bookmark/back-end/WebAssembly (WASM).md
@@ -0,0 +1,33 @@
+# Exemplar
+
+1. [Announcing GraalWasm — a WebAssembly engine in GraalVM](https://medium.com/graalvm/announcing-graalwasm-a-webassembly-engine-in-graalvm-25cd0400a7f2)
+1. [Towards a WebAssembly standalone runtime on GraalVM](https://dl.acm.org/citation.cfm?id=3362780)
+1. https://github.com/vvanders/wasm_lua
+1. https://github.com/AppCypher/webassemblylanguages
+1. https://medium.com/perlin-network/life-a-secure-blazing-fast-cross-platform-webassembly-vm-in-go-ea3b31fa6e09
+
+# Reference
+
+1. https://bytecodealliance.org/
+1. [Faster Fractals with Multi-Threaded WebAssembly](https://blog.scottlogic.com/2019/07/15/multithreaded-webassembly.html)
+1. https://blog.scottlogic.com/2018/07/20/wasm-future.html
+1. http://fitzgeraldnick.com/2018/04/26/how-does-dynamic-dispatch-work-in-wasm.html
+1. https://hacks.mozilla.org/2018/03/making-webassembly-better-for-rust-for-all-languages/
+1. https://webassembly.github.io/
+1. https://github.com/WebAssembly/spec/blob/md-proto/md-proto/WebAssembly.md
+1. https://github.com/WebAssembly/binaryen
+1. [NYLUG Presents: Luke Wagner -on- WebAssembly: A New Compiler Target For The Web](https://www.youtube.com/watch?v=RByPdCN1RQ4)
+1. https://binji.github.io/2017/03/05/webassembly-type-checking.html
+1. https://github.com/WebAssembly/spec/tree/master/interpreter
+1. https://mbebenita.github.io//WasmExplorer/
+1. http://thecodebarbarian.com/getting-started-with-webassembly-in-node.js.html
+1. http://blog.seraum.com/compiling-javascript-to-webassembly-wasm-or-asm-js-with-nectarjs
+1. https://hacks.mozilla.org/2017/07/memory-in-webassembly-and-why-its-safer-than-you-think/
+1. [Using WebAssembly and Threads (Chrome Dev Summit 2018)](https://www.youtube.com/watch?v=zgOGZgAPUjQ)
+1. https://github.com/wasmerio/wasmer
+1. https://www.fastly.com/blog/announcing-lucet-fastly-native-webassembly-compiler-runtime
+1. https://hacks.mozilla.org/2019/03/standardizing-wasi-a-webassembly-system-interface/
+1. https://cybernetist.com/2019/04/25/wasm-universal-application-runtime/
+1. https://github.com/intel/wasm-micro-runtime
+1. https://medium.com/wasmer/running-webassembly-on-the-kernel-8e04761f1d8e
+
diff --git a/documentation/bookmark/back-end/native.md b/documentation/bookmark/back-end/native.md
new file mode 100644
index 000000000..ec1ba689d
--- /dev/null
+++ b/documentation/bookmark/back-end/native.md
@@ -0,0 +1,125 @@
+# Call stack
+
+1. http://stffrdhrn.github.io/software/embedded/openrisc/2018/06/08/gcc_stack_frames.html
+1. https://yurichev.com/blog/reg_alloc/
+
+# Unicode
+
+1. http://manishearth.github.io/blog/2017/01/14/stop-ascribing-meaning-to-unicode-code-points/
+1. https://garbagecollected.org/2013/03/15/reverse-strings-like-a-pro/
+1. http://reedbeta.com/blog/programmers-intro-to-unicode/
+1. https://mathiasbynens.be/notes/javascript-unicode
+1. http://www.daemonology.net/blog/2008-06-05-faster-utf8-strlen.html
+1. https://haxe.org/blog/unicode/
+1. http://justinblank.com/notebooks/stringrepresentationsandstringapis.html
+
+# Shell
+
+1. https://github.com/dylanaraps/pure-bash-bible
+
+# Platforms
+
+1. https://github.com/neutralinojs/neutralinojs
+
+# Concurrency
+
+1. https://github.com/hnes/libaco
+
+# Numeric operation
+
+1. https://github.com/ridiculousfish/libdivide
+1. https://lemire.me/blog/2019/02/08/faster-remainders-when-the-divisor-is-a-constant-beating-compilers-and-libdivide/
+
+# Optimization
+
+1. http://ssw.jku.at/General/Staff/Leopoldseder/manlang2018-fast_path_unrolling_authorpreprint.pdf
+
+# Foreign function interface (FFI)
+
+1. https://github.com/swig/swig
+1. http://www.swig.org/
+1. http://www.swig.org/Doc2.0/Go.html
+1. https://begriffs.com/posts/2019-01-19-inside-c-standard-lib.html
+1. https://www.amazon.com/Standard-C-Library-P-J-Plauger/dp/0131315099
+
+# Graal
+
+1. https://www.newtv.co.th/video/video.php?v=topKYJgv6qA
+
+# Floating point arithmetic
+
+1. [Accurate Differences of Products with Kahan's Algorithm](https://pharr.org/matt/blog/2019/11/03/difference-of-floats.html)
+1. https://floating-point-gui.de/
+1. [Faster floating point arithmetic with Exclusive OR](http://nfrechette.github.io/2019/10/22/float_xor_optimization/)
+1. https://oded.ninja/2017/05/01/floating-point/
+1. [What Every Computer Scientist Should Know About Floating-Point Arithmetic](http://www.lsi.upc.edu/~robert/teaching/master/material/p5-goldberg.pdf)
+1. https://lemire.me/blog/2017/11/16/fast-exact-integer-divisions-using-floating-point-operations/
+
+# Reference
+
+1. [Executables - Linking and Loading](https://github.com/MattPD/cpplinks/blob/master/executables.linking_loading.md)
+1. http://luajit.org/
+1. http://luajit.org/ext_ffi.html
+1. http://luajit.org/dynasm.html
+1. [The Standard C Library](https://www.amazon.com/Standard-C-Library-P-J-Plauger/dp/0131315099)
+1. [C Is Not a Low-level Language: Your computer is not a fast PDP-11.](https://queue.acm.org/detail.cfm?id=3212479)
+1. http://www.ffconsultancy.com/ocaml/hlvm/
+1. https://nullprogram.com/blog/2018/05/27/
+1. https://github.com/dyu/ffi-overhead
+1. https://ivorylang.org/ivory-introduction.html
+1. http://blog.llvm.org/2018/03/dragonffi-ffijit-for-c-language-using.html
+1. https://internals.rust-lang.org/t/refactoring-std-for-ultimate-portability/4301
+1. https://blog.plan99.net/kotlin-native-310ffac94af2
+1. https://blog.jetbrains.com/kotlin/2017/12/kotlinnative-v0-5-released-calling-kotlin-from-swift-and-c-llvm-5-and-more/
+1. https://readytalk.github.io/avian/
+1. https://medium.com/@octskyward/kotlin-native-310ffac94af2#.xbcxqlm1w
+1. https://www.infoq.com/presentations/clojure-scheme
+1. https://github.com/ollef/sixten
+1. https://software.intel.com/sites/landingpage/IntrinsicsGuide/
+1. https://llvllatrix.wordpress.com/2016/12/31/system-calls-for-developers/
+1. http://www.cipht.net/2017/10/03/are-jump-tables-always-fastest.html
+1. https://github.com/libuv/libuv
+1. https://www.threadingbuildingblocks.org/
+1. https://cafbit.com/post/tokio_internals/
+1. https://medium.com/@unmeshvjoshi/how-java-thread-maps-to-os-thread-e280a9fb2e06
+1. http://pixielang.org/
+1. https://github.com/pixie-lang/pixie
+1. https://github.com/rust-lang/rust
+1. http://ziglang.org/#
+1. http://www.mpfr.org/
+1. http://www.mpfr.org/algorithms.pdf
+1. http://wilsonminesco.com/16bitMathTables/
+1. http://blog.veitheller.de/Fixed_Point_Division.html
+1. http://libdivide.com/
+1. [Modern Computer Arithmetic](https://members.loria.fr/PZimmermann/mca/mca-cup-0.5.9.pdf)
+1. [Division by Invariant Integers using Multiplication](https://gmplib.org/~tege/divcnst-pldi94.pdf)
+1. https://lion137.blogspot.com/2019/02/borneo-language-102.html
+1. https://www.youtube.com/watch?v=N0JTvyCxiv8
+1. http://robert.ocallahan.org/2017/02/what-rust-can-do-that-other-languages.html
+1. https://github.com/graalvm/truffleruby/blob/master/doc/user/svm.md
+1. http://bellard.org/libbf/
+1. http://paulcavallaro.com/blog/hashed-and-hierarchical-timing-wheels/
+1. http://speleotrove.com/decimal/
+1. http://eli.thegreenplace.net/2013/07/09/library-order-in-static-linking
+1. [Skip the FFI!](http://llvm.org/devmtg/2014-10/Slides/Skip%20the%20FFI.pdf)
+1. http://www.infoworld.com/article/3187370/application-development/kotlin-compiles-directly-to-native-code-via-llvm.html
+1. https://blog.jetbrains.com/kotlin/2017/04/kotlinnative-tech-preview-kotlin-without-a-vm/
+1. https://github.com/bugvm/bugvm
+1. https://github.com/rampantpixels/rpmalloc
+1. https://www.cs.umd.edu/class/sum2003/cmsc311/Notes/Data/endian.html
+1. http://web.stanford.edu/group/sequoia/
+1. https://hackernoon.com/experimenting-with-small-buffer-optimization-for-c-lambdas-d5b703fb47e4
+1. https://www.microsoft.com/en-us/research/wp-content/uploads/2017/03/kedia2017mem.pdf
+1. https://github.com/tomhrr/dale
+1. [Fast String Searching](https://pdfs.semanticscholar.org/d991/2ea262986794e29e3f15e5f8930d42f2ced4.pdf)
+1. https://github.com/apple/swift/blob/master/docs/StringManifesto.md
+1. http://home.pipeline.com/~hbaker1/CheneyMTA.html
+1. [Position: Lightweight static resources 0Sexy types for embedded and systems programming](https://pdfs.semanticscholar.org/2368/ccf8c62ab981e2426cd698ba2229f3eca311.pdf?_ga=2.228359389.1990612643.1507689838-1658669397.1507689838)
+1. http://homes.soic.indiana.edu/ccshan/tfp2007/talk.pdf
+1. http://www.catb.org/esr/structure-packing/
+1. [Ahead Of Time (AOT) Internals](https://www.youtube.com/watch?v=n5DCg6M2MDM)
+1. [Polyglot Native: Java, Scala, Kotlin, & JVM languages](https://www.youtube.com/watch?v=5BMHIeMXTqA)
+1. https://ziviani.net/2017/functions-in-assembly
+1. https://ziviani.net/2017/functions-in-assembly-ii
+1. [Hashed and Hierarchical Timing Wheels: Data Structures for the Efficient Implementation of a Timer Facility](http://www.cs.columbia.edu/~nahum/w6998/papers/sosp87-timing-wheels.pdf)
+
diff --git a/documentation/bookmark/browser.md b/documentation/bookmark/browser.md
new file mode 100644
index 000000000..7579e468b
--- /dev/null
+++ b/documentation/bookmark/browser.md
@@ -0,0 +1,49 @@
+# Exemplar
+
+1. [Flow: The super fast, multithreaded HTML5 browser from Ekioh](https://www.ekioh.com/flow-browser/)
+1. https://refresh.study/
+1. https://github.com/breach/breach_core
+1. https://github.com/browserhtml/browserhtml
+1. https://depolium.com/
+1. https://vivaldi.com/
+1. https://www.nidium.com/
+1. https://github.com/trevorlinton/webkit.js
+1. https://www.epicbrowser.com/
+1. https://minbrowser.github.io/min/
+1. https://www.palemoon.org/
+1. https://github.com/beakerbrowser/webdb
+1. https://github.com/beakerbrowser
+1. https://github.com/nEXT-Browser/nEXT
+1. https://techcrunch.com/2018/02/23/veil-is-private-browsing-for-the-ultra-paranoid/
+1. https://github.com/wexond/wexond
+1. http://next.atlas.engineer
+1. https://workona.com/
+1. https://luakit.github.io/
+1. https://www.thurrott.com/cloud/web-browsers/204669/opera-web-browser-is-reborn
+
+# Security
+
+1. https://developers.google.com/web/updates/2018/06/feature-policy
+1. https://cure53.de/#browser-security-whitepaper
+1. https://anon.cosheaf.com/
+1. [Secure Browser Architecture Based on Hardware Virtualization](http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.664.9527&rep=rep1&type=pdf)
+1. https://medium.com/personal-capital-tech-blog/why-we-write-post-only-apis-f15108fb6558
+
+# Performance
+
+1. https://github.com/slightlyoff/never_slow_mode
+
+# Reference
+
+1. https://www.opera.com/gx
+1. https://evertpot.com/tabs-are-the-wrong-abstraction/
+1. http://news.mit.edu/2018/system-patches-private-browsing-0223
+1. https://vivaldi.com/blog/vivaldi-makes-history/?hl=en-us&version=1.8.770.56&os=W10.0.14393
+1. https://hacks.mozilla.org/2017/08/inside-a-super-fast-css-engine-quantum-css-aka-stylo/
+1. https://mozillagfx.wordpress.com/2017/09/21/introduction-to-webrender-part-1-browsers-today/
+1. https://noncombatant.org/2017/11/07/problems-of-urls/
+1. https://stoyannk.wordpress.com/2017/11/13/rendering-html-at-1000-fps-part-2/
+1. https://v8project.blogspot.com/2018/08/embedded-builtins.html
+1. https://developers.google.com/web/updates/2018/09/inside-browser-part1
+1. https://addons.mozilla.org/en-US/firefox/addon/tree-style-tab/
+
diff --git a/documentation/bookmark/chemistry.md b/documentation/bookmark/chemistry.md
new file mode 100644
index 000000000..96feafe20
--- /dev/null
+++ b/documentation/bookmark/chemistry.md
@@ -0,0 +1,4 @@
+# Reference
+
+1. [Cando chemistry language](https://github.com/cando-developers/cando)
+
diff --git a/documentation/bookmark/cryptography.md b/documentation/bookmark/cryptography.md
new file mode 100644
index 000000000..7eaf9cc9f
--- /dev/null
+++ b/documentation/bookmark/cryptography.md
@@ -0,0 +1,60 @@
+# Constant-time programming
+
+1. [Constant-Time WebAssembly](https://github.com/PLSysSec/ct-wasm)
+1. [Verifying Constant-Time Implementations](https://michael-emmi.github.io/papers/conf-uss-AlmeidaBBDE16.pdf)
+1. https://www.bearssl.org/ctmul.html
+1. [FaCT: A Flexible, Constant-Time Programming Language](https://cseweb.ucsd.edu/~dstefan/pubs/cauligi:2017:fact.pdf)
+1. [FaCT: A DSL for Timing-Sensitive Computation](https://ranjitjhala.github.io/static/fact_dsl.pdf)
+1. ["FaCT: A New Language for Constant-Time Programming" by Sunjay Cauligi](https://www.youtube.com/watch?v=kbn9UCRK2Qg)
+
+# Zero-knowledge proof
+
+1. ["Rhapsody in Zero Knowledge: Proving Without Revealing" by Tony Arcieri](https://www.youtube.com/watch?v=jKSz7W5dTgY)
+1. [Zero-Knowledge Proofs: What are they, how do they work, and are they fast yet?](https://zkp.science/)
+
+# Hash
+
+1. [On future-proof cryptographic hashes](https://pascalprecht.github.io/posts/future-proofed-hashes-with-multihash/)
+
+# Library
+
+1. [zinc: Introduce minimal cryptography library](https://git.kernel.org/pub/scm/linux/kernel/git/zx2c4/linux.git/commit/?h=zinc)
+1. https://joshlf.com/post/2018/11/06/introducing-mundane/
+1. https://github.com/akhawaja/ecc-crypto-helper
+1. [Introducing CIRCL: An Advanced Cryptographic Library](https://blog.cloudflare.com/introducing-circl/)
+
+# Criticism
+
+1. [Fuck RSA](https://blog.trailofbits.com/2019/07/08/fuck-rsa/)
+
+# Reference
+
+1. [Sunjay Cauligi - Constant-time crypto programming with FaCT](https://www.youtube.com/watch?v=SSEHF_u79e4)
+1. https://blog.acolyer.org/2018/07/06/oblix-an-efficient-oblivious-search-index/
+1. https://cryptography.pizza/
+1. [HACL∗: A Verified Modern Cryptographic Library](https://eprint.iacr.org/2017/536.pdf)
+1. [How to Use Java Cryptography API Securely](https://www.youtube.com/watch?v=3HIdaSgxMlo)
+1. [A Graduate Course in Applied Cryptography](http://toc.cryptotextbook.net/home)
+1. https://github.com/InstantWebP2P/tweetnacl-java
+1. https://github.com/kevinburke/nacl
+1. https://github.com/miracl/MIRACL
+1. https://github.com/open-quantum-safe/liboqs
+1. https://www.bearssl.org/bigint.html
+1. https://timtaubert.de/blog/2018/08/bitslicing-an-introduction/
+1. [CT-Wasm: Type-Driven Secure Cryptography for the Web Ecosystem](https://arxiv.org/abs/1808.01348)
+1. https://arstechnica.com/information-technology/2013/10/a-relatively-easy-to-understand-primer-on-elliptic-curve-cryptography/
+1. https://medium.com/@dbkats/a-gentle-introduction-to-attribute-based-encryption-edca31744ac6
+1. https://cryptoswift.io/
+
+# Language
+
+1. https://cryptol.net/
+1. [Formally Verified Cryptographic Web Applicationsin WebAssembly](https://eprint.iacr.org/2019/542.pdf)
+
+# Randomness extractor
+
+1. [An introduction to randomness extractors](https://cs.haifa.ac.il/~ronen/online_papers/ICALPinvited.pdf)
+
+# Homomorphic Encryption
+
+1. [Practical Homomorphic Encryption Over the Integers](https://arxiv.org/abs/1702.07588)
diff --git a/documentation/bookmark/culture.md b/documentation/bookmark/culture.md
new file mode 100644
index 000000000..5abdff8d5
--- /dev/null
+++ b/documentation/bookmark/culture.md
@@ -0,0 +1,3 @@
+# Reference
+
+1. [Five Worlds](https://www.joelonsoftware.com/2002/05/06/five-worlds/)
diff --git a/documentation/bookmark/database.md b/documentation/bookmark/database.md
new file mode 100644
index 000000000..2152dd124
--- /dev/null
+++ b/documentation/bookmark/database.md
@@ -0,0 +1,471 @@
+# Reference
+
+1. ["Temporal Databases for Streaming Architectures" by Jeremy Taylor and Jon Pither](https://www.youtube.com/watch?v=ykbYNBE-V3k)
+1. ["Makings of a Modern ACID Compliant Distributed Database" by Attila Szegedi](https://www.youtube.com/watch?v=pn8mCeX3LDE)
+1. https://edgedb.com/blog/a-path-to-a-10x-database/
+1. https://cstack.github.io/db_tutorial/
+1. http://www.sql-workbench.eu/dbms_comparison.html
+1. http://www.interdb.jp/pg/index.html
+1. [Foundations of Databases](http://webdam.inria.fr/Alice/)
+1. https://medium.com/textileio/building-the-firebase-for-crdts-7dd8dea8953a
+
+# Data structure
+
+1. [The Concurrent 2-Trie](https://medium.com/@chrisvest/the-concurrent-2-trie-67deb2b57ba1)
+
+# Query
+
+1. [A Short Story About SQL’s Biggest Rival](https://www.holistics.io/blog/quel-vs-sql/)
+1. https://calcite.apache.org/
+1. https://juxt.pro/blog/crux-sql
+1. https://www.influxdata.com/blog/why-were-building-flux-a-new-data-scripting-and-query-language/
+1. https://crate.io/a/lab-notes-how-we-made-joins-23-thousand-times-faster-part-two/
+1. GC: A Graph Caching System for Subgraph/Supergraph Queries
+
+ http://www.vldb.org/pvldb/vol11/p2022-wang.pdf
+1. How to Architect a Query Compiler, Revisited
+
+ https://www.cs.purdue.edu/homes/rompf/papers/tahboub-sigmod18.pdf
+1. https://gql.today/
+1. Everything You Always Wanted to Know About Compiled and Vectorized Queries But Were Afraid to Ask
+
+ http://www.vldb.org/pvldb/vol11/p2209-kersten.pdf
+1. https://github.com/efficient/SuRF
+1. http://www.try-alf.org/blog/2013-10-21-relations-as-first-class-citizen
+1. https://icfp18.sigplan.org/event/hope-2018-papers-finding-fixed-points-faster
+1. Froid: Optimization of Imperative Programs in a Relational Database
+
+ http://www.vldb.org/pvldb/vol11/p432-ramachandra.pdf
+1. Query Combinators
+
+ https://arxiv.org/abs/1702.08409
+1. https://github.com/medmain/deepr
+1. https://edgedb.com/blog/we-can-do-better-than-sql/
+1. https://github.com/ollef/sixten/blob/master/docs/QueryCompilerDriver.md
+
+# Optimization
+
+1. [Hera - High Efficiency Reliable Access to data stores](https://github.com/paypal/hera)
+1. [Relaxed Operator Fusion for In-Memory Databases: Making Compilation, Vectorization, and Prefetching Work Together At Last](https://db.cs.cmu.edu/papers/2017/p1-menon.pdf)
+1. https://medium.com/connect-the-dots/optimizing-queries-in-rethinkdb-584d7f660cb
+1. https://blog.acolyer.org/2019/01/18/towards-a-hands-free-query-optimizer-through-deep-learning/
+1. http://blog.felipe.rs/2019/01/29/demystifying-join-algorithms/
+1. https://corecursive.com/030-rethinking-databases-with-jon-gjengset/
+
+# Index
+
+1. https://www.pilosa.com/
+1. https://en.wikipedia.org/wiki/Fractal_tree_index
+1. [Beating hash tables with trees? The ART-ful radix trie](https://www.the-paper-trail.org/post/art-paper-notes/)
+1. https://www.ristret.com/s/gnd4yr/brief_history_log_structured_merge_trees
+1. [Getting The Most Out Of Your PostgreSQL Indexes](https://pgdash.io/blog/postgres-indexes.html?p)
+1. http://databasearchitects.blogspot.com/2019/05/why-use-learning-when-you-can-fit.html
+1. https://priyankvex.wordpress.com/2019/05/19/a-tale-on-concatenated-indexes-master-roshi-and-gokus-fireside-chat/
+
+# Relational Algebra
+
+1. https://slamdata.com/what-is-multidimensional-relational-algebra/
+1. https://github.com/slamdata/purescript-mra
+
+# Time traveling
+
+1. https://www.arangodb.com/2018/07/time-traveling-with-graph-databases/
+
+# Data processing
+1. https://medium.com/@gauthierleonard/apache-beam-a-unified-programming-model-for-data-processing-pipelines-4de9fb6ede6d
+
+# Philosophy
+1. http://dhickey.ie/2016/01/03/commercial-suicide-integration-at-the-database-level/
+
+# Storage
+
+1. [Understanding LSM Trees: What Powers Write-Heavy Databases](https://yetanotherdevblog.com/lsm/)
+1. http://www.benstopford.com/2015/02/14/log-structured-merge-trees/
+1. A Comparison of Adaptive Radix Trees and Hash Tables
+
+ https://bigdata.uni-saarland.de/publications/ARCD15.pdf
+1. HashKV: Enabling Efficient Updates in KV Storage via Hashing
+
+ https://www.usenix.org/system/files/conference/atc18/atc18-chan.pdf
+1. https://akumuli.org/akumuli/2018/08/03/high-cardinality-support/
+1. Ideal Hash Trees
+
+ https://github.com/papers-we-love/papers-we-love/blob/master/data_structures/ideal-hash-trees.pdf
+1. https://clemenswinter.com/2018/08/13/how-read-100s-of-millions-of-records-per-second-from-a-single-disk/
+1. https://github.com/vmxdev/tkvdb
+1. https://blog.acolyer.org/2018/09/28/columnstore-and-b-tree-are-hybrid-physical-designs-important/
+1. http://sergeiturukin.com/2017/06/07/storage-engine-introduction.html
+1. https://accumulo.apache.org/
+1. http://www.mit.edu/~kepner/D4M/
+1. Achieving 100,000,000 database inserts per second using Accumulo and D4M
+
+ http://www.ieee-hpec.org/2014/CD/index_htm_files/FinalPapers/31.pdf
+1. Lambda World 2018 - The Radix Trees How IntMap Works - Tikhon Jelvis
+
+ https://www.youtube.com/watch?v=0udjkEiCjog
+1. FineLine: Log-structured Transactional Storage and Recovery
+
+ http://www.vldb.org/pvldb/vol11/p2249-sauer.pdf
+1. Storm: a fast transactional dataplane forremote data structures
+
+ http://www.cs.technion.ac.il/~dan/papers/storm-systor-2019.pdf
+
+# Exemplar
+
+1. [Irmin](https://irmin.org/)
+1. [Database of Databases](https://dbdb.io/)
+
+## General
+
+1. https://github.com/Workiva/eva/
+1. https://learndb.net/
+1. http://orientdb.com/
+1. https://ignite.apache.org/
+1. http://www.datomic.com/
+1. https://eventsourcing.com/
+1. https://geteventstore.com/
+1. http://cassandra.apache.org/
+1. https://kafka.apache.org/
+1. http://basho.com/products/riak-kv/
+1. https://www.influxdata.com/time-series-platform/influxdb/
+1. https://prestodb.io/
+1. https://github.com/mozilla/datomish
+1. http://sqream.com/
+1. http://pelotondb.io/
+1. https://github.com/tidwall/summitdb
+1. https://github.com/facebookincubator/beringei
+
+ https://code.facebook.com/posts/952820474848503/beringei-a-high-performance-time-series-storage-engine
+1. https://github.com/tonsky/datascript
+1. https://github.com/biokoda/actordb
+1. https://www.slashdb.com/
+1. https://realm.io/
+1. https://www.bigchaindb.com/
+1. http://samza.apache.org/
+1. https://www.umiacs.umd.edu/~zhangyp/papers/IntegriDB.pdf
+1. https://github.com/PumpkinDB/PumpkinDB
+1. https://symas.com/offerings/lightning-memory-mapped-database/
+1. http://gun.js.org/
+1. https://open.dgraph.io/post/benchmark-neo4j/
+
+ 1. https://github.com/dgraph-io/dgraph
+ 1. https://dgraph.io/
+1. https://www.spreadsheetdb.io/
+1. http://www.openio.io/
+1. https://github.com/pingcap/tidb
+1. http://druid.io/
+1. http://hsqldb.org/
+1. http://siridb.net/blog/time-series-with-siridb/
+1. https://github.com/jankotek/mapdb
+1. https://github.com/NationalSecurityAgency/lemongraph
+1. https://twobithistory.org/2017/10/07/the-most-important-database.html
+1. https://github.com/couchbase/forestdb
+1. https://www.nuodb.com/
+1. https://edgedb.com/
+1. https://www.harperdb.io/
+1. https://www.antidotedb.eu/
+1. https://tech.marksblogg.com/minimalist-guide-tutorial-foundationdb.html
+1. https://www.foundationdb.org/blog/announcing-document-layer/
+1. https://www.foundationdb.org/
+
+ 1. https://en.wikipedia.org/wiki/FoundationDB
+1. https://github.com/orbitdb/orbit-db
+1. https://www.aerospike.com/
+1. https://sirix.io/
+
+## Data-flow
+
+1. [Noria: data-flow for high-performance web applications](https://github.com/mit-pdos/noria)
+
+## Graph
+
+1. https://github.com/hugegraph/hugegraph
+1. https://github.com/Microsoft/GraphEngine
+1. https://redislabs.com/blog/release-redisgraph-v1-0-preview/
+1. https://github.com/JanusGraph/janusgraph
+1. https://www.slideshare.net/RoiLipman/graph-algebra
+1. https://juxt.pro/crux/docs/index.html
+1. https://github.com/juxt/crux
+1. [The Crux of Bitemporality - Jon Pither](https://www.youtube.com/watch?v=3Stja6YUB94)
+
+## Column
+
+1. https://blog.acolyer.org/2018/09/26/the-design-and-implementation-of-modern-column-oriented-database-systems/
+
+## Log
+
+1. https://code.fb.com/core-data/logdevice-a-distributed-data-store-for-logs/
+
+## Key-Value
+
+1. https://github.com/yahoo/HaloDB
+1. https://chronicle.software/products/map/
+
+## Blockchain
+
+1. https://flur.ee/
+
+## Time-series
+
+1. https://github.com/alpacahq/marketstore
+1. https://www.outlyer.com/blog/why-not-to-build-a-time-series-database/
+
+## GPU
+
+1. https://blazingdb.com/#/
+
+## Tree
+
+1. A Novel Method for Representing Hierarchies in a Relational Database Using Bignums and SQLite
+
+ https://s3.amazonaws.com/pub.xhuntley.net/Huntley_Tcl2011.pdf
+
+# CQRS | Event-Sourcing
+
+1. [Introducing Derivative Event Sourcing](https://www.confluent.io/blog/event-sourcing-vs-derivative-event-sourcing-explained)
+1. https://blog.wallaroolabs.com/2018/06/implementing-time-windowing-in-an-evented-streaming-system/
+1. https://data-artisans.com/blog/a-practical-guide-to-broadcast-state-in-apache-flink
+1. https://medium.com/@hugo.oliveira.rocha/what-they-dont-tell-you-about-event-sourcing-6afc23c69e9a
+1. https://vvvvalvalval.github.io/posts/2018-11-12-datomic-event-sourcing-without-the-hassle.html
+1. https://chriskiehl.com/article/event-sourcing-is-hard
+1. https://medium.com/serialized-io/apache-kafka-is-not-for-event-sourcing-81735c3cf5c
+
+# Architecture
+
+1. https://www.sqlite.org/arch.html
+
+# Criticism
+
+1. https://codeburst.io/doing-without-databases-in-the-21st-century-6e25cf495373
+
+# Geo-spatial
+
+1. H3: Uber’s Hexagonal Hierarchical Spatial Index
+
+ https://eng.uber.com/h3/
+1. http://s2geometry.io/
+1. https://github.com/mourner/flatbush
+
+# Transaction
+1. MixT: An embedded, domain-specific language for Mixed-Consistency Transactions
+
+ https://mpmilano.github.io/MixT/
+1. The Case for Shared Nothing
+
+ http://db.cs.berkeley.edu/papers/hpts85-nothing.pdf
+
+# Consistency
+
+1. https://jepsen.io/consistency
+1. http://muratbuffalo.blogspot.com/2018/08/the-many-faces-of-consistency.html
+1. https://fauna.com/blog/consistency-without-clocks-faunadb-transaction-protocol
+
+# P2P Networking
+
+1. https://medium.com/perlin-network/noise-an-opinionated-p2p-networking-stack-for-decentralized-protocols-in-go-bfc6fecf157d
+1. https://xorro-p2p.github.io/
+
+# Data Visualization
+
+1. https://www.tadviewer.com/
+
+# Privacy
+
+1. https://blog.acolyer.org/2019/06/17/towards-multiverse-databases/
+1. [Towards Multiverse Databases](https://people.csail.mit.edu/malte/pub/papers/2019-hotos-multiversedb.pdf)
+
+# Security
+
+1. [The ZombieLoad Pragmatist: Tips for Surviving in a Post-Meltdown World](https://www.scylladb.com/2019/05/17/the-zombieload-pragmatist/)
+
+# _Temporary cache_
+
+1. https://github.com/pubkey/rxdb
+1. https://hackernoon.com/execute-millions-of-sql-statements-in-milliseconds-in-the-browser-with-webassembly-and-web-workers-3e0b25c3f1a6#.w8w8qi8b3
+1. https://github.com/kripken/sql.js
+1. http://zmtp.org/
+1. https://github.com/agentm/project-m36
+1. http://graphql.org/
+1. https://docs.microsoft.com/en-us/azure/documentdb/documentdb-introduction
+1. http://storm.apache.org/
+1. http://www.intersystems.com/our-products/cache/cache-overview/
+1. https://prometheus.io/
+1. http://www.ragic.com/
+1. https://github.com/bittorrent/sqltorrent
+1. https://github.com/bitnine-oss/agensgraph
+1. [Comdb2: Bloomberg’s Highly Available Relational Database System](http://www.vldb.org/pvldb/vol9/p1377-scotti.pdf)
+1. https://www.pipelinedb.com/
+1. https://fauna.com/home
+1. https://fauna.com/blog/a-database-built-like-an-operating-system
+1. http://www.timescaledb.com/
+1. https://www.dataengineeringpodcast.com/episode-4-scylladb-with-eyal-gutkind/
+1. http://quickstep.incubator.apache.org/
+1. https://barrel-db.org/
+1. https://misfra.me/2016/04/09/tsdb-list/
+1. https://github.com/cayleygraph/cayley
+1. https://deepstreamhub.com/
+1. http://www.spdk.io/
+1. https://github.com/pilosa/pilosa
+1. http://sophia.systems/
+1. https://humio.com/
+1. https://medium.com/@uwdb/introducing-cosette-527898504bd6
+1. https://mixmax.com/blog/bee-queue-v1-node-redis-queue
+1. http://btrdb.io/
+1. https://clickhouse.yandex/
+1. https://github.com/rqlite/rqlite
+1. https://www.confluent.io/blog/ksql-open-source-streaming-sql-for-apache-kafka/
+1. https://github.com/Tencent/paxosstore
+1. https://www.ibm.com/us-en/marketplace/project-eventstore
+1. [LogDevice: a distributed data store for logs](https://code.facebook.com/posts/357056558062811)
+1. https://crate.io/
+1. http://traildb.io/
+1. http://profanedb.gitlab.io/
+1. https://github.com/PyroclastIO/metamorphic
+1. https://franchise.cloud/
+1. https://github.com/ssbc/secure-scuttlebutt
+1. ["Datafun: a functional query language" by Michael Arntzenius](https://www.youtube.com/watch?v=gC295d3V9gE)
+1. https://github.com/neo4j-contrib/spatial
+1. https://github.com/agershun/alasql
+1. http://www.tiledb.io/
+1. https://databricks.com/product/databricks-delta
+1. http://www.geomesa.org/
+1. https://bookkeeper.apache.org/
+1. https://blog.outlyer.com/top10-open-source-time-series-databases
+1. https://github.com/qubole/rubix
+1. https://github.com/confluentinc/ksql
+1. https://www.datanami.com/2018/06/15/streaming-sql-for-real-time-analytics/
+1. https://blog.fauna.com/fauna-topology-operations
+1. https://fabianlindfors.se/blog/building-an-object-store-with-foundation-db/
+1. https://use-the-index-luke.com/no-offset
+1. [GOTO 2016 • Conflict Resolution for Eventual Consistency • Martin Kleppmann](https://www.youtube.com/watch?v=yCcWpzY8dIA)
+1. https://www.thoughts-on-java.org/5-common-hibernate-mistakes-that-cause-dozens-of-unexpected-queries/
+1. https://www.nicolaferraro.me/2018/04/25/saga-pattern-in-apache-camel/
+1. http://augustl.com/blog/2018/datomic_look_at_all_the_things_i_am_not_doing/
+1. https://blog.2ndquadrant.com/application-users-vs-row-level-security/
+1. https://medium.com/databasss/on-ways-to-agree-part-1-links-and-flp-impossibility-f6bd8a6a0980
+1. https://medium.com/@robot_dreams/disk-can-be-faster-than-memory-37c57e7ebca7
+1. http://www.bailis.org/blog/when-is-acid-acid-rarely/
+1. https://hackernoon.com/five-data-models-for-sharding-and-which-is-right-f5c3fa480b00
+1. http://www.aosabook.org/en/500L/an-archaeology-inspired-database.html
+1. https://www.clever-cloud.com/blog/engineering/2015/05/20/why-auto-increment-is-a-terrible-idea/
+1. https://samrat.me/posts/2017-11-04-kvstore-linear-hashing/
+1. https://detect.io/news/2017/10/16/three-time-series-that-defeat-typical-anomaly-detection
+1. http://blog.memsql.com/scaling-distributed-joins/
+1. http://akumuli.org/akumuli/2017/11/17/indexing/
+1. https://10clouds.com/blog/postgresql-10/
+1. https://cstack.github.io/db_tutorial/
+1. https://msdn.microsoft.com/en-us/library/jj591569.aspx
+1. https://chatwithengineers.com/2016/08/29/a-survey-of-query-execution-engines-from-volcano-to-vectorized-processing/
+1. https://martin.kleppmann.com/2015/05/11/please-stop-calling-databases-cp-or-ap.html
+1. https://medium.com/the-hoard/building-a-kafka-that-doesnt-depend-on-zookeeper-2c4701b6e961#.paa4pjdtc
+1. https://blog.acolyer.org/2017/01/23/ground-a-data-context-service/
+1. https://engineering.instagram.com/sharding-ids-at-instagram-1cf5a71e5a5c#.omhi4kyaj
+1. http://rystsov.info/2017/02/15/simple-consensus.html
+1. https://blog.jooq.org/2016/10/05/why-you-should-design-your-database-to-optimise-for-statistics/
+1. https://thesquareplanet.com/blog/students-guide-to-raft/
+1. https://rjuju.github.io/postgresql/2015/07/02/how-about-hypothetical-indexes.html
+1. http://amitkapila16.blogspot.com/2017/03/hash-indexes-are-faster-than-btree.html
+1. http://rhaas.blogspot.com/2017/04/new-features-coming-in-postgresql-10.html
+1. https://fabxc.org/blog/2017-04-10-writing-a-tsdb/#
+1. https://github.com/confluentinc/bottledwater-pg
+1. http://www.postgresonline.com/journal/archives/173-Using-LTree-to-Represent-and-Query-Hierarchy-and-Tree-Structures.html
+1. https://juxt.pro/blog/posts/datascript-dom.html
+1. https://github.com/agentm/project-m36
+1. https://fortytw2.com/relational-dbs-on-kv-store-pt-1
+1. https://blog.slicingdice.com/want-to-build-a-new-time-series-database-start-here-d4c3fd1517b1
+1. http://akumuli.org/akumuli/2017/04/29/nbplustree/
+1. https://www.hugopicado.com/2017/05/06/what-event-sourcing-is-not.html
+1. https://news.realm.io/news/conflict-resolution-for-eventual-consistency-goto/
+1. https://www.citusdata.com/blog/2017/05/11/dynamo-citus-and-tradeoffs-in-distributed-databases/
+1. http://www.cakesolutions.net/teamblogs/how-to-build-a-distributed-counter
+1. https://netsil.com/blog/comparison-of-time-series-databases-netsils-use-of-druid/
+1. https://www.infoq.com/interviews/meijer-big-data
+1. https://www.cs.cmu.edu/~jarulraj/pages/sigmod_2017_tutorial.html
+1. https://speakerdeck.com/caitiem20/distributed-sagas-a-protocol-for-coordinating-microservices
+1. https://blog.timescale.com/what-the-heck-is-time-series-data-and-why-do-i-need-a-time-series-database-dcf3b1b18563
+1. https://medium.com/hyrise/the-brain-of-every-database-c622aaba7d75
+1. http://codecapsule.com/2012/11/07/ikvs-implementing-a-key-value-store-table-of-contents/
+1. https://www.cockroachlabs.com/blog/sql-in-cockroachdb-mapping-table-data-to-key-value-storage/
+1. https://blog.acolyer.org/2017/07/07/do-we-need-specialized-graph-databases-benchmarking-real-time-social-networking-applications/
+1. http://vvvvalvalval.github.io/posts/2017-07-08-Datomic-this-is-not-the-history-youre-looking-for.html?t=1&cn=ZmxleGlibGVfcmVjc18y&iid=1e725951a13247d8bdc6fe8c113647d5&uid=2418042062&nid=244+293670920
+1. https://maxdemarzi.com/2017/07/13/using-a-cuckoo-filter-for-unique-relationships/
+1. https://medium.baqend.com/real-time-databases-explained-why-meteor-rethinkdb-parse-and-firebase-dont-scale-822ff87d2f87
+1. http://dawn.cs.stanford.edu/2017/08/07/asap/
+1. [TimescaleDB vs. Postgres for time-series: 20x higher inserts, 2000x faster deletes, 1.2x-14,000x faster queries](https://blog.timescale.com/timescaledb-vs-6a696248104e)
+1. https://www.elastic.co/blog/elasticsearch-sequence-ids-6-0
+1. https://neo4j.com/blog/efficient-graph-algorithms-neo4j/
+1. https://blog.jooq.org/2017/05/30/when-to-use-bind-values-and-when-to-use-inline-values-in-sql/
+1. https://fylux.github.io/2017/08/09/VAR_Model_Time_Series/
+1. https://brandur.org/postgres-atomicity
+1. [Generative Programming and Verification - Nada Amin](https://www.youtube.com/watch?v=QuJ-cEvH_oI)
+1. http://ithare.com/oltp-db-optimizations-101-thinking-in-terms-of-execution-plans/
+1. https://pingcap.github.io/blog/2017/08/15/multi-raft/
+1. https://medium.com/@ajstorm/the-lambda-architecture-simplified-a28e436fa55e
+1. http://akumuli.org/akumuli/2016/12/30/compression_part1/
+1. https://en.wikipedia.org/wiki/Codd%27s_12_rules
+1. https://blog.jooq.org/2017/09/28/10-cool-sql-optimisations-that-do-not-depend-on-the-cost-model/
+1. https://medium.com/@ifesdjeen/on-disk-storage-part-4-b-trees-30791060741
+1. https://www.cockroachlabs.com/blog/automated-rebalance-and-repair/
+1. http://danielwhittaker.me/2017/10/09/handle-set-based-consistency-validation-cqrs/
+1. http://db.cs.cmu.edu/seminar2017/
+1. https://blog.timescale.com/time-series-data-postgresql-10-vs-timescaledb-816ee808bac5
+1. [Is Datomic strictly better than Facebook's graph datastore?](http://www.dustingetz.com/ezpjb2RlLWRhdGFiYXNlICJzdGFydGVyLWJsb2ctc3JjMiIsIDpsaW5rLWRiaWQgI0RiSWRbMTc1OTIxODYwNDU1NTkgI1VSSSAiZGF0b21pYzpmcmVlOi8vZGF0b21pYzo0MzM0L3N0YXJ0ZXItYmxvZy1zcmMyIl0sIDpxdWVyeS1wYXJhbXMgezplbnRpdHkgI0RiSWRbMTc1OTIxODYwNDYxNDQgI1VSSSAiZGF0b21pYzpmcmVlOi8vZGF0b21pYzo0MzM0L2R1c3RpbmdldHouY29tIl19fQ,,)
+1. https://www.citusdata.com/blog/2017/10/17/tour-of-postgres-index-types/
+1. https://blog.grakn.ai/modelling-data-with-hypergraphs-edff1e12edf0
+1. http://www.scylladb.com/2017/10/05/io-access-methods-scylla/
+1. http://code.hootsuite.com/row-stores-vs-column-stores-why-not-use-both/
+1. http://matthewrocklin.com/blog/work/2017/10/16/streaming-dataframes-1
+1. https://brightinventions.pl/blog/database-timeouts/
+1. https://brandur.org/redis-streams
+1. https://www.fittedcloud.com/blog/machine-learning-driven-optimization-outperforms-auto-scaling-dynamodb-capacity-management/
+1. https://parquet.apache.org/
+1. https://arrow.apache.org/
+1. https://www.youtube.com/watch?v=6lCVKMQR8Dw
+1. https://blog.acolyer.org/2015/10/15/ironfleet-proving-practical-distributed-systems-correc/
+1. https://underscore.io/blog/posts/2017/03/07/refined-data-config-database.html
+1. https://www.quickdatabasediagrams.com/
+1. [The Case for Learned Index Structures](https://arxiv.org/abs/1712.01208)
+1. https://arxiv.org/abs/0806.3115
+1. https://arxiv.org/abs/1604.03607
+1. https://arxiv.org/abs/1702.07588
+1. [HoTTSQL: Proving Query Rewrites with Univalent SQL Semantics](https://arxiv.org/abs/1607.04822)
+1. http://www.vldb.org/pvldb/vol9/p1707-pirk.pdf
+1. [Continuous Analytics Over Discontinuous Streams](https://people.eecs.berkeley.edu/~franklin/Papers/sigmod10krishnamurthy.pdf)
+1. http://www.vldb.org/
+1. https://blog.acolyer.org/2017/01/30/how-good-are-query-optimizers-really/
+1. http://gun.js.org/distributed/matters.html
+1. http://blog.datomic.com/2017/01/the-ten-rules-of-schema-growth.html
+1. https://blogs.technet.microsoft.com/dataplatforminsider/2017/01/05/how-six-lines-of-code-sql-server-can-bring-deep-learning-to-any-app/
+1. https://muratbuffalo.blogspot.com/2014/07/hybrid-logical-clocks.html
+1. https://yokota.blog/2017/02/17/dont-settle-for-eventual-consistency/
+1. [AN INTRODUCTION TO GRAPH COMPRESSION TECHNIQUES FOR IN-MEMORY GRAPH COMPUTATION](https://www.cs.umd.edu/sites/default/files/scholarly_papers/Chavan.pdf)
+1. [Relational Lattices: From Databases to Universal Algebra](http://www.dcs.bbk.ac.uk/~szabolcs/rellat-jlamp-second-submission-2.pdf)
+1. https://bitworking.org/news/2017/03/prometheus
+1. [Partioned Elias-Fano indexes](http://hpc.isti.cnr.it/hpcworkshop2014/PartitionedEliasFanoIndexes.pdf)
+1. http://h2co3.org/blog/index.php/2017/04/10/join-considered-harmful/
+1. https://blog.jooq.org/2016/07/05/say-no-to-venn-diagrams-when-explaining-joins/
+1. [A Seven-Dimensional Analysis of Hashing Methods and its Implications on Query Processing](http://www.vldb.org/pvldb/vol9/p96-richter.pdf)
+1. https://research.googleblog.com/2017/04/consistent-hashing-with-bounded-loads.html
+1. [The Adaptive Radix Tree: ARTful Indexing for Main-Memory Databases](https://pdfs.semanticscholar.org/6abf/5107efc723c655956f027b4a67565b048799.pdf)
+1. [Adapting Tree Structures for Processing with SIMD Instructions](https://openproceedings.org/2014/conf/edbt/ZeuchFH14.pdf)
+1. [Compressed Computation for Text Indexing](http://www2.compute.dtu.dk/~npre/documents/thesis.pdf)
+1. [Databases from finite categories](http://lambda-the-ultimate.org/node/5435)
+1. https://github.com/datproject/docs/blob/master/papers/dat-paper.pdf
+1. [Algorithms for Data Streams](http://twiki.di.uniroma1.it/pub/BDC/WebHome/SurveyStreaming08-DemetrescuFinocchi.pdf)
+1. [Datafun: a Functional Datalog](https://people.mpi-sws.org/~neelk/datafun.pdf)
+1. [Enabling Signal Processing over Data Streams](https://www.cs.ox.ac.uk/files/9135/sigmod2017-trilldsp.pdf)
+1. [Database Learning: Toward a Database that Becomes Smarter Every Time](https://arxiv.org/abs/1703.05468)
+1. https://github.com/jarulraj/databaseology
+1. [Write-Behind Logging](http://www.vldb.org/pvldb/vol10/p337-arulraj.pdf)
+1. [HoTTSQL: Proving Query Rewrites with Univalent SQL Semantics](https://homes.cs.washington.edu/~chushumo/files/cosette_pldi17.pdf)
+1. [PebblesDB: Building Key-Value Stores using Fragmented Log-Structured Merge Trees](http://www.cs.utexas.edu/~vijay/papers/sosp17-pebblesdb.pdf)
+1. [DROP: Dimensionality Reduction Optimization for Time Series](https://arxiv.org/abs/1708.00183)
+1. http://www.cs.yale.edu/homes/aspnes/papers/skip-graphs-journal.pdf
+1. https://www.amazon.com/Designing-Data-Intensive-Applications-Reliable-Maintainable/dp/1449373321
+1. https://www.amazon.com/Database-Reliability-Engineering-Designing-Operating/dp/1491925949
+1. https://www.enterprisetimes.co.uk/2017/02/22/can-severalnines-improve-mongodb-security/
+1. https://severalnines.com/
+1. http://engineering.pivotal.io/post/trilogy-the-sql-testing-framework/
+1. https://techcrunch.com/2016/08/19/mysql-founder-tries-a-new-software-licensing-model/
+1. https://blog.datopia.io/2018/11/03/hitchhiker-tree/
+
diff --git a/documentation/bookmark/debugging.md b/documentation/bookmark/debugging.md
new file mode 100644
index 000000000..6f7d5126b
--- /dev/null
+++ b/documentation/bookmark/debugging.md
@@ -0,0 +1,92 @@
+# Service
+
+1. https://www.bugreplay.com/
+
+# Input
+
+1. [Debugging Inputs](https://www.dropbox.com/s/ddn3fe55lws1rdr/icse2020-ddmax.pdf)
+
+# Omniscient debugging
+
+1. https://pernos.co/
+
+# Tool
+
+1. [drgn: Scriptable debugger library](https://github.com/osandov/drgn)
+1. [Debug Adapter Protocol](https://microsoft.github.io/debug-adapter-protocol/)
+1. https://github.com/srg-imperial/SaBRe
+1. https://developer.mozilla.org/en-US/docs/Mozilla/Projects/WebReplay
+1. https://umaar.github.io/performance-debugging-devtools-2018/#/
+1. https://microsoft.github.io/debug-adapter-protocol/
+1. http://plasma-umass.org/BLeak/
+1. https://clinicjs.org/
+1. http://pev.sourceforge.net/
+
+# Tracing
+
+1. ["Understanding Microservices with Distributed Tracing" by Lita Cho](https://www.youtube.com/watch?v=URCLeycMrhU)
+
+# Reference
+
+1. [The Power Of Collaborative Debugging](https://robert.ocallahan.org/2019/11/the-power-of-collaborative-debugging.html)
+1. [Multiverse Debugging: Non-Deterministic Debugging for Non-Deterministic Programs](https://stefan-marr.de/2019/07/what-if-we-could-see-all-concurrency-bugs-in-the-debugger/)
+1. [Writing a Debugger](http://system.joekain.com/debugger/)
+1. https://en.wikipedia.org/wiki/Jinx_Debugger
+1. http://www.mattzeunert.com/2017/12/07/better-types-of-debuggers.html
+1. https://www.youtube.com/watch?v=ipDhvd1NsmE
+1. http://georgejahad.com/clojure/cdt.html
+1. http://endlessparentheses.com/cider-debug-a-visual-interactive-debugger-for-clojure.html
+1. https://github.com/razum2um/clj-debugger
+1. https://stories.jotform.com/how-to-become-a-good-debugger-9324543fea33#.1ctzqfyly
+1. https://www.microsoft.com/en-us/research/publication/time-travel-debugging-javascriptnode-js/
+1. http://valgrind.org/
+1. http://fitzgeraldnick.com/2015/06/19/source-maps-are-insufficient.html
+1. http://stefan-marr.de/downloads/draft-marr-et-al-concurrency-agnostic-protocol-for-debugging.pdf
+1. https://tip.golang.org/doc/diagnostics.html
+1. https://github.com/solo-io/squash
+1. http://www.michaelburge.us/2017/09/27/delta-debugging-in-haskell.html
+1. https://undo.io/
+1. [Clojure Compilation, Backwards - Nicola Mometto](https://www.youtube.com/watch?v=2SGFeegEt9E)
+1. https://zorbash.com/post/debugging-elixir-applications/
+1. [Compose :: Melbourne 2017 - Ronen Narkis - Re-ops, a Functional Live-Infrastructure as Code](https://www.youtube.com/watch?v=iopuirQuK-s)
+1. [Compose :: Melbourne 2017 - Jurriaan Hage - Domain-Specific Type Error Diagnosis in GHC](https://www.youtube.com/watch?v=GbCfmnTmQDc)
+1. https://raygun.com/javascript-debugging-tips
+1. https://github.com/bpiel/sayid
+1. [Algorithmic Program Debugging](http://cpsc.yale.edu/sites/default/files/files/tr237.pdf)
+1. [Effect-Driven QuickChecking of Compilers](http://janmidtgaard.dk/papers/Midtgaard-al%3AICFP17-full.pdf)
+1. https://www.youtube.com/watch?v=_KrZzaShDew
+1. [NodeJS uses the Chome debugger protocol:](https://developer.chrome.com/devtools/docs/debugger-protocol)
+1. http://www.dwarfstd.org/
+1. https://docs.oracle.com/javase/7/docs/technotes/guides/jpda/jdwp-spec.html
+1. [Coarse Hierarchical Delta Debugging](http://www.inf.u-szeged.hu/~akiss/pub/pdf/hodovan2017coarsehdd.pdf)
+1. [Improving live debugging of concurrent threads through thread histories](http://scg.unibe.ch/scgbib?query=Lesk17a&display=abstract)
+1. [The JVM is Not Observable Enough (and What To Do About It)](https://www.cs.kent.ac.uk/people/staff/srk21//papers/kell12jvm-preprint.pdf)
+1. http://nikhilism.com/post/2019/retrieving-function-arguments-while-unwinding-the-stack/
+1. https://backtrace.io/blog/engineering/compile-once-debug-twice-picking-a-compiler-for-debuggability-1of3/
+1. https://singaporedatacompany.com/blog/more-developers-more-problems
+1. https://github.com/gruns/icecream
+1. https://lemire.me/blog/2016/06/21/i-do-not-use-a-debugger/
+1. https://the.agilesql.club/2019/05/how-to-load-test-a-sql-database/?u=h
+
+# Benchmark
+
+1. https://github.com/smarr/ReBench
+
+# Performance
+
+1. ["Software Performance: A Shape Not a Number" by Kay Ousterhout](https://www.youtube.com/watch?v=f7HCeE377-0)
+1. ["A Practical Look at Performance Theory" by Kavya Joshi](https://www.youtube.com/watch?v=bEYY3M0d-w8)
+1. https://nsirap.com/posts/001-web-porformance-api/
+
+# Profiling
+
+1. https://www.opsian.com/blog/what-is-continuous-profiling/
+
+# Time-travelling
+
+1. [Travelling through time with WinDbg at a system level](https://www.youtube.com/watch?v=mB9LIztjSKg)
+
+# Monitoring
+
+1. https://www.erlang-solutions.com/blog/introducing-telemetry.html
+
diff --git a/documentation/bookmark/distributed_programming.md b/documentation/bookmark/distributed_programming.md
new file mode 100644
index 000000000..916bdfcea
--- /dev/null
+++ b/documentation/bookmark/distributed_programming.md
@@ -0,0 +1,103 @@
+# Microservices
+
+1. [The seven deceptions of microservices](https://scottrogowski.com/the-seven-deceptions-of-microservices.html)
+
+# Synchronization
+
+1. [Braid: Synchronization for HTTP](https://braid.news/)
+1. [The Braid Protocol: Synchronization for HTTP](https://tools.ietf.org/html/draft-toomim-braid-00)
+
+# Reference
+
+1. [Ambients: Peer-to-Peer Programs and Data](https://ipfs.io/ipfs/QmPhPJE55GvqSz7Pwvkc8n9dbKmqGw6tUGTE1MgfNQvzsf)
+1. [Bastion: Highly-available Distributed Fault-tolerant Runtime](https://bastion.rs/)
+1. [DDD and Messaging Architectures: An overview of my different series on patterns in distributed systems.](http://verraes.net/2019/05/ddd-msg-arch/)
+1. https://replicated.cc/
+1. http://www.the-paper-trail.org/post/2014-08-09-distributed-systems-theory-for-the-distributed-systems-engineer/
+1. https://courses.engr.illinois.edu/cs525/sp2018/index.html
+1. https://arxiv.org/abs/1701.07615
+1. http://proto.actor/
+1. https://blog.acolyer.org/2015/10/15/ironfleet-proving-practical-distributed-systems-correc/
+1. http://pythonsweetness.tumblr.com/post/165366346547/mitogen-an-infrastructure-code-baseline-that
+1. https://github.com/heathermiller/dist-prog-book
+1. https://lasp-lang.readme.io/
+1. https://speakerdeck.com/cmeiklejohn/practical-evaluation-of-the-lasp-programming-model-at-scale
+1. http://bloom-lang.net/
+1. https://www.oreilly.com/ideas/scaling-a-startup-with-a-21st-century-language
+1. https://github.com/grailbio/reflow
+1. https://github.com/reactors-io/reactors
+1. http://funcool.github.io/urania/latest/
+1. https://raft.github.io/
+1. https://github.com/ashwin153/caustic
+1. http://prl.ccs.neu.edu/blog/2017/10/22/monotonicity-types-towards-a-type-system-for-eventual-consistency/
+1. http://www.swirlds.com/
+1. [Whip: Higher-Order Contracts for Modern Services](https://people.seas.harvard.edu/~chong/pubs/icfp17-whip.pdf &&& https://www.youtube.com/watch?v=phHrSC6pkXU)
+1. https://channel9.msdn.com/Shows/On-NET/Orleans-onNET
+1. [A Meta-EDSL for Distributed Web Applications](https://www.youtube.com/watch?v=Xzv6CfyXUdM)
+1. https://en.wikipedia.org/wiki/Petriscript
+1. [Fallacies of Distributed Computing Explained](http://www.rgoarchitects.com/Files/fallacies.pdf)
+1. https://abhishek-tiwari.com/friends-dont-let-friends-build-data-pipelines/
+1. [Differential Synchronization](https://neil.fraser.name/writing/sync/)
+1. https://medium.com/@mycoralhealth/why-blockchains-dont-suck-and-the-perils-of-distributed-databases-1a522cc7cfe1
+1. [The Remote Monad](http://www.ittc.ku.edu/research/thesis/documents/justin_dawson_thesis.pdf)
+1. https://blog.acolyer.org/2017/08/17/on-the-design-of-distributed-programming-models/
+1. https://twitter.com/ifesdjeen/status/1024775959961128961
+1. https://sekniqi.com/blog/a-distributed-systems-primer-for-non-experts.html
+1. [numpywren: serverless linear algebra](https://arxiv.org/abs/1810.09679)
+1. https://hackernoon.com/a-thorough-introduction-to-distributed-systems-3b91562c9b3c
+1. ["Towards Language Support for Distributed Systems" by Heather Miller](https://www.youtube.com/watch?v=IeBbiQZYmuY)
+1. http://jepsen.io/
+1. [Think Local: Reducing Coordination and Improving Performance when Designing around Distributed State](https://vimeo.com/304106598)
+1. [Introducing AMBROSIA: a new platform for reliable distributed applications without all the hassle](https://cloudblogs.microsoft.com/opensource/2018/12/13/introducing-ambrosia-new-platform-distributed-applications/)
+1. https://distributedobjectprotocol.org/
+1. https://medium.com/bitfinex/introducing-svc-js-a-framework-for-grenache-7119f2d7769e
+1. http://dbmsmusings.blogspot.com/2019/01/its-time-to-move-on-from-two-phase.html
+
+# Rate limiting
+
+1. https://blog.ably.io/how-adopting-a-distributed-rate-limiting-helps-scale-your-platform-1afdf3944b5a
+
+# Programming language
+
+1. ["Unison: a new distributed programming language" by Paul Chiusano](https://www.youtube.com/watch?v=gCWtkvDQ2ZI)
+1. http://radicle.xyz/
+1. [Lambda World 2018 - Introduction to the Unison programming language - Rúnar Bjarnason](https://www.youtube.com/watch?v=rp_Eild1aq8)
+1. https://www.infoq.com/presentations/language-design-process
+
+# Parallel commit
+
+1. [Parallel Commits: An Atomic Commit Protocol For Globally Distributed Transactions](https://www.cockroachlabs.com/blog/parallel-commits)
+
+# Two-phase commit
+
+1. https://shekhargulati.com/2018/09/05/two-phase-commit-protocol/
+
+# Linearizability
+
+1. https://ristret.com/s/uqin9q/mild_generalization_linearizability
+1. https://en.wikipedia.org/wiki/Vector_clock
+
+# Exemplar
+
+1. http://meshbird.com/
+
+# Logical clock
+
+1. [Version Vectors are not Vector Clocks](https://haslab.wordpress.com/2011/07/08/version-vectors-are-not-vector-clocks/)
+1. [Distributed Systems: Physical, Logical, and Vector Clocks](https://levelup.gitconnected.com/distributed-systems-physical-logical-and-vector-clocks-7ca989f5f780)
+1. [The Bloom Clock](https://arxiv.org/pdf/1905.13064.pdf)
+1. [Why Logical Clocks are Easy: Sometimes all you need is the right language.](https://queue.acm.org/detail.cfm?id=2917756)
+
+# Consensus protocol
+
+1. https://medium.com/s/story/lets-take-a-crack-at-understanding-distributed-consensus-dad23d0dc95
+1. [Spectrum: A Framework for Adapting Consensus Protocols](https://arxiv.org/abs/1902.05873)
+
+# Locality
+
+1. [Think Local: Reducing Coordination and Improving Performance when Designing around Distributed State](https://vimeo.com/304106598)
+
+# Distributed transaction
+
+1. [Life beyond Distributed Transactions: an Apostate’s Opinion](http://adrianmarriott.net/logosroot/papers/LifeBeyondTxns.pdf)
+
diff --git a/documentation/bookmark/documentation.md b/documentation/bookmark/documentation.md
new file mode 100644
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--- /dev/null
+++ b/documentation/bookmark/documentation.md
@@ -0,0 +1,82 @@
+# Programming
+
+1. [Skribilo: The Ultimate Document Programming Framework](https://www.nongnu.org/skribilo/)
+
+# Diagram | Chart
+
+1. https://c4model.com/
+1. https://github.com/lukaslueg/macro_railroad
+1. https://bramp.github.io/js-sequence-diagrams/
+1. https://github.com/erikbrinkman/d3-dag
+1. https://dumptyd.github.io/treeflex/
+1. https://info.datalabsagency.com/blog/data-visualization-news/15-most-common-types-of-data-visualisation
+1. https://wettel.github.io/codecity.html
+1. http://quantifiedcode.github.io/code-is-beautiful/
+1. http://js.cytoscape.org/
+1. https://arcentry.com/
+1. https://bramp.github.io/js-sequence-diagrams/
+1. https://brokenbaysoftware.co/2018/12/18/Cumulative-Flow/
+1. https://frappe.io/gantt
+1. https://dbdiagram.io/home/
+1. https://ptsjs.org/
+1. https://blog.usejournal.com/bridging-the-gap-between-low-level-and-high-level-charting-libraries-a8f6c1819ba5
+1. https://www.infoq.com/articles/why-architectural-diagrams
+1. https://gramener.github.io/visual-vocabulary-vega/
+1. [Visually Representing the Landscape of Mathematical Structures](https://arxiv.org/abs/1809.05930)
+1. http://www.java2uml.com/s
+
+# Philosophy
+
+1. [Forget reusability, aim for perfection](https://www.openbsd.org/papers/bsdcan18-mandoc.pdf)
+1. https://increment.com/documentation/
+1. https://blog.stoplight.io/writing-documentation-when-you-arent-a-technical-writer-part-two-59997587cc2a
+
+# Explorability
+
+1. https://explorabl.es/jam/
+1. https://flowium.com/help.html
+1. https://apfelmus.nfshost.com/blog/2018/08/06-hyper-0-2.html
+
+# README
+
+1. https://github.com/LappleApple/feedmereadmes
+
+# Doclet
+
+1. https://docs.oracle.com/javase/8/docs/technotes/guides/javadoc/doclet/overview.html
+1. http://www.doclet.com/
+1. https://en.wikipedia.org/wiki/Doclet
+
+# Reference
+
+1. [Architecture decision record (ADR)](https://github.com/joelparkerhenderson/architecture_decision_record)
+1. [Seamless API Specification](https://github.com/seamlessapis/seamless/tree/master/domain)
+1. https://docs.racket-lang.org/pollen/
+1. [Documenting the Clojure/Script Ecosystem – Martin Klepsch](https://www.youtube.com/watch?v=mWrvd6SE7Vg)
+1. http://apistylebook.com/
+1. https://docusaurus.io/
+1. https://gist.github.com/oakes/8db57ac808bf6ec144d627fd83a89da3
+1. https://github.com/oakes/Dynadoc
+1. https://github.com/bhauman/devcards
+1. https://kiwidocs.js.org/
+1. https://github.com/Microsoft/tsdoc
+1. https://github.com/PharkMillups/beautiful-docs
+1. http://lwm.github.io/posts/html/document-haskell.html
+1. http://lwm.github.io/texts/lets-write-documentation-for-haskell/
+1. https://groups.google.com/forum/#!msg/scala-internals/r2GnzCFc3TY/x3PmIq4cAgAJ
+1. http://naildrivin5.com/blog/2016/12/08/learn-graphviz-and-up-your-diagramming-game.html
+1. https://idyll-lang.github.io/
+1. http://docs.racket-lang.org/pollen/
+1. https://opensource.com/article/17/9/modular-documentation
+1. https://clojurecademy.github.io/dsl-documentation/#
+1. https://www.asyncapi.com/
+1. http://jupyter.org/
+1. https://medium.freecodecamp.org/how-to-build-interactive-presentations-with-jupyter-notebook-and-reveal-js-c7e24f4bd9c5
+1. https://github.com/stevekrouse/unbreakable-links
+1. https://www.divio.com/en/blog/documentation/
+1. https://github.com/Bogdan-Lyashenko/js-code-to-svg-flowchart
+1. https://anbasile.github.io/programming/2015/12/25/hosting-reveal-pres-on-github/
+1. http://www.megacz.com/software/wix/
+1. https://github.com/documentationjs/documentation
+1. https://www.cockroachlabs.com/blog/go-file-size/
+
diff --git a/documentation/bookmark/falsehood.md b/documentation/bookmark/falsehood.md
new file mode 100644
index 000000000..3cf534fbc
--- /dev/null
+++ b/documentation/bookmark/falsehood.md
@@ -0,0 +1,4 @@
+# List
+
+1. [Falsehoods programmers believe about prices](https://gist.github.com/rgs/6509585)
+
diff --git a/documentation/bookmark/floating point.md b/documentation/bookmark/floating point.md
new file mode 100644
index 000000000..9268449d9
--- /dev/null
+++ b/documentation/bookmark/floating point.md
@@ -0,0 +1,4 @@
+# Algorithm
+
+1. [Kahan summation algorithm](https://en.wikipedia.org/wiki/Kahan_summation_algorithm)
+
diff --git a/documentation/bookmark/game_programming.md b/documentation/bookmark/game_programming.md
new file mode 100644
index 000000000..03efdc258
--- /dev/null
+++ b/documentation/bookmark/game_programming.md
@@ -0,0 +1,482 @@
+# Path finding
+
+1. [Friday Facts #317 - New pathfinding algorithm](https://factorio.com/blog/post/fff-317)
+
+# Conduct
+
+1. [Kawa - Yet Another Conduct Conversation: a history of conducts in roguelikes](https://www.youtube.com/watch?v=KLHJsJuJfYg)
+
+# Rules
+
+1. [Scott Kovach - Managing Game Logic With Rule Systems - Using Relational Programming to Build Games](https://www.youtube.com/watch?v=s9Wyn9BJJI4)
+
+# Procedural generation
+
+1. [Aaron Santos - Optimizing procgen parameters using mini-batch gradient descent](https://www.youtube.com/watch?v=TsDIUuEneo4)
+1. [Brian Bucklew - Dungeon Generation via Wave Function Collapse](https://www.youtube.com/watch?v=fnFj3dOKcIQ)
+1. [So you want to build a generator…](https://galaxykate0.tumblr.com/post/139774965871/so-you-want-to-build-a-generator)
+1. [Spencer Egart - Procedurally Generated Ritual Spell Systems](https://www.youtube.com/watch?v=q4Tf0vf2kiI)
+1. [Isaac Karth - Why Do You Want to Generate That? A Vocabulary For Talking About Procedural Generation](https://www.youtube.com/watch?v=MHEkE7nPuZc)
+
+# User interaction
+
+1. [Verb-noun vs noun-verb](https://simblob.blogspot.com/2019/10/verb-noun-vs-noun-verb.html)
+
+# Network
+
+1. https://github.com/librg/librg
+
+# Noise
+
+1. https://github.com/KdotJPG/New-Simplex-Style-Gradient-Noise
+1. [Perlin noise](https://en.wikipedia.org/wiki/Perlin_noise)
+1. [Gradient noise](https://en.wikipedia.org/wiki/Gradient_noise)
+1. [Value noise](https://en.wikipedia.org/wiki/Value_noise)
+1. [Simplex noise](https://en.wikipedia.org/wiki/Simplex_noise)
+1. [OpenSimplex noise](https://en.wikipedia.org/wiki/OpenSimplex_noise)
+1. [Worley noise](https://en.wikipedia.org/wiki/Worley_noise)
+
+# Ethics
+
+1. [Ethics in Game Design - PAX Prime 2012](https://www.youtube.com/watch?v=sIS5cJzeLGA)
+
+# Grinding
+
+1. [When Games Idolize Busywork](https://medium.com/@fischerdesign/when-games-idolize-busywork-8454bfe769ff)
+1. [PAX West 2016 - The Grind - Full Panel](https://www.youtube.com/watch?v=32DCEzpcVEY)
+1. [A Brief History of Leveling Systems](https://theludite.com/2014/08/03/a-brief-history-of-leveling-systems/)
+1. [Leveling Systems Part Two: Where We Could Go From Here](https://theludite.com/2014/08/28/leveling-systems-part-two-where-we-could-go-from-here/)
+
+# Engine
+
+1. https://www.raylib.com/index.html
+1. https://github.com/GoogleCloudPlatform/agones
+1. https://luxeengine.com/
+1. https://www.haroldserrano.com/blog/books-i-used-to-develop-a-game-engine
+1. http://www.executionunit.com/blog/2017/07/14/in-defence-of-writing-your-own-engine/
+1. http://vincentgarreau.com/particles.js/#default
+1. http://www.npruehs.de/game-models-a-different-approach-part-2/
+1. https://maikklein.github.io/post/shading-language-part1/
+1. https://cuberite.org/
+1. http://www.helixsoft.nl/articles/circle/sincos.htm
+1. http://helm-engine.org/
+1. http://regl.party/
+1. https://github.com/lallassu/Qake
+1. http://pcg.wikidot.com/
+1. http://laurenslapre.nl/lapre_004.htm
+1. http://journal.stuffwithstuff.com/2014/12/21/rooms-and-mazes/
+1. https://shotsinshorts.com/top-javascript-engines-make-html5-desktop-mobile-games/
+1. http://gamedevs.org/
+1. http://clockwork.js.org/
+1. http://arewegameyet.com/
+1. https://www.inklestudios.com/ink/
+1. https://godotengine.org/
+1. https://castle-engine.io/index.php
+1. https://www.rpginabox.com/
+1. https://heaps.io/
+1. https://codeparade.itch.io/marblemarcher
+1. https://github.com/HackerPoet/MarbleMarcher
+1. https://github.com/amzeratul/halley
+1. https://github.com/ondras/rot.js
+1. https://github.com/pupcraft/sucle
+1. http://superpowers-html5.com/index.en.html
+
+# Reference
+
+1. https://mod.io/
+1. https://www.amazon.com/Game-Engine-Black-Book-Wolfenstein/dp/1539692876
+1. http://shaderbits.com/blog/octahedral-impostors/
+1. https://godotengine.org/article/handling-axis-godot
+1. https://interplayoflight.wordpress.com/2017/10/25/how-unreal-renders-a-frame/
+1. http://www.jagregory.com/abrash-black-book/
+1. http://docs.godotengine.org/en/3.0/tutorials/math/rotations.html
+1. http://www.essentialmath.com/
+1. http://gameprogrammingpatterns.com/
+1. http://higherorderfun.com/blog/2012/05/20/the-guide-to-implementing-2d-platformers/
+1. https://github.com/Dvergar/awesome-haxe-gamedev
+
+# Rendering
+
+1. [Wired Elements](https://wiredjs.com/)
+1. [The Graphics Codex](http://graphicscodex.com/)
+1. [PIXELARTOR: Animation Tool for converting 3D models with animations to 2D sprite frames](https://github.com/Chleba/PIXELARTOR)
+1. https://raytracing.github.io/
+1. [WebGL2 Fundamentals](https://webgl2fundamentals.org/)
+1. [Tiles to Curves: Fun With Voronoi Graphs (part 1)](https://www.gamedev.net/articles/programming/general-and-gameplay-programming/tiles-to-curves-fun-with-voronoi-graphs-part-1-r5150/)
+1. [Lazy Incremental Computation for Efficient Scene Graph Rendering](https://www.cg.tuwien.ac.at/courses/RendEng/2015/RendEng-2015-11-16-paper2.pdf)
+1. [3D Wireframes in SVG](https://prideout.net/blog/svg_wireframes/)
+1. https://zzz.dog/
+1. https://www.marmoset.co/posts/basic-theory-of-physically-based-rendering/
+1. https://roughjs.com/
+1. https://github.com/pshihn/rough
+1. https://www.voxelquest.com/
+1. https://github.com/google/filament
+1. https://google.github.io/filament/Filament.md.html
+1. https://voxeltoy.com/
+1. [Oil on GlCanvas](https://www.shaderoo.org/?shader=FYLJFU)
+1. http://voxeljs.com/
+1. http://gameprogrammingpatterns.com/double-buffer.html
+1. https://research.cs.wisc.edu/graphics/Gallery/NPRQuake/whatIsIt.html
+1. http://www.realtimerendering.com/Real-Time_Rendering_4th-Real-Time_Ray_Tracing.pdf
+1. https://webglfundamentals.org/
+1. https://interplayoflight.wordpress.com/2018/09/30/readings-on-the-state-of-the-art-in-rendering/
+1. https://prideout.net/blog/distance_fields/
+1. http://graphics.cs.cmu.edu/projects/slang/
+1. [ADOPTING LESSONS FROM OFFLINE RAY-TRACING TO REAL-TIME RAY TRACING FOR PRACTICAL PIPELINES](http://advances.realtimerendering.com/s2018/Pharr%20-%20Advances%20in%20RTR%20-%20Real-time%20Ray%20Tracing.pdf)
+1. http://www.gamasutra.com/blogs/SvyatoslavCherkasov/20181023/329151/Graveyard_Keeper_How_the_graphics_effects_are_made.php
+1. https://alain.xyz/blog/comparison-of-modern-graphics-apis
+1. https://webkit.org/blog/8482/web-high-level-shading-language/
+1. [Physically Based Rendering](http://www.pbr-book.org/3ed-2018/contents.html)
+1. https://fgiesen.wordpress.com/2011/07/09/a-trip-through-the-graphics-pipeline-2011-index/
+1. https://www.hadean.com/blog/open-source-library-for-spatial-representations
+1. [The inevitable volumetric future | Dan Tabar and Branislav Siles](https://www.youtube.com/watch?v=JHJ4TKJom88)
+1. https://www.ronja-tutorials.com/2018/12/01/2d-shadows.html
+1. https://ephtracy.github.io/
+1. https://www.nebularender.com/
+1. [An Explanation of the Rendering Equation](https://www.youtube.com/watch?v=eo_MTI-d28s)
+1. [Non-Euclidean Worlds Engine](https://www.youtube.com/watch?v=kEB11PQ9Eo8)
+1. [DeepSDF: Learning Continuous Signed Distance Functions for Shape Representation](https://arxiv.org/pdf/1901.05103v1.pdf)
+1. [Slang – A Shader Compilation System forExtensible, Real-Time Shading](http://graphics.cs.cmu.edu/projects/renderergenerator/yong_he_thesis.pdf)
+1. http://machinethink.net/blog/3d-rendering-without-shaders/
+1. http://www.cs.cmu.edu/afs/cs/usr/sbk/www/phigs/phigs.html
+1. http://www.realtimerendering.com/raytracinggems/
+1. https://github.com/mckennapsean/wood-shader
+1. https://spritestack.io/
+1. http://blog.hvidtfeldts.net/index.php/2011/06/distance-estimated-3d-fractals-part-i/
+1. https://github.com/oakes/play-cljc
+1. [Physically Based Modeling: Principles and Practice](http://www.cs.cmu.edu/~baraff/sigcourse/)
+1. https://sonicether.com/seus/
+1. http://stephaniehurlburt.com/blog/2019/3/25/resources-for-learning-graphics-programming
+1. [Principles of Lighting and Rendering with John Carmack at QuakeCon 2013](https://www.youtube.com/watch?v=IyUgHPs86XM)
+1. http://math.hws.edu/graphicsbook/
+1. https://blog.mecheye.net/2019/05/why-is-2d-graphics-is-harder-than-3d-graphics/
+1. https://www.babylonjs.com/
+1. https://github.com/lettier/3d-game-shaders-for-beginners
+1. [What good are hundreds of lights without hundreds of shadows?](https://worldoffries.wordpress.com/2019/03/26/what-good-is-hundreds-of-lights-with-out-hundreds-of-shadows/)
+1. [Ray Tracing with Metal](https://developer.apple.com/videos/play/wwdc2019/613/)
+
+# Idea
+
+1. [The Content Conundrum - Why So Many Games Feel Generic - Extra Credits](https://www.youtube.com/watch?v=NxX9sGhsbks)
+
+# Camera
+
+1. [Math for Game Programmers: Juicing Your Cameras With Math](https://www.youtube.com/watch?v=tu-Qe66AvtY)
+1. https://jsantell.com/3d-projection
+
+# Entity Component System (ECS)
+
+1. [On DOTS: Entity Component System](https://blogs.unity3d.com/2019/03/08/on-dots-entity-component-system/)
+1. http://cowboyprogramming.com/2007/01/05/evolve-your-heirachy/
+1. [Bob Nystrom - Is There More to Game Architecture than ECS?](https://www.youtube.com/watch?v=JxI3Eu5DPwE)
+
+# Simulation
+
+1. https://en.wikipedia.org/wiki/Sigmoid_function
+1. https://prideout.net/blog/distance_fields/
+1. https://www.gdcvault.com/play/1022016/Getting-off-the-NavMesh-Navigating
+1. https://nialltl.neocities.org/articles/mpm_guide.html
+1. http://fabiensanglard.net/doom_fire_psx/index.html
+1. http://sol.gfxile.net/interpolation/
+1. https://medium.com/unity3danimation/create-your-own-inverse-dynamics-in-unity-1ed0371ee658
+1. https://github.com/franciscop/ola/
+
+# Animation
+
+1. https://blog.varunramesh.net/posts/composable-animations/
+
+# Game history | Game preservation
+
+1. https://threader.app/thread/1027300086022254592
+1. https://gamehistory.org/
+
+# Physics
+
+1. http://brm.io/matter-js/
+1. http://www.jbox2d.org/
+1. https://www.tapirgames.com/blog/open-source-physics-engines
+
+# Matchmaking
+
+1. https://cloud.google.com/blog/products/open-source/open-match-flexible-and-extensible-matchmaking-for-games
+
+# NPC artificial intelligence
+
+1. [Mark R Johnson - Speech Generation in a Procedurally Generated World](https://www.youtube.com/watch?v=qh9vyoMviJI)
+1. [Jim Shepard - Blooming on the Battlefield: Relationships, Rivals, and Romance in Gameplay](https://www.youtube.com/watch?v=LKCRim02opc)
+1. [Max Kreminski - Designing AI systems to support player storytelling](https://www.youtube.com/watch?v=BDcZSWHu8RQ)
+1. https://en.wikipedia.org/wiki/Monte_Carlo_tree_search
+1. http://www.roguelikeradio.com/2018/02/episode-144-ai.html
+1. https://www.red3d.com/cwr/boids/
+1. https://www.blog.drewcutchins.com/blog/2018-8-16-flocking
+1. http://www.gabrielgambetta.com/generic-search.html
+
+# Hexagonal grid
+
+1. https://www.redblobgames.com/grids/hexagons/
+1. [Hex Grid Geometry for Game Developers (1.3)](http://www.gamelogic.co.za/downloads/HexMath2.pdf)
+
+# Mods / Modding
+
+1. https://minecraft.net/en-us/article/programmers-play-minecrafts-inner-workings
+
+# Streaming
+
+1. https://blog.rainway.io/building-a-cross-browser-cross-platform-real-time-game-streaming-protocol-b00d000fe788
+
+# Interactive narrative fiction
+
+1. [Max Kreminski - Designing AI systems to support player storytelling](https://www.youtube.com/watch?v=BDcZSWHu8RQ)
+1. http://narrascope.org/
+1. http://pdf.textfiles.com/books/iftheorybook.pdf
+1. https://notimetoplay.org/engines/advprompt/
+
+# Design
+
+1. [Benjamin Berman - Tips, Tricks and History for Card Game Roguelike Design](https://www.youtube.com/watch?v=DT9_7sW5knY)
+1. [WIRED by Design: A Game Designer Explains the Counterintuitive Secret to Fun](https://www.youtube.com/watch?v=78rPt0RsosQ)
+1. [How to Add Literally Infinite Features into Minecraft (with one update)](https://www.youtube.com/watch?v=CS5DQVSp058)
+1. [The Lost Soul Arts of Demon's Souls](https://www.youtube.com/watch?v=Np5PdpsfINA)
+1. [Dark Souls 2 Critique](https://www.youtube.com/watch?v=UScsme8didI)
+1. [How Thief's Stealth System Almost Didn't Work | War Stories | Ars Technica](https://www.youtube.com/watch?v=qzD9ldLoc3c)
+1. [Three Other Approaches to Turn Timers | GMTK Extra](https://www.youtube.com/watch?v=QAVf7rb0IwM)
+1. [Sanderson's Laws of Magic](https://stormlightarchive.fandom.com/wiki/Sanderson%27s_Laws_of_Magic)
+1. [Level Design Patterns in 2D Games](http://akhalifa.com/documents/level-design-patterns.pdf)
+1. https://en.wikipedia.org/wiki/Rules_of_Play
+
+ ## [Game Maker's Toolkit](https://www.youtube.com/channel/UCqJ-Xo29CKyLTjn6z2XwYAw)
+
+ 1. [Can We Make Talking as Much Fun as Shooting? | Game Maker's Toolkit](https://www.youtube.com/watch?v=l9TzqNQBmr0)
+ 1. [Are Score Systems Still Relevant? | Game Maker's Toolkit](https://www.youtube.com/watch?v=K6y9PJipfpk)
+ 1. [What Makes a Good Combat System? | Game Maker's Toolkit](https://www.youtube.com/watch?v=8X4fx-YncqA)
+ 1. [The Rise of the Systemic Game | Game Maker's Toolkit](https://www.youtube.com/watch?v=SnpAAX9CkIc)
+ 1. [Playing Past Your Mistakes | Game Maker's Toolkit](https://www.youtube.com/watch?v=Go0BQugwGgM)
+ 1. [How to Keep Players Engaged (Without Being Evil) | Game Maker's Toolkit](https://www.youtube.com/watch?v=hbzGO_Qonu0)
+ 1. [Building Better Skill Trees | Game Maker's Toolkit](https://www.youtube.com/watch?v=wsmEuHa1eL8)
+ 1. [The Year Stealth Games Got Serious | Game Maker's Toolkit](https://www.youtube.com/watch?v=Iz-XTR3pwrE)
+ 1. [Why Synergies are the Secret to Slay the Spire’s Fun | Game Maker’s Toolkit](https://www.youtube.com/watch?v=terD4Bk3L_8)
+ 1. [Why Metro Exodus is 2019’s Most Immersive Open World Game | Game Maker's Toolkit](https://www.youtube.com/watch?v=8geGHbWIMXA)
+ 1. [Roguelikes, Persistency, and Progression | Game Maker's Toolkit](https://www.youtube.com/watch?v=G9FB5R4wVno)
+ 1. [Do We Need a Soulslike Genre? | Game Maker's Toolkit](https://www.youtube.com/watch?v=Lx7BWayWu08)
+ 1. [Forging God of War's Leviathan Axe | Game Maker's Toolkit](https://www.youtube.com/watch?v=vwbz9gxoQFg)
+ 1. [What Makes a Good Puzzle? | Game Maker's Toolkit](https://www.youtube.com/watch?v=zsjC6fa_YBg)
+ 1. [How Games Use Feedback Loops | Game Maker’s Toolkit](https://www.youtube.com/watch?v=H4kbJObhcHw)
+ 1. [Depth, Mastery, and Vanquish | Game Maker's Toolkit](https://www.youtube.com/watch?v=IG8LVpuzYls)
+ 1. [Morality in the Mechanics | Game Maker's Toolkit](https://www.youtube.com/watch?v=6RHH7M4siPM)
+ 1. [Anatomy of a Side Quest: Beyond the Beef | Game Maker's Toolkit](https://www.youtube.com/watch?v=yM1yR7WYqgM)
+ 1. [Telling Stories with Systems | Game Maker's Toolkit](https://www.youtube.com/watch?v=NyMndWpihTM)
+ 1. [What Makes Good AI? | Game Maker's Toolkit](https://www.youtube.com/watch?v=9bbhJi0NBkk)
+ 1. [What Makes a Good Detective Game? | Game Maker's Toolkit](https://www.youtube.com/watch?v=gwV_mA2cv_0)
+ 1. [How Game Designers Protect Players From Themselves | Game Maker's Toolkit](https://www.youtube.com/watch?v=7L8vAGGitr8)
+ 1. [What Made Psychonauts Special | Game Maker's Toolkit](https://www.youtube.com/watch?v=5I4vD2S01d0)
+ 1. [How Event[0] Works | Game Maker's Toolkit](https://www.youtube.com/watch?v=bCJw4hQkPj4)
+ 1. [The Comeback of the Immersive Sim | Game Maker's Toolkit](https://www.youtube.com/watch?v=kbyTOAlhRHk)
+ 1. [How Games Do Health | Game Maker's Toolkit](https://www.youtube.com/watch?v=4AEKbBF3URE)
+ 1. [Should Dark Souls Have an Easy Mode? | Game Maker's Toolkit](https://www.youtube.com/watch?v=K5tPJDZv_VE)
+ 1. [Is The Swindle the First Great Heist Game? | Game Maker's Toolkit](https://www.youtube.com/watch?v=cUbyNJKsi7E)
+ 1. [Redesigning Death | Game Maker's Toolkit](https://www.youtube.com/watch?v=6WyalnKQIpg)
+ 1. [Secrets of Game Feel and Juice | Game Maker's Toolkit](https://www.youtube.com/watch?v=216_5nu4aVQ)
+ 1. [Arkham Knight and the Scourge of Scale | Game Maker's Toolkit](https://www.youtube.com/watch?v=Kvbnc-7Y0fE)
+ 1. [The World Design of Castlevania: Symphony of the Night | Boss Keys](https://www.youtube.com/watch?v=a1hHOVIkrcc)
+ 1. [The World Design of Dark Souls | Boss Keys](https://www.youtube.com/watch?v=QhWdBhc3Wjc)
+
+ ## [Game Wisdom](https://www.youtube.com/channel/UCJPQyAGAbIcXZXfM01oOPOA)
+
+ 1. [Is Extreme RNG Bad For Game Design? (Critical Thought)](https://www.youtube.com/watch?v=yVhQWkQoykQ)
+ 1. [What Does it Mean to Last in the Game Industry? | Critical Thought](https://www.youtube.com/watch?v=Xku4IOO37s0)
+ 1. [The Game Design Trap of a Zelda Roguelike](https://www.youtube.com/watch?v=oWSj8WEy9YE)
+ 1. [Using Supplemental Content to Grow Rogue-Like and Strategy Game Design -- Critical Thought](https://www.youtube.com/watch?v=xsbPr0SND5s)
+ 1. [A Critical Thought on Class Based RPG Design](https://www.youtube.com/watch?v=EcX3rPHmmfI)
+ 1. [Why 2D Game Design Is Never Going Away | Critical Thought](https://www.youtube.com/watch?v=CqO4DgJZC04)
+ 1. [A Critical Thought on RPG Class Design](https://www.youtube.com/watch?v=ykvwgSAwvgM)
+ 1. [The Difficulty Behind Grand Strategy Game Design -- Critical Thought](https://www.youtube.com/watch?v=Vthi6_fgkWk)
+ 1. [The Game Design Trap of Modern Retro Games -- Critical Thought](https://www.youtube.com/watch?v=utfM4OVAlXw)
+ 1. [The Secret to Replayable Video Games: Defining Variance (Critical Thought)](https://www.youtube.com/watch?v=6jmhzfk7cI0)
+ 1. [The Limits of Battle Royale Game Design | Critical Thought](https://www.youtube.com/watch?v=jGEokQBbZm8)
+ 1. [A Critical Thought on WRPG vs JRPG Design](https://www.youtube.com/watch?v=QptfFveZH40)
+ 1. [When Does a Video Game Become Tactical? (Critical Thought)](https://www.youtube.com/watch?v=9DjMyJ4c6sc)
+ 1. [How Numbers Impact Game Design (Critical Thought)](https://www.youtube.com/watch?v=ychRUeGxuA4)
+ 1. [A Critical Thought on Asymmetrical Design and Balance](https://www.youtube.com/watch?v=ah-q6gmcCcM)
+ 1. [A Critical Thought on RPG Progression](https://www.youtube.com/watch?v=kou6zzE7odk)
+ 1. [A Critical Thought on Gear-Based Progression](https://www.youtube.com/watch?v=Qtf4JrJADuE)
+ 1. [The Difference Between Environmental and Level Design in Video Games -- Critical Thought](https://www.youtube.com/watch?v=Lmf1oQIwNCk)
+ 1. [The Limitations of Leveling in Game Design | Critical Thought](https://www.youtube.com/watch?v=V4EK53qA2ZA)
+ 1. [What Makes Grinding Fun in Videogames | Critical Thought](https://www.youtube.com/watch?v=a5skg3YF6D0)
+ 1. [Should Videogames be a Mystery? | Critical Thought](https://www.youtube.com/watch?v=J3Pm61xk444)
+ 1. [A Critical Thought on Apex Predator Stealth Game Design](https://www.youtube.com/watch?v=69rJy146F7I)
+ 1. [The Limits of Realism in Video Games -- Critical Thought](https://www.youtube.com/watch?v=R_hXwd-TXqw)
+ 1. [What Makes an Immersive Sim? (Critical Thought)](https://www.youtube.com/watch?v=lMi1PNiQoTg)
+ 1. [A Critical Thought on the Bar of Game Design](https://www.youtube.com/watch?v=30xMJFRNwpc)
+ 1. [A Critical Thought on Persistent Systems in Game Design](https://www.youtube.com/watch?v=uk_1VoMtmK8)
+ 1. [A Critical Thought on Game Pricing](https://www.youtube.com/watch?v=BGAa11Wmnsw)
+ 1. [A Critical Thought on 7-9 Review Scores](https://www.youtube.com/watch?v=QjI_ayarAq4)
+ 1. [A Critical Thought on Event-Driven Game Design](https://www.youtube.com/watch?v=df_cS3N5Ri4)
+ 1. [A Critical Thought on the Flow State and Video Games](https://www.youtube.com/watch?v=dGfuN7PT8Fg)
+ 1. [A Critical Thought on Boss Battle Design](https://www.youtube.com/watch?v=R73FdiuwNQc)
+ 1. [The Difference Between Graphics and Aesthetics in Videogames (Critical Thought)](https://www.youtube.com/watch?v=dDh_P0FZYCE)
+ 1. [A Critical Thought on the Foundation of Emergent Gameplay](https://www.youtube.com/watch?v=EbYvxZcMzGw)
+ 1. [A Critical Thought on Environmental Storytelling in Video Games](https://www.youtube.com/watch?v=bryR9RY7KFs)
+ 1. [A Critical Thought on Puzzle Design](https://www.youtube.com/watch?v=jlPokDZWN3Q)
+ 1. [A Critical Thought on Good Stealth Game Design](https://www.youtube.com/watch?v=MMhR5o2EcLc)
+ 1. [How to Define Gameplay in Videogames | Critical Thought](https://www.youtube.com/watch?v=S97Z8WarJT4)
+ 1. [A Critical Thought on "Upen" World Game Design](https://www.youtube.com/watch?v=d0aced1ONCM)
+ 1. [A Critical Thought on the Hierarchy of Fail States](https://www.youtube.com/watch?v=FACTASJ5UzA)
+ 1. [The Problems With Designing for Depth in Videogames (Critical Thought)](https://www.youtube.com/watch?v=a9tbDWdZ7W0)
+ 1. [The Contradiction of Fun Pain in Video Games -- Critical Thought](https://www.youtube.com/watch?v=SYaEAOlbCwE)
+ 1. [A Critical Thought on Creating Enemy Behaviors in Game Design](https://www.youtube.com/watch?v=FoG_8wVdoow)
+ 1. [A Critical Thought on Balancing Failure in Game Design](https://www.youtube.com/watch?v=DZW9f48G2mQ)
+ 1. [How Dissonance Can Affect Videogames | Critical Thought](https://www.youtube.com/watch?v=Ip12_GQ09Bk)
+ 1. [Defining the Core Gameplay Loop of your Game | Critical Thought](https://www.youtube.com/watch?v=-kIwf-dNXr0)
+ 1. [Helpful Tips to Improve Playability in Game Design | Critical Thought](https://www.youtube.com/watch?v=pNsIe6EU4Cc)
+ 1. [A Critical Thought on Understanding Emergent Gameplay](https://www.youtube.com/watch?v=LTc_zIsUfMw)
+ 1. [Defining Accessibility vs. Playability in Game Design | Critical Thought](https://www.youtube.com/watch?v=ASwCEelR_J8)
+ 1. [How to Fix Loot Boxes Before They're Banned | Critical Thought](https://www.youtube.com/watch?v=cPoaRpDRZbc)
+ 1. [The Design Behind Effective Loot Tables -- Critical Thought](https://www.youtube.com/watch?v=Nz3dk3Q4LxY)
+ 1. [A Critical Thought on When Video Game Difficulty Becomes Cheap](https://www.youtube.com/watch?v=fae9Q173YUU)
+ 1. [A Critical Thought on Fair Use and Fan Games](https://www.youtube.com/watch?v=cTUW6-P_3Rg)
+ 1. [A Critical Thought on Direct vs. Indirect Competition](https://www.youtube.com/watch?v=_Klc69XDR1w)
+ 1. [A Critical Thought on Conditioning Players](https://www.youtube.com/watch?v=efeqryVz7ro)
+ 1. [A Critical Thought on Combining RPG and Action Games](https://www.youtube.com/watch?v=Kh8itq2jf_M)
+ 1. [The Three Elements of Good Level Design in Video Games -- Critical Thought](https://www.youtube.com/watch?v=sHKc_DqdxQk)
+ 1. [The Three Forms of Stealth Gameplay (Critical Thought)](https://www.youtube.com/watch?v=nLOMq5qCxKU)
+ 1. [The Deeper Design Behind the Dark Souls Formula -- Critical Thought](https://www.youtube.com/watch?v=hlccvyRGdPI)
+ 1. [The Limits of Randomization in Game Design -- Critical Thought](https://www.youtube.com/watch?v=fuIihMRNEeE)
+ 1. [How RNG in Games is Like a Spice -- Critical Thought](https://www.youtube.com/watch?v=A3cG4IHaOUY)
+ 1. [The Failing Point of Free to Play Game Design -- Critical Thought](https://www.youtube.com/watch?v=_7-cQdFgD4k)
+ 1. [A Critical Thought on Game Design Abstraction](https://www.youtube.com/watch?v=odCFa72nQCc)
+ 1. [A Critical Thought on Difficulty Scaling in Game Design](https://www.youtube.com/watch?v=Y4AQPefZwt0)
+ 1. [What Makes the Collectible Hunt So Addicting in Videogames | Critical Thought](https://www.youtube.com/watch?v=mg-OlFeU0YQ)
+ 1. [What Makes a Metroidvania Work? | Critical Thought](https://www.youtube.com/watch?v=4ggILevH7Tw)
+ 1. [A Critical Thought on the Worst Kind of Video Game Grinding](https://www.youtube.com/watch?v=7jrYVFsW_Rw)
+ 1. [A Critical Thought on Mixed Genre Game Design](https://www.youtube.com/watch?v=g7_nVpGVuHQ)
+ 1. [The Problems With Punishment Systems in Videogames | Critical Thought](https://www.youtube.com/watch?v=gkp2tW_rzz0)
+ 1. [Can Persistence Work in Esports? (Critical Thought)](https://www.youtube.com/watch?v=4BysWm6SqTk)
+ 1. [A Critical Thought on The Race to the Bottom](https://www.youtube.com/watch?v=YhdbYhoWECs)
+ 1. [A Critical Thought on Why Build Orders Spell Trouble for Video Games](https://www.youtube.com/watch?v=XJHxfnWUdTc)
+ 1. [A Critical Thought on Persistence Mechanics](https://www.youtube.com/watch?v=G2W7JGB8uug)
+ 1. [A Critical Thought on Regenerating Health Game Design](https://www.youtube.com/watch?v=tPlPxGAskx8)
+ 1. [A Critical Thought on Meta-Game Design](https://www.youtube.com/watch?v=pjpf7wFnvaU)
+ 1. [A Critical Thought on Hard Games](https://www.youtube.com/watch?v=z92x3tnXG2A)
+ 1. [A Critical Thought on Downtime in Video Games](https://www.youtube.com/watch?v=t46bDmK4qFo)
+ 1. [A Critical Thought on Item Hoarding](https://www.youtube.com/watch?v=hMybxTFMMXw)
+ 1. [Why Morality Systems in Games Don't Work -- Critical Thought](https://www.youtube.com/watch?v=qvNMXZFc8og)
+ 1. [A Critical Thought on ELO Rating Systems](https://www.youtube.com/watch?v=1akzEbNLKqs)
+ 1. [A Critical Thought on Probability in Game Design](https://www.youtube.com/watch?v=wgi-MH1PxAg)
+ 1. [Defining (And Reducing) Grinding in Video Games -- Critical Thought](https://www.youtube.com/watch?v=dPH2OkVJmnM)
+ 1. [Explaining the Assassin's Creed Odyssey Backlash on Player Choice-- Critical Thought](https://www.youtube.com/watch?v=sJhPYiNopKo)
+ 1. [A Critical Thought on WRPG vs CRPG Design](https://www.youtube.com/watch?v=mzsRs-qinJU)
+ 1. [A Critical Thought on Unpredictable Competitive Games](https://www.youtube.com/watch?v=LyrFdFwCYxw)
+ 1. [A Critical Thought on Game Reviewers](https://www.youtube.com/watch?v=ejLcJ680Je0)
+ 1. [A Critical Thought on Disgaea's Design and Layered Game Systems](https://www.youtube.com/watch?v=s_z5liQ4Zbw)
+ 1. [A Critical Thought on the Dangers of Feature Creep](https://www.youtube.com/watch?v=3lvkxfOrnSo)
+ 1. [A Critical Thought on Making Competitive Games](https://www.youtube.com/watch?v=su0zUE_iU14)
+ 1. [A Critical Thought on Power Curves in Game Design](https://www.youtube.com/watch?v=j0-Mmcfq3so)
+ 1. [A Critical Thought on the Blue Shell Debate](https://www.youtube.com/watch?v=teYuozYi8Kg)
+ 1. [A Critical Thought on Strategy Guides](https://www.youtube.com/watch?v=vW3qgpt4s2c)
+ 1. [A Critical Thought on Breaking Games](https://www.youtube.com/watch?v=aorjSqZMb5E)
+
+ ## [Roguelike Radio](http://www.roguelikeradio.com/)
+
+ 1. [Episode 3: Brogue](http://www.gamesofgrey.com/roguelikeradio/roguelikeradio3.mp3)
+ 1. [Episode 4: DoomRL](http://www.gamesofgrey.com/roguelikeradio/roguelikeradio4.mp3)
+ 1. [Episode 5: Frozen Depths](http://www.gamesofgrey.com/roguelikeradio/roguelikeradio5.mp3)
+ 1. [Episode 8: Progression Systems](http://www.gamesofgrey.com/roguelikeradio/roguelikeradio8.mp3)
+ 1. [Interview: Brian Walker aka Pender](http://www.gamesofgrey.com/roguelikeradio/roguelikeradio-pender.mp3)
+ 1. [Episode 9: Powder](http://www.gamesofgrey.com/roguelikeradio/roguelikeradio9.mp3)
+ 1. [Episode 10: Deity Systems](http://www.gamesofgrey.com/roguelikeradio/roguelikeradio10.mp3)
+ 1. [Episode 12: Roguelikes Features in Other Genres](http://www.gamesofgrey.com/roguelikeradio/roguelikeradio12.mp3)
+ 1. [Episode 13: Mystery Dungeon 2: Shiren the Wander](http://www.gamesofgrey.com/roguelikeradio/roguelikeradio13.mp3)
+ 1. [Episode 14: Resource Management](http://www.gamesofgrey.com/roguelikeradio/roguelikeradio14.mp3)
+ 1. [Episode 15: Quickband](http://www.gamesofgrey.com/roguelikeradio/roguelikeradio15.mp3)
+ 1. [Episode 16: History and Future of Roguelikes](http://www.gamesofgrey.com/roguelikeradio/roguelikeradio16.mp3)
+ 1. [Episode 18: ToME4](http://www.gamesofgrey.com/roguelikeradio/roguelikeradio18.mp3)
+ 1. [Episode 19: Interview with DarkGod, creator of ToME4](http://www.gamesofgrey.com/roguelikeradio/roguelikeradio19.mp3)
+ 1. [Episode 20: Cataclysm](http://www.gamesofgrey.com/roguelikeradio/roguelikeradio20.mp3)
+ 1. [Episode 21: Procedural Generation](http://www.gamesofgrey.com/roguelikeradio/roguelikeradio21.mp3)
+ 1. [Episode 22: Infra Arcana](http://www.gamesofgrey.com/roguelikeradio/roguelikeradio22.mp3)
+ 1. [Episode 23: Interview with David Ploog](http://www.gamesofgrey.com/roguelikeradio/roguelikeradio23.mp3)
+ 1. [Episode 24: Themes and Settings](http://www.gamesofgrey.com/roguelikeradio/roguelikeradio24.mp3)
+ 1. [Episode 25: Permadeath](http://www.gamesofgrey.com/roguelikeradio/roguelikeradio25.mp3)
+ 1. [Episode 26: How to Make a 7DRL](http://www.gamesofgrey.com/roguelikeradio/roguelikeradio26.mp3)
+ 1. [Episode 30: Identification Systems](http://www.gamesofgrey.com/roguelikeradio/roguelikeradio30.mp3)
+ 1. [Episode 31 - Rogue, with co-creator Glenn Wichman](http://www.roguelikeradio.com/2012/04/episode-31-rogue-with-co-creator-glenn.html)
+ 1. [Episode 32: Combat Mechanics](http://www.roguelikeradio.com/2012/04/episode-32-combat-mechanics.html)
+ 1. [Episode 33: Interview with Thomas Biskup, creator of ADOM](http://www.roguelikeradio.com/2012/05/episode-33-interview-with-thomas-biskup.html)
+ 1. [Episode 34: Red Rogue, with creator Aaron Steed](http://www.roguelikeradio.com/2012/05/episode-34-red-rogue-with-creator-aaron.html)
+ 1. [Episode 35: Diablo](http://www.roguelikeradio.com/2012/05/episode-35-diablo.html)
+ 1. [Episode 36: Coffeebreak Roguelikes](http://www.roguelikeradio.com/2012/05/episode-36-coffeebreak-roguelikes.html)
+ 1. [Episode 38: Zaga-33 and MicRogue](http://www.roguelikeradio.com/2012/06/episode-38-zaga-33-and-microgue.html)
+ 1. [Episode 40: Designing for Non-Roguelikers](http://www.roguelikeradio.com/2012/07/episode-40-designing-for-non.html)
+ 1. [Episode 41: Score Systems](http://www.roguelikeradio.com/2012/07/episode-41-score-systems.html)
+ 1. [Episode 42: Elitism](http://www.roguelikeradio.com/2012/07/episode-42-elitism.html)
+ 1. [Episode 43: Spelunky](http://www.roguelikeradio.com/2012/08/episode-43-spelunky.html)
+ 1. [Episode 44: Winning](http://www.roguelikeradio.com/2012/08/episode-44-winning.html)
+ 1. [Episode 45 - Caves of Qud](http://www.roguelikeradio.com/2012/09/episode-45-caves-of-qud.html)
+ 1. [Episode 51: Graphics and Tile Design part 1](http://www.roguelikeradio.com/2012/11/episode-51-graphics-and-tile-design.html)
+ 1. [Episode 53: Game Design in Academia](http://www.roguelikeradio.com/2012/11/episode-53-game-design-in-academia.html)
+ 1. [Episode 54: Game Jams](http://www.roguelikeradio.com/2012/11/episode-54-game-jams.html)
+ 1. [Episode 55: Strategy Games](http://www.roguelikeradio.com/2012/12/episode-55-strategy-games.html)
+ 1. [Episode 59: Sil](http://www.roguelikeradio.com/2013/01/episode-59-sil.html)
+ 1. [Episode 64: Player competitions](http://www.roguelikeradio.com/2013/03/episode-64-player-competitions.html)
+ 1. [Episode 65: Roguelike Communities](http://www.roguelikeradio.com/2013/03/episode-65-roguelike-communities.html)
+ 1. [Episode 68: 7DRL 2013 Failures](http://www.roguelikeradio.com/2013/04/episode-68-7drl-2013-failures.html)
+ 1. [Episode 69: Boss Fights](http://www.roguelikeradio.com/2013/04/episode-69-boss-fights.html)
+ 1. [Episode 70: Introducing People to Roguelikes](http://www.roguelikeradio.com/2013/04/episode-70-introducing-people-to.html)
+ 1. [Episode 71: The Hunger Clock](http://www.roguelikeradio.com/2013/05/episode-71-hunger-clock.html)
+ 1. [Episode 72: IRDC 2013](http://www.roguelikeradio.com/2013/06/episode-72-irdc-2013.html)
+ 1. [Episode 74 - Sword of the Stars: The Pit](http://www.roguelikeradio.com/2013/06/episode-74-sword-of-stars-pit.html)
+ 1. [Episode 75: Cataclysm Dark Days Ahead](http://www.roguelikeradio.com/2013/07/episode-75-cataclysm-dark-days-ahead.html)
+ 1. [Episode 77: The Hero Trap](http://www.roguelikeradio.com/2013/08/episode-77-hero-trap.html)
+ 1. [Episode 78: Inspiration from Board Games](http://www.roguelikeradio.com/2013/08/episode-78-inspiration-from-board-games.html)
+ 1. [Episode 79 - Mobile Roguelikes](http://www.roguelikeradio.com/2013/09/episode-79-mobile-roguelikes.html)
+ 1. [Episode 80: UnReal World](http://www.roguelikeradio.com/2013/09/this-is-episode-80-of-roguelike-radio.html)
+ 1. [Episode 81: Puzzles](http://www.roguelikeradio.com/2013/10/episode-81-puzzles.html)
+ 1. [Episode 82: Interview with Zeno](http://www.roguelikeradio.com/2013/11/episode-82-interview-with-zeno.html)
+ 1. [Episode 83: ASCII](http://www.roguelikeradio.com/2013/12/episode-83-ascii.html)
+ 1. [Episode 84: Nethack](http://www.roguelikeradio.com/2013/12/episode-84-nethack.html)
+ 1. [Episode 86: How to Make a Unique 7DRL](http://www.roguelikeradio.com/2014/03/episode-86-how-to-make-unique-7drl.html)
+ 1. [Episode 89: Interview with the Angband devteam part 1](http://www.roguelikeradio.com/2014/08/episode-89-interview-with-angband.html)
+ 1. [Episode 90: Angband devteam interview part 2](http://www.roguelikeradio.com/2014/08/episode-90-angband-devteam-interview.html)
+ 1. [Episode 91: Our First Roguelikes](http://www.roguelikeradio.com/2014/09/episode-91-our-first-roguelikes.html)
+ 1. [Episode 92: Return to Brogue](http://www.roguelikeradio.com/2014/10/episode-92-return-to-brogue.html)
+ 1. [Episode 94: ProcJam](http://www.roguelikeradio.com/2014/10/episode-94-procjam.html)
+ 1. [Episode 98: What Players Want from 7DRLs](http://www.roguelikeradio.com/2015/03/episode-98-what-players-want-from-7drls.html)
+ 1. [Episode 100: YASDs](http://www.roguelikeradio.com/2015/06/episode-100-yasds.html)
+ 1. [Episode 102: Interview with Frank Lantz](http://www.roguelikeradio.com/2015/06/episode-102-interview-with-frank-lantz.html)
+ 1. [Episode 105: Dungeon Hacks, a book about roguelikes](http://www.roguelikeradio.com/2015/08/episode-105-dungeon-hacks-book-about.html)
+ 1. [Episode 106: 30 Minutes of UMoria](http://www.roguelikeradio.com/2015/08/episode-106-30-minutes-of-umoria.html)
+ 1. [Episode 107: Listeners Q&As](http://www.roguelikeradio.com/2015/09/episode-107-listeners-q.html)
+ 1. [Episode 108: Information](http://www.roguelikeradio.com/2015/10/episode-108-information.html)
+ 1. [Episode 109: Cogmind](http://www.roguelikeradio.com/2015/10/episode-109-cogmind.html)
+ 1. [Episode 110: Obsession](http://www.roguelikeradio.com/2015/11/episode-110-obsession.html)
+ 1. [Episode 111: Invisible Inc](http://www.roguelikeradio.com/2015/12/episode-111-invisible-inc.html)
+ 1. [Episode 114: Gameplay-Orientated Procedural Generation](http://www.roguelikeradio.com/2016/01/episode-114-gameplay-orientated.html)
+ 1. [Episode 115: The Curious Expedition](http://www.roguelikeradio.com/2016/02/episode-115-curious-expedition.html)
+ 1. [Episode 118: Interview with John Harris](http://www.roguelikeradio.com/2016/03/episode-118-interview-with-john-harris.html)
+ 1. [Episode 121: Simulation](http://www.roguelikeradio.com/2016/04/episode-121-simulation.html)
+ 1. [Episode 122: Nethack Tool-Assisted Speedruns](http://www.roguelikeradio.com/2016/06/episode-122-nethack-tool-assisted.html)
+ 1. [Episode 123: Geometry in Roguelikes](http://www.roguelikeradio.com/2016/06/episode-123-geometry-in-roguelikes.html)
+ 1. [Episode 124: Shoot Em Ups](http://www.roguelikeradio.com/2016/08/episode-124-shoot-em-ups.html)
+ 1. [Episode 125: Road Not Taken](http://www.roguelikeradio.com/2016/08/episode-125-road-not-taken.html)
+ 1. [Episode 126: IVAN](http://www.roguelikeradio.com/2016/09/episode-126-ivan.html)
+ 1. [Episode 128: How To Be Good At Roguelikes](http://www.roguelikeradio.com/2016/10/episode-128-how-to-be-good-at-roguelikes.html)
+ 1. [Episode 134: Randomness](http://www.roguelikeradio.com/2017/03/episode-134-randomness.html)
+ 1. [Episode 137: Book on Procedural Generation in Game Design](http://www.roguelikeradio.com/2017/06/episode-137-book-on-procedural.html)
+ 1. [Episode 138: Golden Krone Hotel](http://www.roguelikeradio.com/2017/08/episode-138-golden-krone-hotel.html)
+ 1. [Episode 139: Unexplored](http://www.roguelikeradio.com/2017/09/episode-139-unexplored.html)
+ 1. [Episode 140: Horror](http://www.roguelikeradio.com/2017/10/episode-140-horror.html)
+ 1. [Episode 141: MUDs](http://www.roguelikeradio.com/2017/11/episode-141-muds.html)
+ 1. [Episode 144: AI](http://www.roguelikeradio.com/2018/02/episode-144-ai.html)
+ 1. [Episode 147: Difficulty](http://www.roguelikeradio.com/2018/08/episode-147-difficulty.html)
+ 1. [Episode 149: Chaos Theory](http://www.roguelikeradio.com/2018/12/episode-149-chaos-theory.html)
+ 1. [Episode 150: Rot.js with Ondrej Zara](http://www.roguelikeradio.com/2019/01/episode-150-rotjs-with-ondrej-zara.html)
+ 1. [Episode 154: Jupiter Hell - Early Access](http://www.roguelikeradio.com/2019/08/episode-154-jupiter-hell-early-access.html)
+
+# Voxel
+
+1. https://github.com/stoyannk/voxels
+
+# Planning
+
+1. https://github.com/adnzzzzZ/blog/issues/47
+
diff --git a/documentation/bookmark/machine_learning.md b/documentation/bookmark/machine_learning.md
new file mode 100644
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--- /dev/null
+++ b/documentation/bookmark/machine_learning.md
@@ -0,0 +1,87 @@
+# Transformer
+
+1. [Transformers from scratch](http://www.peterbloem.nl/blog/transformers)
+
+# Exemplar
+
+1. https://ml5js.org/
+1. https://www.csie.ntu.edu.tw/~cjlin/libsvm/
+1. http://halide-lang.org/
+
+# Reference
+
+1. ["Multi-Level Intermediate Representation" Compiler Infrastructure](https://github.com/tensorflow/mlir)
+1. [Sampling can be faster than optimization](https://www.pnas.org/content/116/42/20881)
+1. [Layer rotation: a surprisingly powerful indicator of generalization in deep networks](https://arxiv.org/abs/1806.01603v2)
+1. https://nostalgebraist.tumblr.com/post/185326092369/the-transformer-explained
+1. [HyperE: Hyperbolic Embeddings for Entities](https://hazyresearch.github.io/hyperE/)
+1. https://www.samcoope.com/posts/playing_around_with_noise_as_targets
+1. https://lobste.rs/s/hgejxf/why_is_machine_learning_most_often
+1. https://boingboing.net/2018/11/12/local-optima-r-us.html/amp
+1. https://crazyoscarchang.github.io/2019/02/16/seven-myths-in-machine-learning-research/
+1. https://www.c4ml.org/
+1. https://medium.com/@l2k/why-are-machine-learning-projects-so-hard-to-manage-8e9b9cf49641
+1. https://github.com/MikeInnes/diff-zoo
+1. https://cloud.google.com/blog/products/ai-machine-learning/introducing-feast-an-open-source-feature-store-for-machine-learning
+1. https://towardsdatascience.com/introducing-manifold-db9e90f20347
+1. http://snap.stanford.edu/graphsage/
+1. https://heartbeat.fritz.ai/capsule-networks-a-new-and-attractive-ai-architecture-bd1198cc8ad4
+1. http://super-ms.mit.edu/rum.html
+
+# Deep learning
+
+1. [Evolution Strategies](https://lilianweng.github.io/lil-log/2019/09/05/evolution-strategies.html)
+1. [Monadic Deep Learning: Performing monadic automatic differentiation in parallel](https://deeplearning.thoughtworks.school/assets/paper.pdf)
+1. [Demystifying Differentiable Programming: Shift/Reset the Penultimate Backpropagator](https://arxiv.org/abs/1803.10228)
+1. https://github.com/microsoft/tensorwatch
+1. https://d2l.ai/
+1. https://hadrienj.github.io/posts/Deep-Learning-Book-Series-Introduction/
+1. http://nlp.seas.harvard.edu/NamedTensor
+1. https://tvm.ai/
+1. https://machinelearningmastery.com/framework-for-better-deep-learning/
+1. [Geometric Understanding of Deep Learning](https://arxiv.org/abs/1805.10451)
+1. https://towardsdatascience.com/what-is-geometric-deep-learning-b2adb662d91d
+1. https://deeplearning4j.org/
+1. [Deep(er) learning](http://www.jneurosci.org/content/early/2018/07/13/JNEUROSCI.0153-18.2018?versioned=true)
+
+# Neural network
+
+1. https://github.com/BrainJS/brain.js
+1. https://blog.jle.im/entry/practical-dependent-types-in-haskell-1.html
+1. https://matloff.wordpress.com/2018/06/20/neural-networks-are-essentially-polynomial-regression/
+1. https://www.quantamagazine.org/foundations-built-for-a-general-theory-of-neural-networks-20190131#AI
+1. https://rkevingibson.github.io/blog/neural-networks-as-ordinary-differential-equations/
+
+# Tensor
+
+1. http://nlp.seas.harvard.edu/NamedTensor.html
+1. http://nlp.seas.harvard.edu/NamedTensor2
+
+# Meta-learning
+
+1. https://blog.fastforwardlabs.com/2019/05/22/metalearners-learning-how-to-learn.html
+1. https://www.bayeswatch.com/2018/11/30/HTYM/
+1. https://bender.dreem.com/
+
+# Model
+
+1. http://onnx.ai/
+
+# Training
+
+1. https://ai.googleblog.com/2019/03/introducing-gpipe-open-source-library.html
+
+# Differentiable programming
+
+1. [The Taichi Programming Language](http://taichi.graphics/)
+1. [The principles behind Differentiable Programming - Erik Meijer](https://www.youtube.com/watch?v=lk0PhtSHE38)
+1. [Kotlin∇: Type-safe Symbolic Differentiation for Kotlin](https://github.com/breandan/kotlingrad)
+1. [Differentiable Programming Manifesto](https://github.com/apple/swift/blob/master/docs/DifferentiableProgramming.md)
+1. [Backpropagation in the Simply Typed Lambda-calculus with Linear Negation](https://arxiv.org/abs/1909.13768)
+1. [One-and-a-Half Simple Differential Programming Languages](https://pages.cpsc.ucalgary.ca/~robin/FMCS/FMCS2019/slides/GordonPlotkin-FMCS2019.pdf)
+1. [Differentiable Programming Mega-Proposal](https://forums.swift.org/t/differentiable-programming-mega-proposal/28547)
+1. https://fluxml.ai/2019/02/07/what-is-differentiable-programming.html
+1. https://github.com/breandan/kotlingrad
+1. https://colinraffel.com/blog/you-don-t-know-jax.html
+1. https://github.com/tensorflow/mlir
+
diff --git a/documentation/bookmark/math.md b/documentation/bookmark/math.md
new file mode 100644
index 000000000..a582bb64d
--- /dev/null
+++ b/documentation/bookmark/math.md
@@ -0,0 +1,395 @@
+# Tensor calculus
+
+1. [Introduction to Tensor Calculus](http://www.ita.uni-heidelberg.de/~dullemond/lectures/tensor/tensor.pdf)
+
+# Geometry
+
+1. [Perspectives on Projective Geometry: A Guided Tour through Real and Complex Geometry](https://www-m10.ma.tum.de/foswiki/pub/Lehre/WS0910/ProjektiveGeometrieWS0910/GeomBook.pdf)
+1. [Symplectic Geometry for Engineers - Fundamentals](https://www.researchgate.net/publication/338124384_Symplectic_Geometry_for_Engineers_-_Fundamentals)
+
+# Prime number
+
+1. [The History of the Primality of One: A Selection of Sources](https://cs.uwaterloo.ca/journals/JIS/VOL15/Caldwell2/cald6.pdf)
+
+# Trigonometry
+
+1. [Approximating the Sine Function](http://datagenetics.com/blog/july12019/index.html)
+
+# Period
+
+1. https://en.wikipedia.org/wiki/Ring_of_periods
+1. [PERIODS](http://www.ihes.fr/~maxim/TEXTS/Periods.pdf)
+
+# Proof theory
+
+1. [Mathematical Components](https://math-comp.github.io/mcb/)
+
+# Statistics
+
+1. https://www.statisticsdonewrong.com/
+
+# Topology
+
+1. [What is Topology?](https://medium.com/cantors-paradise/what-is-topology-963ef4cc6365)
+1. [Pointless topology](https://en.wikipedia.org/wiki/Pointless_topology)
+1. [ELEMENTARY APPLIED TOPOLOGY](https://www.math.upenn.edu/~ghrist/notes.html)
+
+# Library
+
+1. https://github.com/ZacharyPatten/Towel
+
+# Polynomials
+
+1. https://brainbomb.org/0-1-efficient-metholds-for-evaluting-polynomials/
+1. https://en.wikipedia.org/wiki/Horner%27s_method
+
+# Chaos Theory
+
+1. http://ncase.me/attractors/
+
+# Number Theory
+
+1. https://twitter.com/johncarlosbaez/status/1184492139897507840
+1. https://en.wikipedia.org/wiki/Dual_number
+1. https://en.wikipedia.org/wiki/Division_algebra
+1. [Division algebras](https://www.youtube.com/watch?v=3BZyds_KFWM&list=PLNxhIPHaOTRZMO1VjJcs7_3dgyJ2qU1yZ)
+1. https://www.quantamagazine.org/the-octonion-math-that-could-underpin-physics-20180720
+1. http://illustratedtheoryofnumbers.com/
+1. [Topology of Numbers](http://pi.math.cornell.edu/~hatcher/TN/TNpage.html)
+
+## Hyperreal number
+
+1. [Yes, You Can Manipulate Infinity—in Math](https://mindmatters.ai/2019/10/yes-you-can-manipulate-infinity-in-math/)
+
+# Quaternions
+
+1. [Dual Quaternions for Mere Mortals](https://www.jeremyong.com/math/2019/08/05/dual-quaternions-for-mere-mortals/)
+1. [Stepping into a New Dimension: Using Quaternions to See the Invisible](https://medium.com/@vieyrasoftware/stepping-into-a-new-dimension-using-quaternions-to-see-the-invisible-478087c9ebbf)
+1. [How Quaternions Produce 3D Rotation](https://penguinmaths.blogspot.com/2019/06/how-quaternions-produce-3d-rotation.html)
+1. [APPLICATION OF DUAL QUATERNIONS ON SELECTED PROBLEMS](https://otik.uk.zcu.cz/bitstream/11025/28563/1/phd_Application%20of%20dual%20quaternions%20on%20selected%20problems.pdf)
+1. https://www.3dgep.com/understanding-quaternions/
+1. https://probablydance.com/2017/08/05/intuitive-quaternions/
+1. [Quaternion algebras](https://math.dartmouth.edu/~jvoight/quat.html)
+
+# _Compendium of resources_
+
+1. [Free and Open-Source Textbooks](http://danaernst.com/resources/free-and-open-source-textbooks/)
+1. [ALL IN ONE MATHEMATICS CHEAT SHEET](https://ourway.keybase.pub/mathematics_cheat_sheet.pdf)
+1. https://github.com/llSourcell/learn_math_fast
+1. https://www.algorithm-archive.org/
+1. [3b1b featured creators #1](https://www.youtube.com/watch?v=VcgJro0sTiM)
+1. [An infinite descent into pure mathematics](https://infinitedescent.xyz/)
+1. https://hackernoon.com/be-a-better-programmer-with-these-40-mathematics-courses-d8ca48a2f8a2
+1. https://www.intmath.com/
+1. https://en.wikipedia.org/wiki/Graduate_Texts_in_Mathematics
+
+# Bézier curves
+
+1. [Circles and lines vs. polynomial splines](https://wordsandbuttons.online/circles_and_lines_vs_polynomial_splines.html)
+1. https://cormullion.github.io/blog/2018/06/21/bezier.html
+1. https://pomax.github.io/bezierinfo/
+1. https://99designs.com/blog/engineering/math-draw-vector-curves/
+1. https://medium.freecodecamp.org/nerding-out-with-bezier-curves-6e3c0bc48e2f
+1. https://pomax.github.io/bezierinfo/#curvature
+1. https://raphlinus.github.io/curves/2018/12/28/bezier-arclength.html
+1. https://astiopin.github.io/2019/01/04/qbez-parabola.html
+1. http://dlacko.org/blog/2016/10/19/approximating-bezier-curves-by-biarcs/
+1. https://bosker.wordpress.com/2013/11/13/beyond-bezier-curves/
+
+# Number systems
+
+1. https://en.wikipedia.org/wiki/Negative_base
+
+# Discrete mathematics
+
+1. [Applied Discrete Structures](http://discretemath.org/ads-latex/ads.pdf)
+1. [Notes on Discrete Mathematics](http://www.cs.yale.edu/homes/aspnes/classes/202/notes.pdf)
+1. [The system of integer functions, an efficient version of discrete mathematical analysis](https://arxiv.org/abs/1710.00676)
+1. [Computing the Continuous Discretely: Integer-Point Enumeration in Polyhedra](http://math.sfsu.edu/beck/papers/ccd.pdf)
+1. [Discrete Mathematics: An Open Introduction](http://discrete.openmathbooks.org/dmoi2/frontmatter.html)
+
+# Probability
+
+1. [Introduction to Probability at anadvanced leve](https://www.stat.berkeley.edu/~aditya/resources/AllLectures2018Fall201A.pdf)
+
+# Linear Algebra
+
+1. [Linear Algebra And Multi Dimensional Geometry](https://mirtitles.org/2020/02/13/4129/)
+1. [Interactive Linear Algebra](https://textbooks.math.gatech.edu/ila/)
+1. [Don’t invert that matrix](https://www.johndcook.com/blog/2010/01/19/dont-invert-that-matrix/)
+1. [“Don’t invert that matrix” – why and how](https://civilstat.com/2015/07/dont-invert-that-matrix-why-and-how/)
+1. [Thirty-three Miniatures: Mathematical and Algorithmic Applications of Linear Algebra](https://kam.mff.cuni.cz/~matousek/stml-53-matousek-1.pdf)
+1. [Covectors are Different than Vectors, Usually](http://infohost.nmt.edu/~parendt/Phys509/notes/2diracnot/node4.html)
+1. [Introduction to Applied Linear Algebra: Vectors, Matrices, and Least Squares](https://web.stanford.edu/~boyd/vmls/vmls.pdf)
+1. [Linear Algebra Done Wrong.](http://www.math.brown.edu/~treil/papers/LADW/LADW.html)
+1. [Linear Algebra Done Right](http://linear.axler.net/)
+1. [Down with Determinants!](http://www.axler.net/DwD.html)
+1. https://github.com/jacobbogers/blasjs
+1. https://graphicallinearalgebra.net/
+1. [Wild Linear Algebra](https://www.youtube.com/watch?v=yAb12PWrhV0&list=PLIljB45xT85BhzJ-oWNug1YtUjfWp1qAp &&& https://www.youtube.com/watch?v=nJdWFoliRnc&list=PLIljB45xT85DF5G-Hq0xPsVUnR5_wJRSw)
+1. https://github.com/ferreiradaselva/mathc
+1. http://www.fast.ai/2017/07/17/num-lin-alg/
+1. https://github.com/bluemathsoft/bm-linalg
+1. [The Matrix Cookbook](https://www.math.uwaterloo.ca/~hwolkowi/matrixcookbook.pdf)
+1. https://dhruvp.netlify.com/2018/12/31/matrices/
+1. https://www.nalgebra.org/
+1. http://immersivemath.com/ila/index.html
+1. [Linear Logic and Linear Algebra](http://www.cs.bham.ac.uk/~drg/bll/steve.pdf)
+1. https://www.math3ma.com/blog/matrices-probability-graphs
+1. [Essence of linear algebra](https://www.youtube.com/watch?v=fNk_zzaMoSs&list=PLZHQObOWTQDPD3MizzM2xVFitgF8hE_ab)
+1. https://www.dhruvonmath.com/2018/12/31/matrices/
+1. http://blog.ezyang.com/2019/05/a-short-note-about-functional-linear-maps/
+1. https://www.math3ma.com/blog/matrices-as-tensor-network-diagrams
+1. [Convolution is outer product](https://arxiv.org/abs/1905.01289)
+1. [Graphical Calculus for products and convolutions](https://arxiv.org/abs/1903.01366)
+
+# Domain Theory
+
+1. [A Brief Intro to Domain Theory](https://www.alignmentforum.org/posts/4C4jha5SdReWgg7dF/a-brief-intro-to-domain-theory)
+
+# Category Theory
+
+1. [Programming with Categories](https://www.youtube.com/watch?v=Y5YCE_mVjvg&list=PLhgq-BqyZ7i7MTGhUROZy3BOICnVixETS&index=1)
+1. [Awesome Applied Category Theory](https://github.com/statebox/awesome-applied-ct)
+1. [Categorical Query Language](https://www.categoricaldata.net/)
+1. [Abstract and Concrete Categories: The Joy of Cats](http://katmat.math.uni-bremen.de/acc/acc.pdf)
+1. https://bartoszmilewski.com/
+1. [YOW! Lambda Jam 2018 - Mark Hopkins -All of Basic Category Theory](https://www.youtube.com/watch?v=9u1q3lH7VbE)
+1. [Categorifying cardinal arithmetic](http://www.math.jhu.edu/~eriehl/arithmetic.pdf)
+1. https://bartoszmilewski.com/2014/10/28/category-theory-for-programmers-the-preface/
+1. [Elements of ∞-Category Theory](http://www.math.jhu.edu/~eriehl/elements.pdf)
+1. [Category Theory: A Gentle Introduction](https://www.logicmatters.net/resources/pdfs/GentleIntro.pdf)
+1. [Applied Category Theory (@ MIT 2019)](https://www.youtube.com/playlist?list=PLhgq-BqyZ7i5lOqOqqRiS0U5SwTmPpHQ5)
+1. https://jvns.ca/blog/2019/03/26/what-are-monoidal-categories/
+1. [Daniela Sfregola - A Pragmatic Introduction to Category Theories - Code Mesh 2017](https://www.youtube.com/watch?v=8XGFFMPHG0o)
+1. [Seven Sketches in Compositionality: An Invitation to Applied Category Theory](http://xahlee.info/math/i/category_theory_brendan_fong_david_spivak_2018-03.pdf)
+
+# Direct Logic
+
+1. [Strong Types for Direct Logic](https://drive.google.com/file/d/1relKFB4aOMD2VZHM9qj3wWMXOq-q2AJr/view)
+
+# Geometric Algebra | Clifford Algebra
+
+1. [Euclidean Geometry and Geometric Algebra](http://geometry.mrao.cam.ac.uk/2020/06/euclidean-geometry-and-geometric-algebra/)
+1. [Plane-based Geometric Algebra for Computer Science](https://bivector.net/PGA4CS.html)
+1. [Differential geometric algebra foundations: Grassmann.jl Ascend](https://www.youtube.com/watch?v=7hlDRLEhc8o&feature=youtu.be)
+1. [Projective Geometric Algebra Done Right](http://terathon.com/blog/projective-geometric-algebra-done-right/)
+1. [Siggraph2019 Geometric Algebra](https://www.youtube.com/watch?v=tX4H_ctggYo)
+1. [Introduction to Clifford Algebra](https://www.av8n.com/physics/clifford-intro.htm)
+1. [An Introduction to Geometric Algebra over R^2](https://bitworking.org/news/ga/2d)
+1. [Exterior Product](https://medium.com/@marksaroufim/exterior-product-ecd5836c28ab)
+1. [Projective geometric algebra: A modern framework for doing geometry](http://page.math.tu-berlin.de/~gunn/PGA/index.html)
+1. [Geometric Algebra for Computer Graphics](https://slides.com/enkimute/siggraph/#/)
+1. https://bivector.net/
+1. https://slehar.wordpress.com/2014/03/18/clifford-algebra-a-visual-introduction/
+1. [Vectors and Beyond: Geometric Algebra and its Philosophical Significance](http://www.tara.tcd.ie/bitstream/handle/2262/61825/Vectors%20and%20Beyond%20as%20Printed.pdf?sequence=1&isAllowed=y)
+1. [Let's remove Quaternions from every 3D Engine](http://marctenbosch.com/quaternions/)
+1. [Geometric Algebra Playlist](https://www.youtube.com/playlist?list=PLLvlxwbzkr7igd6bL7959WWE7XInCCevt)
+1. https://github.com/wolftype/versor
+1. [Exploring Physics with Geometric Algebra, Book 1](http://peeterjoot.com/archives/math2015/gabookI.pdf)
+1. [Joan Lasenby on Applications of Geometric Algebra in Engineering](https://www.youtube.com/watch?v=ikCIUzX9myY)
+1. https://www.amazon.com/Geometric-Algebra-Computer-Graphics-Vince/dp/1846289963
+1. https://www.amazon.com/Geometric-Algebra-Computer-Science-Revised/dp/0123749425
+1. https://www.amazon.com/Space-Time-Algebra-David-Hestenes/dp/3319184121
+1. https://www.amazon.com/Introduction-Clifford-Algebras-Spinors/dp/0198782926
+1. https://gist.github.com/pervognsen/b204bf31af0809af078617af1609c8b8
+1. [Fundamentals of Grassmann Algebra](http://www.terathon.com/gdc12_lengyel.pdf)
+1. https://github.com/chakravala/Grassmann.jl
+
+# Abstract Algebra
+
+1. [A Brief Guide to A Few Algebraic Structures](https://argumatronic.com//posts/2019-06-21-algebra-cheatsheet.html)
+1. [DUALITY FOR GROUPS](https://projecteuclid.org/download/pdf_1/euclid.bams/1183515045)
+1. https://gowers.wordpress.com/2011/11/20/normal-subgroups-and-quotient-groups/
+1. [Abstract Algebra: Theory and Applications](http://abstract.ups.edu/)
+1. [Group Theory](http://birdtracks.eu/version9.0/GroupTheory.pdf)
+1. [VISUAL GROUP THEORY](http://web.bentley.edu/empl/c/ncarter/vgt/index.html)
+1. [THE GEOMETRY OF REFLECTION GROUPS](http://people.mpim-bonn.mpg.de/geordie/mpg.pdf)
+1. https://kubuszok.com/2018/algebras-we-love/
+1. [Notes on Computational Group Theory](https://www.math.colostate.edu/~hulpke/CGT/cgtnotes.pdf)
+1. [An Invitation to General Algebra and Universal Constructions](https://math.berkeley.edu/~gbergman/245/)
+
+# Logic
+
+1. http://openlogicproject.org/
+
+# Calculus
+
+1. [The Fractional Derivative, what is it? | Introduction to Fractional Calculus](https://www.youtube.com/watch?v=A4sTAKN6yFA)
+1. [Calculus on Manifolds](http://strangebeautiful.com/other-texts/spivak-calc-manifolds.pdf)
+1. [Calculus BLUE](https://www.youtube.com/watch?v=Jes5jwLl1q8&list=PL8erL0pXF3JYm7VaTdKDaWc8Q3FuP8Sa7)
+1. [Extending the Algebraic Manipulability of Differentials](https://arxiv.org/abs/1801.09553)
+1. https://en.wikipedia.org/wiki/Fractional_calculus
+1. https://medium.com/@notaredpanda/fractional-calculus-48192f4e9c9f
+1. [Fractional Calculus: Theory and Applications](https://www.mdpi.com/books/pdfview/book/755)
+1. [EXTENDING THE ALGEBRAIC MANIPULABILITYOF DIFFERENTIALS](http://online.watsci.org/abstract_pdf/2019v26/v26n3a-pdf/4.pdf)
+1. [Finite Calculus: A Tutorial for Solving Nasty Sums](https://www.cs.purdue.edu/homes/dgleich/publications/Gleich%202005%20-%20finite%20calculus.pdf)
+1. http://jliszka.github.io/2013/10/24/exact-numeric-nth-derivatives.html
+
+# Continuous Calculus
+
+1. [Continuous Calculus](http://www-users.math.umn.edu/~olver/ln_/cc.pdf)
+
+# Octonion
+
+1. http://math.ucr.edu/home/baez/octonions/
+
+# Differential Geometry
+
+1. [differential geometry reconstructed: a unified systematic framework](http://www.geometry.org/tex/conc/dgstats.php)
+1. [Differential geometry reconstructed: a unified systematic framework](http://www.topology.org/tex/conc/dg.html)
+
+# Information Theory
+
+1. [Functional Bits: Lambda Calculus based Algorithmic Information Theory](https://tromp.github.io/cl/LC.pdf)
+
+# Graph Theory
+
+1. [Graphs and Geometry](http://web.cs.elte.hu/~lovasz/bookxx/geomgraphbook/geombook2019.01.11.pdf)
+1. [Graph-Based Algorithms for Boolean Function Manipulation](http://mtv.ece.ucsb.edu/courses/ece156B_14/randy_obdd86.pdf)
+1. [better geometry through graph theory](http://ideolalia.com/2018/08/28/artifex.html)
+
+# Division by Zero
+
+1. https://www.hillelwayne.com/post/divide-by-zero/
+1. https://www.1dividedby0.com/
+
+# Partial Fractions
+
+1. https://jaydaigle.net/blog/calculus/easier-partial-fractions/
+
+# Non-commutative Algebra
+
+1. [An Invitation to Noncommutative Algebra](https://arxiv.org/abs/1808.03172)
+
+# Lambda Calculus
+
+1. https://medium.com/@maiavictor/the-abstract-calculus-fe8c46bcf39c
+
+# _Software Library_
+
+1. https://github.com/arguiot/TheoremJS
+1. https://github.com/arguiot/Descartes
+
+# Set Theory
+
+1. [Set Theory and Algebra in Computer Science: A Gentle Introduction to Mathematical Modeling](https://pdfs.semanticscholar.org/d106/6b6de601c1d7d5af25af3f7091bc7ad3ad51.pdf)
+
+# Uncertainty Theory
+
+1. http://faculty.math.tsinghua.edu.cn/~bliu/ut.pdf
+1. [An Introduction to the Mathematics of Uncertainty: including Set Theory, Logic, Probability, Fuzzy Sets, Rough Sets, and Evidence Theory](https://www.creighton.edu/fileadmin/user/CCAS/programs/fuzzy_math/docs/MOU.pdf)
+
+# Computational Geometry
+
+1. [CMPT 813: Computational Geometry (Fall 2011)](http://www.cs.sfu.ca/~binay/813.2011/)
+1. https://www.johndcook.com/blog/2018/09/26/polygon-area/
+1. http://s2geometry.io/devguide/s2cell_hierarchy.html
+1. http://alienryderflex.com/polygon/
+1. https://libigl.github.io/
+
+# Finitism
+
+1. ["REAL" ANALYSIS Is A DEGENERATE CASE of DISCRETE ANALYSIS](http://sites.math.rutgers.edu/~zeilberg/mamarim/mamarimPDF/real.pdf)
+
+# Linear programming
+
+1. https://en.wikibooks.org/wiki/GLPK
+1. https://white.ucc.asn.au/2018/05/28/Optimizing-your-diet-with-JuMP.html
+
+# Measure theory
+
+1. [Resources for Learning Measure Theory](https://bcmullins.github.io/measure_theory_resources/)
+
+# Combinatorics
+
+1. [Advances in Combinatorics](https://www.advancesincombinatorics.com/)
+1. http://andy.kitchen/combinations.html
+1. [Combinatorial Algorithms](http://www2.denizyuret.com/bib/kreher/donald1999combinatorial/combinatorialA.pdf)
+
+# Vector
+
+1. [A Student's Guide to Vectors and Tensors (Student's Guides)](https://www.amazon.com/Students-Guide-Vectors-Tensors-Guides/dp/0521171903)
+1. https://www.researchgate.net/publication/327989714_Coordinate_Free_Vector_Algebra_in_R2
+
+# Knot theory
+
+1. [Primes and Knots - Akshay Venkatesh](https://www.youtube.com/watch?v=jvoYgNYKyk0)
+1. [The Knot Book](http://math.harvard.edu/~ctm/home/text/books/adams/knot_book/knot_book.pdf)
+
+# Axiom
+
+1. [INTRODUCTION TO AXIOMATIC REASONING](http://www.math.harvard.edu/~mazur/papers/Axiomatic.pdf)
+
+# Differential equations
+
+1. [ELEMENTARY DIFFERENTIAL EQUATIONS](http://ramanujan.math.trinity.edu/wtrench/texts/TRENCH_FREE_DIFFEQ_I.PDF)
+1. [Lecture Notes on Difference Equations](http://people.math.aau.dk/~matarne/11-imat/notes2011a.pdf)
+
+# Algebraic geometry
+
+1. http://nautil.us/issue/69/patterns/the-math-that-takes-newton-into-the-quantum-world
+1. [Algebraic Geometry](http://www.mathematik.uni-kl.de/~gathmann/class/alggeom-2014/main.pdf)
+1. https://en.wikipedia.org/wiki/Superformula
+
+# Physics
+
+1. https://www.researchgate.net/publication/309533409_Beyond_Einstein_non-local_physics
+1. https://www.theoretical-physics.com/dev/index.html
+
+# Spherical trigonometry
+
+1. https://en.wikipedia.org/wiki/Haversine_formula
+
+# Hyperbolic geometry
+
+1. [Hyperbolic Functions and Non-Hyperbolic Claims](https://elliptigon.com/hyperbolic-functions-explained/)
+
+# **Temp Cache**
+
+1. [Quadratic splines are useful too](https://wordsandbuttons.online/quadric_splines_are_useful_too.html)
+1. [Derivations of Applied Mathematics](http://www.derivations.org/)
+1. https://www.juliahomotopycontinuation.org/
+1. https://marginalrevolution.com/marginalrevolution/2018/05/one-parameter-equation-can-exactly-fit-scatter-plot.html
+1. https://plato.stanford.edu/entries/mathematics-inconsistent/
+1. http://immersivemath.com/ila/index.html?m=1
+1. https://stacks.math.columbia.edu/
+1. http://www.gutenberg.org/ebooks/17384
+1. http://illustratedtheoryofnumbers.com/
+1. [Construction of the Transreal Numbers and Algebraic Transfields](http://www.iaeng.org/IJAM/issues_v46/issue_1/IJAM_46_1_03.pdf)
+1. http://simit-lang.org/language
+1. http://wykobi.com/tutorial0.html
+1. https://pron.github.io/computation-logic-algebra
+1. https://github.com/rossant/awesome-math
+1. [Algebra, Topology, Differential Calculus, and Optimization Theory For Computer Science and Engineering](https://www.cis.upenn.edu/~jean/math-basics.pdf)
+1. http://math.chapman.edu/~jipsen/structures/doku.php/
+1. http://stacks.math.columbia.edu/browse
+1. https://bitworking.org/news/ga/2d
+1. https://www.youtube.com/watch?v=OmJ-4B-mS-Y
+1. https://www.youtube.com/watch?v=ZihywtixUYo
+1. https://www.youtube.com/user/njwildberger
+1. http://www.hedonisticlearning.com/posts/category-theory-syntactically.html
+1. https://www.youtube.com/watch?v=EA1FFtTGAfw&list=PLSekr_gm4hWLRNHB5-sbajyUzN5tLOZmx
+1. https://www.artofproblemsolving.com/wiki/index.php/Modular_arithmetic/Introduction
+1. [Mathematics for Computer Science](https://courses.csail.mit.edu/6.042/spring17/mcs.pdf)
+1. http://www.paultaylor.eu/ASD/foufct/
+1. [Toward the Unification of Physics and Number Theory](http://www.quantumgravityresearch.org/wp-content/uploads/2017/02/Toward-the-Unification-of-Physics2-1.pdf)
+1. https://jeremykun.com/2014/03/13/programming-with-finite-fields/
+1. https://courses.cs.washington.edu/courses/cse590b/13au/
+1. http://magma.maths.usyd.edu.au/magma/
+1. [A VIEW OF MATHEMATICS](http://www.alainconnes.org/docs/maths.pdf)
+1. [Introduction to Tensor Analysis and the Calculus of Moving Surfaces](https://www.amazon.com/gp/product/1461478669)
+1. https://en.wikipedia.org/wiki/Wheel_theory
+1. http://wordsandbuttons.online/interactive_guide_to_homogeneous_coordinates.html
+1. https://a-guide-to-the-purescript-numeric-hierarchy.readthedocs.io/en/latest/index.html
+1. http://blog.wolfram.com/2016/12/22/the-semantic-representation-of-pure-mathematics/
+1. https://www.youtube.com/watch?v=psSyM1zp82k
+1. [Viviane Pons - Experimental pure mathematics using Sage - PyCon 2015](https://www.youtube.com/watch?v=3LZiZKgVjaU)
+1. http://www.sagemath.org/
+1. [The axioms of constructive geometry](https://www.sciencedirect.com/science/article/pii/0168007295000052)
+1. https://www.quora.com/What-is-it-like-to-understand-advanced-mathematics-Does-it-feel-analogous-to-having-mastery-of-another-language-like-in-programming-or-linguistics/answers/873950?share=1
+1. http://www.tricki.org/tricki/map
+1. https://maxow.github.io/posts/computational-geometry-set-operations-on-polytopes.html
+1. http://blog.robertelder.org/fast-multiplication-using-fourier-transform/
+1. [Graphical Models in a Nutshell](https://ai.stanford.edu/~koller/Papers/Koller+al:SRL07.pdf)
+
diff --git a/documentation/bookmark/math/real numbers.md b/documentation/bookmark/math/real numbers.md
new file mode 100644
index 000000000..2daa1873b
--- /dev/null
+++ b/documentation/bookmark/math/real numbers.md
@@ -0,0 +1,5 @@
+# Reference
+
+1. https://blog.acolyer.org/2020/10/02/toward-an-api-for-the-real-numbers/
+1. [Towards an API for the real numbers](https://dl.acm.org/doi/abs/10.1145/3385412.3386037)
+
diff --git a/documentation/bookmark/operating_system.md b/documentation/bookmark/operating_system.md
new file mode 100644
index 000000000..82943f024
--- /dev/null
+++ b/documentation/bookmark/operating_system.md
@@ -0,0 +1,281 @@
+# Code-generation
+
+1. [It’s Time for a Modern Synthesis Kernel](https://blog.regehr.org/archives/1676)
+
+# Intepreter
+
+1. [Jitk: A Trustworthy In-Kernel Interpreter Infrastructure](https://css.csail.mit.edu/jitk/)
+
+# Architecture
+
+1. [TabulaROSA: Tabular Operating System Architecture for Massively Parallel Heterogeneous Compute Engines](https://arxiv.org/abs/1807.05308)
+
+# Graphics | Rendering
+
+1. [Text Rendering Hates You](https://gankra.github.io/blah/text-hates-you/)
+1. https://fuchsia.googlesource.com/garnet/+/master/docs/ui/scenic.md
+
+# Exemplar
+
+## Operating system
+
+1. [CLOSOS: Specication of a Lisp operating system.](http://metamodular.com/lispos.pdf)
+1. [CLOSOS: Specication of a Lisp operating system.](http://metamodular.com/closos.pdf)
+1. https://medium.com/@jasonyuan/introducing-mercury-os-f4de45a04289
+1. http://lsneff.me/why-nebulet/ ||| https://github.com/nebulet/nebulet
+1. http://exposnitc.github.io/index.html
+1. https://www.gocosmos.org/
+1. http://www.microkernel.info/
+1. http://webosose.org/
+1. https://ostree.readthedocs.io/en/latest/manual/introduction/
+1. http://www.helenos.org/
+1. http://nixos.org/
+1. https://github.com/klange/toaruos
+1. http://greenteapress.com/thinkos/
+1. http://kolibrios.org/en/
+1. http://menuetos.net/
+1. https://sailfishos.org/
+1. http://www.barrelfish.org/index.html
+1. https://samypesse.gitbooks.io/how-to-create-an-operating-system/
+1. https://lumina-desktop.org/
+1. 2015 01 GNU Guix The Emacs of Distros &&& https://www.youtube.com/watch?v=AzebnJkfdvM
+1. The Synthesis Kernel &&& https://www.usenix.org/legacy/publications/compsystems/1988/win_pu.pdf
+1. http://zoo.cs.yale.edu/classes/cs422/pios
+1. https://fuchsia.googlesource.com/docs/+/HEAD/book.md
+1. https://externos.io/
+1. http://www.shadowdefender.com/
+1. https://pureos.net/
+1. http://progmp.net/
+1. http://www.uruk.org/emu/Taos.html
+1. http://www.dickpountain.co.uk/home/computing/byte-articles/the-taos-operating-system-1991?hn
+1. https://www.redox-os.org/
+1. https://system76.com/pop
+1. http://habitatchronicles.com/2017/05/what-are-capabilities/ &&& ( Start reading where it says "Embedded systems" )
+1. http://genode.org/documentation/general-overview/index
+1. https://camlistore.org/
+1. https://opensource.com/article/17/10/flintos
+1. https://sortix.org/
+1. https://www.kickstarter.com/projects/xiki/xikihub-the-social-command-line
+1. https://www.tockos.org/
+1. http://hydros-project.org/
+1. Twizzler: An Operating System for Next-Generation Memory Hierarchies &&& https://www.ssrc.ucsc.edu/Papers/ssrctr-17-01.pdf
+1. http://www.includeos.org/
+1. https://harvey-os.org/
+1. https://github.com/jvburnes/node9
+1. http://unleashed-os.org/
+1. https://github.com/GreenteaOS/Greentea
+1. https://xinu.cs.purdue.edu/
+1. https://browsix.org/
+1. https://github.com/frzb/coinboot
+1. http://www.jbox.dk/sanos/index.htm
+1. https://www.osrtos.com/
+1. [CLOSOS Specification of a Lisp operating system.](http://metamodular.com/lispos.pdf)
+1. http://metamodular.com/Common-Lisp/lispos.html
+1. http://riot-os.org/
+1. http://www.scs.stanford.edu/histar/
+1. http://sel4.systems/
+
+## Unikernel
+
+1. https://hermitcore.org/2018/06/06/A-Rust-based-Unikernel/
+1. http://unikernel.org/
+1. https://xenproject.org/linux-foundation/80-developers/207-unikraft.html
+1. https://fourlightyears.blogspot.com/2018/08/what-i-could-not-undiscover-about.html
+1. https://mirage.io/
+1. [Unikernels: No Longer an Academic Exercise](http://250bpm.com/blog:138)
+1. https://github.com/hermitcore/libhermit-rs
+1. https://next.redhat.com/2018/11/14/ukl-a-unikernel-based-on-linux/
+1. https://github.com/joekoolade/JOE
+1. https://ssrg-vt.github.io/hermitux/
+1. https://nanovms.com/dev/tutorials/running-forth-unikernels
+1. [Unikernels: The Next Stage of Linux’s Dominance](https://www.cs.bu.edu/~jappavoo/Resources/Papers/unikernel-hotos19.pdf)
+1. https://grapheneproject.io/
+1. https://ops.city/
+
+## Microkernel
+
+1. [Snap: a Microkernel Approach to Host Networking](https://storage.googleapis.com/pub-tools-public-publication-data/pdf/36f0f9b41e969a00d75da7693571e988996c9f4c.pdf)
+
+## Real-time
+
+1. https://en.wikipedia.org/wiki/VxWorks
+
+# Reference
+
+1. [Rethinking files](https://www.devever.net/~hl/objectworld)
+1. [Writing an OS in Rust (Second Edition)](https://os.phil-opp.com/)
+1. https://archiveos.org/
+1. https://lwn.net/Articles/615809/
+1. https://www.tweag.io/posts/2018-03-15-bazel-nix.html
+1. Type-Safe Operating System Abstractions &&& https://www.cs.dartmouth.edu/~trdata/reports/TR2004-526.pdf
+1. https://www.hillelwayne.com/post/nix/
+1. https://github.com/pervognsen/bitwise
+1. True parallelism, with no concept of threads - Alfred Bratterud - Meeting C++ 2017 &&& https://www.youtube.com/watch?v=9IXivbSA_5A
+1. http://ccl.cse.nd.edu/software/parrot/
+1. http://greenteapress.com/wp/think-os/
+1. https://gustavus.edu/mcs/max/os-book/
+1. https://sywtwaosir.wordpress.com/
+1. https://communityblog.fedoraproject.org/modularity-dead-long-live-modularity/
+1. https://en.wikipedia.org/wiki/WinFS
+1. An alternative device-tree source language &&& https://lwn.net/SubscriberLink/730217/556c557e8a3bf0a0/
+1. https://joshondesign.com/2017/08/18/idealos_essay
+1. https://tuhdo.github.io/os01/
+1. https://www.usenix.org/legacy/events/usenix03/tech/full_papers/padioleau/padioleau_html/index.html
+1. https://medium.com/@ifesdjeen/on-disk-io-part-3-lsm-trees-8b2da218496f
+1. https://medium.com/@ifesdjeen/on-disk-storage-part-4-b-trees-30791060741
+1. http://fare.tunes.org/LispM.html
+1. http://queue.acm.org/detail.cfm?id=1317400
+1. The Art of Unix Programming &&& http://www.catb.org/esr/writings/taoup/html/index.html
+1. https://shivambharuka.wordpress.com/2017/10/25/arrakis-the-operating-system-is-the-control-plane/
+1. [Arrakis: The Operating System is the Control Plane](https://www.usenix.org/system/files/conference/osdi14/osdi14-paper-peter_simon.pdf)
+1. https://sortix.org/os-test/
+1. https://existentialtype.wordpress.com/2016/07/11/pclsring-in-semantics/
+1. Database/Operating System Co-Design &&& https://www.research-collection.ethz.ch/handle/20.500.11850/136
+1. YOW! Lambda Jam 2017 Brian McKenna - Nix for Functional Systems &&& https://www.youtube.com/watch?v=mIxtBVKo7JE
+1. [Mouse Programming with libgpm](https://www.linuxjournal.com/article/4600)
+1. https://developer.apple.com/library/archive/documentation/DeviceDrivers/Conceptual/WritingDeviceDriver/CPluPlusRuntime/CPlusPlusRuntime.html
+1. https://yarchive.net/comp/linux/everything_is_file.html
+1. [Operating Systems: Three Easy Pieces](http://pages.cs.wisc.edu/~remzi/OSTEP/)
+1. http://www.drdobbs.com/parallel/booting-an-intel-architecture-system-par/232300699
+1. [The Jury Is In: Monolithic OS Design Is Flawed: Microkernel-based Designs Improve Security](http://ts.data61.csiro.au/publications/csiro_full_text/Biggs_LH_18.pdf)
+1. https://medium.com/@enkiv2/composability-homogeneity-and-language-based-systems-fb00e2c2458
+1. [Write your own Operating System](https://www.youtube.com/playlist?list=PLHh55M_Kq4OApWScZyPl5HhgsTJS9MZ6M)
+1. [Light-weight Contexts: An OS Abstraction for Safety and Performance](https://people.mpi-sws.org/~druschel/publications/osdi16.pdf)
+1. https://augustl.com/blog/2014/an_immutable_operating_system/
+
+# Higher-Order
+
+1. https://www.yoctoproject.org/
+
+# Formats
+
+1. http://iokit.racing/machotricks.pdf
+
+# Error-handling
+
+1. http://joeduffyblog.com/2016/02/07/the-error-model/
+1. https://code.fb.com/production-engineering/open-sourcing-oomd-a-new-approach-to-handling-ooms/
+1. https://os.phil-opp.com/double-fault-exceptions/
+
+# Tools
+
+1. https://osquery.io/
+1. https://github.com/facebook/osquery
+
+# Shell
+
+1. [Magritte: A Language for Pipe-Based Programming](http://files.jneen.net/academic/thesis.pdf)
+1. https://latacora.singles/2018/06/21/loud-subshells.html
+1. https://github.com/ipetkov/conch-runtime
+1. https://www.spinellis.gr/sw/dgsh/
+
+# File-system
+
+1. https://medium.com/@siddontang/use-fuse-to-inject-failure-to-i-o-deb5f2e7800a
+1. [Spiffy: Enabling File-System Aware Storage Applications](https://www.usenix.org/conference/fast18/presentation/sun)
+1. https://github.com/bindh3x/libnicko
+1. https://github.com/floyernick/fleep-py
+1. https://brauner.github.io/2018/08/05/unprivileged-file-capabilities.html
+1. http://louwrentius.com/the-sorry-state-of-cow-file-systems.html
+1. https://www.notthewizard.com/2014/06/17/are-files-appends-really-atomic/
+1. https://medium.com/datadriveninvestor/writing-your-own-file-system-is-not-as-hard-as-you-may-think-aa4af09329cd
+1. http://www.betrfs.org/
+1. https://docs.microsoft.com/en-us/windows/desktop/projfs/projected-file-system
+1. [The Lustre Storage Architecture](https://arxiv.org/abs/1903.01955)
+
+# Shared libraries | Dynamic Loading
+
+1. https://amir.rachum.com/blog/2016/09/17/shared-libraries/
+1. https://www.kix.in/2008/06/19/an-alternative-to-shared-libraries/
+1. https://www.akkadia.org/drepper/no_static_linking.html
+1. https://amir.rachum.com/blog/2016/09/17/shared-libraries/
+
+# Packages
+
+1. [Piotr Gaczkowski - Nix -- the functional package manager - Lambda Days 2020](https://www.youtube.com/watch?v=6AvwC25fd_U)
+1. https://snapcraft.io/
+1. https://code.fb.com/data-infrastructure/xars-a-more-efficient-open-source-system-for-self-contained-executables/
+
+# System Calls
+
+1. [1001 Ways of Implementing a System Call](https://x86.lol/generic/2019/07/04/kernel-entry.html)
+1. https://eli.thegreenplace.net/2018/basics-of-futexes/
+1. [FlexSC: Flexible System Call Scheduling with Exception-Less System Calls](https://www.usenix.org/legacy/event/osdi10/tech/full_papers/Soares.pdf)
+
+# Security
+
+1. https://en.wikipedia.org/wiki/Reference_monitor
+1. [FINE-CFI: Fine-grained Control-Flow Integrity for Operating System Kernels](http://www.cs.wayne.edu/fengwei/paper/fine-cfi-tifs18.pdf)
+1. https://unsat.cs.washington.edu/projects/hyperkernel/
+1. [Capsicum](https://oshogbo.vexillium.org/blog/57/)
+1. [OS-level Attacks and Defenses: from Software to Hardware-based Exploits](http://tuprints.ulb.tu-darmstadt.de/8482/1/gens_diss.pdf)
+1. [Time Protection: The Missing OS Abstraction](https://ts.data61.csiro.au/publications/csiro_full_text//Ge_YCH_19.pdf)
+1. [Light-weight Contexts: An OS Abstraction for Safety and Performance](https://www.usenix.org/system/files/conference/osdi16/osdi16-litton.pdf)
+1. https://natsys-lab.blogspot.com/2019/05/goodbye-fast-system-calls.html
+
+# Driver
+
+1. https://blogs.windows.com/buildingapps/2018/08/15/introducing-driver-module-framework/#J6CWEbpcH0OwgWbP.97
+1. [Toward Compositional Verification of Interruptible OS Kernels and Device Drivers](http://flint.cs.yale.edu/flint/publications/device-journal.pdf)
+1. [Writing Network Drivers in Haskell](https://www.net.in.tum.de/fileadmin/bibtex/publications/theses/2019-ixy-haskell.pdf)
+
+# Networking
+
+1. [Computer Networks: A Systems Approach](https://github.com/SystemsApproach/book)
+
+# Kernel
+
+1. [A new kernel polling interface](https://lwn.net/Articles/743714/)
+1. [Composing Abstractions using the null-Kernel](https://people.mpi-sws.org/~dg/papers/hotosxvii.pdf)
+
+# I/O
+
+1. [The block I/O latency controller](https://lwn.net/Articles/758963/)
+1. [I/O Is Faster Than the CPU – Let’s Partition Resources and Eliminate (Most) OS Abstractions](https://penberg.org/parakernel-hotos19.pdf)
+
+# Init System
+
+1. https://davmac.wordpress.com/2018/10/26/on-the-vagaries-of-init-systems/
+
+# Homogeneous Operating Systems
+
+1. https://ecc-comp.blogspot.com/2014/12/homogeneous-operating-systems-are-better.html
+
+# Update System
+
+1. https://theupdateframework.github.io/overview.html
+
+# Signal
+
+1. http://delyan.me/code-review-signals/
+
+# Daemon
+
+1. https://chaoticlab.io/c/c++/unix/2018/10/01/daemonize.html
+
+# Memory
+
+1. [Memory Systems and Memory-Centric Computing Systems](http://people.inf.ethz.ch/omutlu/acaces2018.html)
+1. https://en.wikipedia.org/wiki/Page_replacement_algorithm
+1. [Compress Objects, Not Cache Lines:An Object-Based Compressed Memory Hierarchy](https://people.csail.mit.edu/poantsai/papers/2019.zippads.asplos.pdf)
+
+# Hardware
+
+1. [There's No Such Thing as a General-purpose Processor](https://queue.acm.org/detail.cfm?id=2687011)
+
+# Reliability
+
+1. [CuriOS: Improving Reliability through Operating System Structure](http://people.cs.ksu.edu/~danielwang/Investigation/System_Security/curios.pdf)
+
+# Booting | Bootstrapping
+
+1. https://puri.sm/posts/pureboot-the-high-security-boot-process/
+
+# Virtualization
+
+1. [virtio: Towards a De-Facto Standard For Virtual I/O Devices](https://www.ozlabs.org/~rusty/virtio-spec/virtio-paper.pdf)
+
+# Separation kernel
+
+1. [High-Assurance Separation Kernels: A Survey on Formal Methods](https://arxiv.org/abs/1701.01535)
+
diff --git a/documentation/bookmark/paradigm/Ambient-Oriented Programming.md b/documentation/bookmark/paradigm/Ambient-Oriented Programming.md
new file mode 100644
index 000000000..4ff41ff5e
--- /dev/null
+++ b/documentation/bookmark/paradigm/Ambient-Oriented Programming.md
@@ -0,0 +1,5 @@
+# Reference
+
+1. [Ambient-Oriented Programming in AmbientTalk](http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.417.906&rep=rep1&type=pdf)
+1. [Ambient-oriented programming](https://dl.acm.org/citation.cfm?id=1094867)
+1. [AmbientTalk](https://en.wikipedia.org/wiki/AmbientTalk)
diff --git a/documentation/bookmark/paradigm/Answer Set Programming.md b/documentation/bookmark/paradigm/Answer Set Programming.md
new file mode 100644
index 000000000..089debd99
--- /dev/null
+++ b/documentation/bookmark/paradigm/Answer Set Programming.md
@@ -0,0 +1,4 @@
+# Reference
+
+1. [Introduction to Answer Set Programming (ASP)](https://lucas.bourneuf.net/blog/drafts/tuto-asp-en.html)
+
diff --git a/documentation/bookmark/paradigm/Concept programming.md b/documentation/bookmark/paradigm/Concept programming.md
new file mode 100644
index 000000000..c91489723
--- /dev/null
+++ b/documentation/bookmark/paradigm/Concept programming.md
@@ -0,0 +1,8 @@
+# Language
+
+1. [XL (programming language)](https://en.wikipedia.org/wiki/XL_(programming_language))
+1. http://xlr.sourceforge.net/
+1. https://sourceforge.net/projects/xlr/
+1. https://github.com/c3d/xl
+1. http://mozart-dev.sourceforge.net/xl.html
+
diff --git a/documentation/bookmark/paradigm/flow_based_programming.md b/documentation/bookmark/paradigm/flow_based_programming.md
new file mode 100644
index 000000000..f13969722
--- /dev/null
+++ b/documentation/bookmark/paradigm/flow_based_programming.md
@@ -0,0 +1,4 @@
+# Reference
+
+1. [Towards Separation of Concerns in Flow-Based Programming](http://orbit.dtu.dk/files/128046887/FBDSL_final.pdf)
+
diff --git a/documentation/bookmark/paradigm/functional reactive programming.md b/documentation/bookmark/paradigm/functional reactive programming.md
new file mode 100644
index 000000000..5f97ebbec
--- /dev/null
+++ b/documentation/bookmark/paradigm/functional reactive programming.md
@@ -0,0 +1,4 @@
+# Reference
+
+1. [Explicitly Comprehensible Functional Reactive Programming](https://futureofcoding.org/papers/comprehensible-frp/comprehensible-frp.pdf)
+
diff --git a/documentation/bookmark/paradigm/logic_programming.md b/documentation/bookmark/paradigm/logic_programming.md
new file mode 100644
index 000000000..25c059ca9
--- /dev/null
+++ b/documentation/bookmark/paradigm/logic_programming.md
@@ -0,0 +1,53 @@
+# Reference
+
+1. https://book.simply-logical.space/
+1. [Higher-Order Logic Programming](https://www.lix.polytechnique.fr/~dale/papers/Handbook_Logic_AI_LP.pdf)
+1. [HiLog: A foundation for higher-order logic programming](http://www.sciencedirect.com/science/article/pii/074310669390039J)
+1. https://www.amazon.com/Reasoned-Schemer-MIT-Press-ebook/dp/B07B9SL4LR
+1. [Can Logic Programming Execute as Fast as Imperative Programming?](https://www2.eecs.berkeley.edu/Pubs/TechRpts/1990/CSD-90-600.pdf)
+1. [Automatic Differentiation using Constraint Handling Rules in Prolog](https://arxiv.org/abs/1706.00231)
+1. [A Framework for Extending microKanren with Constraints](https://arxiv.org/pdf/1701.00633.pdf)
+1. https://www.amazon.com/Clause-Effect-Programming-Working-Programmer/dp/3540629718
+1. https://medium.com/@enkiv2/mycroft-a-predicate-logic-language-overview-post-mortem-e357fe80d53
+1. http://lambda-the-ultimate.org/node/112
+1. http://okmij.org/ftp/papers/LogicT.pdf
+1. https://www.researchgate.net/publication/2274015_Relational_Programming_in_Libra
+1. [Monadic-style backtracking](http://www.cs.ox.ac.uk/ralf.hinze/publications/index.html)
+1. [Prolog's control constructs in a functional setting - Axioms and implementation](http://www.cs.ox.ac.uk/ralf.hinze/publications/index.html)
+1. [Solving Problems Declaratively - Mark Engelberg](https://www.youtube.com/watch?v=TA9DBG8x-ys)
+1. http://programming-puzzler.blogspot.com/2013/03/logic-programming-is-overrated.html
+1. https://gist.github.com/swannodette/3217582
+1. [AppLP: A Dialogue on Applications of Logic Programming](https://arxiv.org/pdf/1704.02375.pdf)
+1. https://www.metalevel.at/prolog
+1. https://www.amazon.com/Reasoned-Schemer-MIT-Press-ebook/dp/B004GEBQS6
+1. https://github.com/Web-Prolog/swi-web-prolog/blob/master/web-client/apps/swish/web-prolog.pdf
+1. [Den of Clojure Build Your Own Logic Engine](https://www.youtube.com/watch?v=y1bVJOAfhKY)
+1. https://eli.thegreenplace.net/2018/unification/
+1. http://boxbase.org/entries/2019/feb/11/dialogical-logic-programming/
+1. [Can logic programming execute as fast as imperative programming?](https://dl.acm.org/citation.cfm?id=128589)
+1. https://synthese.wordpress.com/2010/08/21/prologs-death/
+
+# Language
+
+1. [Curry: A Truly Integrated Functional Logic Language](https://www-ps.informatik.uni-kiel.de/currywiki/)
+1. https://flix.github.io/
+1. http://logtalk.org/
+1. https://github.com/fnogatz/CHR.js
+1. https://mercurylang.org/
+1. https://www.quora.com/What-are-examples-of-statically-typed-logic-programming-languages-ex-similar-to-Prolog
+1. [Racklog: Prolog-Style Logic Programming](https://plt.eecs.northwestern.edu/snapshots/current/pdf-doc/racklog.pdf)
+1. https://souffle-lang.github.io/
+
+# Beyond logic programming
+
+1. https://github.com/Web-Prolog/swi-web-prolog
+
+# Constraint Logic Programming
+
+1. http://www.pathwayslms.com/swipltuts/clpfd/clpfd.html
+1. https://stackabuse.com/constraint-programming-with-python-constraint/
+
+# Constraint Handling Rules
+
+1. http://chrjs.net/
+
diff --git a/documentation/bookmark/paradigm/probabilistic_programming.md b/documentation/bookmark/paradigm/probabilistic_programming.md
new file mode 100644
index 000000000..8cfcc3ce9
--- /dev/null
+++ b/documentation/bookmark/paradigm/probabilistic_programming.md
@@ -0,0 +1,75 @@
+# Library
+
+1. [Soss](https://github.com/cscherrer/Soss.jl)
+
+# Ranked Programming
+
+1. [Ranked Programming](https://github.com/tjitze/ranked-programming/blob/master/documentation/ranked_programming.pdf)
+1. https://github.com/tjitze/ranked-programming
+
+# Inference
+
+1. [Gen: A general-purpose probabilistic programming system with programmable inference.](https://probcomp.github.io/Gen/)
+1. [Probabilistic Programming with Programmable Inference](https://people.csail.mit.edu/rinard/paper/pldi18.pdf)
+1. https://www.microsoft.com/en-us/research/blog/dowhy-a-library-for-causal-inference/
+
+# Reference
+
+1. [An unorthodox path for implementing a probabilistic programming language](http://hyperparameter.space/blog/an-unorthodox-path-for-implementing-a-probabilistic-programming-language/)
+1. [The Distribution Monad](http://blog.russelldmatt.com/2018/10/15/the-distribution-monad.html)
+1. ["New programming constructs for probabilistic AI" by Marco Cusumano-Towner](https://www.youtube.com/watch?v=xNutxms6SH4)
+1. [A tour of probabilistic programming language APIs](https://colcarroll.github.io/ppl-api/)
+1. [Paradigms of Probabilistic Programming](https://www.youtube.com/watch?v=CmH1xxKRbiE)
+1. [Anatomy of a Probabilistic Programming Framework](https://eigenfoo.xyz/prob-prog-frameworks/)
+1. [Probabilistic Programming with monad‑bayes, Part 1: First Steps](https://www.tweag.io/posts/2019-09-20-monad-bayes-1.html)
+1. [Probabilistic Programming with monad‑bayes, Part 2: Linear Regression](https://www.tweag.io/posts/2019-11-08-monad-bayes-2.html)
+1. [FACTORIE](http://factorie.cs.umass.edu/)
+1. [End-User Probabilistic Programming (DRAFT)](https://www.cs.uoregon.edu/research/summerschool/summer19/lecture_notes/DRAFT___Probabilistic_Programming_for_End_Users.pdf)
+1. http://willcrichton.net/notes/probabilistic-programming-under-the-hood/
+1. [Ask HN: What companies are using probabilistic programming?](https://news.ycombinator.com/item?id=17220861)
+1. https://www-forbes-com.cdn.ampproject.org/v/s/www.forbes.com/sites/quora/2018/05/18/even-the-most-advanced-computer-programmers-have-probably-never-heard-of-this-concept/amp/?amp_js_v=a1&amp_gsa=1#amp_tf=From%20%251%24s&ampshare=https%3A%2F%2Fwww.forbes.com%2Fsites%2Fquora%2F2018%2F05%2F18%2Feven-the-most-advanced-computer-programmers-have-probably-never-heard-of-this-concept%2Famp%2F%23amp_tf%3DFrom%2520%25251%2524s&ampshare=https%3A%2F%2Fwww.forbes.com%2Fsites%2Fquora%2F2018%2F05%2F18%2Feven-the-most-advanced-computer-programmers-have-probably-never-heard-of-this-concept%2F&ampshare=https%3A%2F%2Fwww.forbes.com%2Fsites%2Fquora%2F2018%2F05%2F18%2Feven-the-most-advanced-computer-programmers-have-probably-never-heard-of-this-concept%2F
+1. [Deep Probabilistic Programming Languages: A Qualitative Study](https://arxiv.org/abs/1804.06458)
+1. [A Provably Correct Sampler for Probabilistic Programs](https://www.microsoft.com/en-us/research/wp-content/uploads/2016/02/final.pdf)
+1. [Practical Probabilistic Programming with Monads](http://mlg.eng.cam.ac.uk/pub/pdf/SciGhaGor15.pdf)
+1. [Probabilistic Functional Programming in Haskell](https://web.engr.oregonstate.edu/~erwig/papers/PFP_JFP06.pdf)
+1. [The Probability Monad](https://www.youtube.com/watch?v=qZ4O-1VYv4c)
+1. https://www.chrisstucchio.com/blog/2016/probability_the_monad.html
+1. http://dippl.org/
+1. [Deep Probabilistic Programming](https://arxiv.org/abs/1701.03757v1)
+1. [Symbolic Conditioning of Arrays in Probabilistic Programs](http://homes.soic.indiana.edu/pravnar/disintegrate-arrays.pdf)
+1. http://probabilistic-programming.org/wiki/Home
+1. http://underscore.io/blog/posts/2016/04/21/probabilistic-programming.html
+1. https://moalquraishi.wordpress.com/2015/03/29/the-state-of-probabilistic-programming/
+1. https://en.wikipedia.org/wiki/Probabilistic_programming_language
+1. https://probmods.org/
+1. http://adriansampson.net/doc/ppl.html
+1. http://blog.fastforwardlabs.com/2017/10/02/pp-bibliography.html
+1. http://blog.fastforwardlabs.com/2017/01/30/the-algorithms-behind-probabilistic-programming.html
+1. https://arxiv.org/abs/1701.03757
+1. [Typed functional probabilistic programming: ready for practical use?](https://www.youtube.com/watch?v=DGZXoi6ehwA)
+1. [Generative probabilistic programming: applications and new ideas](https://www.youtube.com/watch?v=M_vG_6pq0XM)
+1. [Probabilistic Programming for Programming Languages People](https://github.com/sampsyo/ppl-intro)
+1. [Bayesian Methods for Hackers](https://github.com/CamDavidsonPilon/Probabilistic-Programming-and-Bayesian-Methods-for-Hackers)
+1. [An Introduction to Probabilistic Programming](https://arxiv.org/abs/1809.10756)
+1. http://www.stormchecker.org/index.html
+1. https://betanalpha.github.io/assets/case_studies/conditional_probability_theory.html
+1. https://kaomorphism.com/2019/01/17/How-To-Predict-Any-Three-Events-More-Accurately.html
+1. [Probabilistic Programming with Densities in SlicStan: Efficient, Flexible and Deterministic](https://www.youtube.com/watch?v=CXiCJ7M72Wc)
+
+# DSL
+
+1. [Embedded probabilistic domain-specific language Hakaru10 (discrete and continuous distributions, MCMC (MH) sampling)](http://okmij.org/ftp/kakuritu/Hakaru10/index.html)
+1. https://github.com/p2t2/figaro
+1. http://www.robots.ox.ac.uk/~fwood/anglican/
+1. [Probabilistic programming and meta-programming in Clojure - Vikash Mansinghka](https://www.youtube.com/watch?v=KLGwLkmh8gI)
+
+# Language
+
+1. [Bean Machine: A Declarative Probabilistic Programming Language For Efficient Programmable Inference](https://pgm2020.cs.aau.dk/wp-content/uploads/2020/09/tehrani20.pdf)
+1. [Reactive Probabilistic Programming](https://arxiv.org/abs/1908.07563)
+1. https://hakaru-dev.github.io/
+1. http://probcomp.csail.mit.edu/venture/
+1. https://github.com/tjitze/RankPL/
+1. http://turing.guru/
+1. https://eng.uber.com/pyro/
+
diff --git a/documentation/bookmark/parsing.md b/documentation/bookmark/parsing.md
new file mode 100644
index 000000000..1d5bac732
--- /dev/null
+++ b/documentation/bookmark/parsing.md
@@ -0,0 +1,5 @@
+# Reference
+
+1. [Base64 encoding and decoding at almost the speed of a memory copy](https://arxiv.org/abs/1910.05109)
+1. [Parsing XML at the Speed of Light](https://aosabook.org/en/posa/parsing-xml-at-the-speed-of-light.html)
+
diff --git a/documentation/bookmark/programmability.md b/documentation/bookmark/programmability.md
new file mode 100644
index 000000000..ae8af0013
--- /dev/null
+++ b/documentation/bookmark/programmability.md
@@ -0,0 +1,4 @@
+# Exemplar
+
+1. [offerzen: Developer-driven banking, for a developer-driven world.](https://www.offerzen.com/community/investec/)
+
diff --git a/documentation/bookmark/runners or comodels.md b/documentation/bookmark/runners or comodels.md
new file mode 100644
index 000000000..3073ff65f
--- /dev/null
+++ b/documentation/bookmark/runners or comodels.md
@@ -0,0 +1,4 @@
+# Reference
+
+1. https://github.com/andrejbauer/coop
+
diff --git a/documentation/bookmark/text_editor & ide.md b/documentation/bookmark/text_editor & ide.md
new file mode 100644
index 000000000..2240fac6c
--- /dev/null
+++ b/documentation/bookmark/text_editor & ide.md
@@ -0,0 +1,225 @@
+# Residential programming
+
+1. [Residential Programming without Mutable State - Thomas Getgood](https://www.youtube.com/watch?v=Kgw9fblSOx4)
+
+# Good Ideas
+
+1. https://medium.com/@NikitaVoloboev/write-once-never-write-again-c2fa1f6c4e8
+1. [Inline: Efficient Source Code Editing and Manipulation with Code Portals](https://www.youtube.com/watch?v=NQ5h2Ibw6ck)
+1. https://devclass.com/2019/02/15/atlassian-make-jira-invisible-target-developers-ides/
+1. http://lispm.de/genera-concepts
+1. Hovering/selecting an input to a function inside a function-call should display the name of the input in the function declaration. This would help understand the purpose of the value while in the function call without needing Lux/the-language to have named inputs as a feature.
+1. https://www.emacswiki.org/emacs/UndoTree
+1. https://jameshfisher.com/2014/05/11/your-syntax-highlighter-is-wrong/
+1. https://medium.com/@evnbr/coding-in-color-3a6db2743a1e
+
+# Voice
+
+1. [Speaking in code: how to program by voice](https://www.nature.com/articles/d41586-018-05588-x)
+
+# Refactoring
+
+1. https://medium.com/zoosk-engineering/refactoring-at-scale-with-abstract-syntax-trees-a3f989ec8524
+1. https://about.sourcegraph.com/
+
+# Visual programming
+
+1. https://github.com/ivanreese/visual-programming-codex
+1. [Lambda Days 2018 - Piotr Moczurad - Visual-textual functional programming with Luna](https://www.youtube.com/watch?v=6xUOuzafmO0)
+1. https://www.luna-lang.org/
+1. https://github.com/hoodiecrow/Tclook
+1. https://blog.sourcerer.io/build-interactive-diagrams-with-storm-react-diagrams-f172ae26af9d
+1. https://www.jointjs.com/opensource
+1. https://github.com/jagenjo/litegraph.js
+1. https://github.com/retejs/rete
+1. http://mikehadlow.blogspot.com/2018/10/visual-programming-why-its-bad-idea.html
+1. https://ncase.me/joy/
+1. https://www.jointjs.com/
+1. [Lambda World 2018 - Diagrammatic Execution Models for Functional Languages - Keynote](https://www.youtube.com/watch?v=sgmpVedCsNM)
+1. http://joshuahhh.com/projects/pane/
+1. [PANE: Programming with visible data](https://www.youtube.com/watch?v=fIEcXAHy6bU)
+1. https://blog.statebox.org/why-visual-programming-doesnt-suck-2c1ece2a414e
+1. https://nodered.org/
+
+# Reference
+
+1. [The Piece Table - the Unsung Hero of Your Text Editor](https://darrenburns.net/posts/piece-table/)
+1. [Build Your Own Text Editor](https://viewsourcecode.org/snaptoken/kilo/)
+1. [It’s 2019. Why don’t we have good code editors?](https://thoughts.thorlaksson.com/2019/09/27/its-2019-why-dont-we-have-good-code-editors/)
+1. [Text Editing Hates You Too](https://lord.io/blog/2019/text-editing-hates-you-too/)
+1. [Why ContentEditable is Terrible](https://medium.engineering/why-contenteditable-is-terrible-122d8a40e480)
+1. [Broot: A better way to navigate directories](https://github.com/Canop/broot)
+1. https://www.simplethread.com/editor-plugins-belong-in-lock-file/
+1. [How to Design an IDE-Friendly Language with Peter Gromov @donnerpeter](https://www.youtube.com/watch?v=lubc8udiP_8)
+1. https://shaunlebron.github.io/parinfer/
+1. https://www.reddit.com/r/emacs/comments/6ztnj9/what_are_the_things_that_you_do_not_like_in_emacs/?st=j7kdafu2&sh=af9ca25d
+1. http://xenodium.com/#emacs-utilities-for-your-os
+1. https://techcrunch.com/2017/02/19/why-is-android-studio-still-such-a-gruesome-embarrassment/
+1. http://emacslife.com/
+1. http://tinyletter.com/Flowsheets/letters/flowsheets-visualizations
+1. http://www.averylaird.com/programming/editor/2017/09/30/the-piece-table/
+1. [Gallery of Programmer Interfaces](https://docs.google.com/presentation/d/1MD-CgzODFWzdpnYXr8bEgysfDmb8PDV6iCAjH5JIvaI/preview?slide=id.g1da0625f1b_0_56)
+1. https://spacevim.org/2017/02/11/use-vim-as-a-java-ide.html
+1. https://github.com/p-e-w/envy
+1. https://enotuniq.org/python_as_a_dsl.html
+1. [Lambda World 2018 - What FP can learn from Smalltalk by Aditya Siram](https://www.youtube.com/watch?v=baxtyeFVn3w)
+1. https://chris-martin.org/2017/loc
+
+# Syntax Highlighting
+
+1. [Syntax highlighting is backwards](https://www.benkuhn.net/syntax)
+1. [Coding in color](https://medium.com/@evnbr/coding-in-color-3a6db2743a1e)
+1. https://code.visualstudio.com/blogs/2017/02/08/syntax-highlighting-optimizations
+1. https://github.com/alecthomas/chroma
+1. https://www.crockford.com/contextcoloring.html
+
+# Music
+
+1. https://www.hooktheory.com/hookpad/app
+
+# Data-Structures
+
+1. [Data Structures for Text Sequences](https://www.cs.unm.edu/~crowley/papers/sds.pdf)
+
+# Shell
+
+1. https://masteringemacs.org/article/complete-guide-mastering-eshell
+1. https://medium.com/readcomiccode/behold-z-the-unsung-jewel-that-rethinks-shell-navigation-dae262bb6bdc
+1. https://gitlab.com/emacsomancer/equake
+1. https://github.com/c-bata/go-prompt
+
+# Language Server Protocol
+
+1. https://tomassetti.me/language-server-dot-visual-studio/
+1. https://github.com/Microsoft/language-server-protocol/blob/master/README.md
+1. https://www.ncameron.org/blog/what-the-rls-can-do/
+
+# Semantic-oriented programming
+
+1. https://en.wikipedia.org/wiki/Semantic-oriented_programming
+1. https://prezi.com/gp6u1jpgkxej/what-are-soplets/
+1. http://symade.tigris.org/
+
+# Integrated Development Environment (IDE)
+
+1. [Theia 1.0 - Finally a Good Browser IDE](https://dev.to/svenefftinge/theia-1-0-finally-a-good-browser-ide-3ok0)
+1. https://www.eclipse.org/che/
+
+# Advanced AST/source-code manipulation tools
+
+1. https://caseywatts.com/2018/08/23/codemods.html
+1. https://vimeo.com/189514610
+1. https://github.com/facebook/jscodeshift
+1. http://astexplorer.net/
+1. https://github.com/avajs/ava-codemods
+
+# Extensibility
+
+1. [The Spoofax Language Workbench](https://metaborg.github.io/spoofax/)
+1. [A Language Independent Task Engine for Incremental Name and Type Analysis](https://www.researchgate.net/publication/290110229_A_Language_Independent_Task_Engine_for_Incremental_Name_and_Type_Analysis)
+1. [Extensible Type-Directed Editing](http://cattheory.com/extensibleTypeDirectedEditing.pdf)
+
+# Parsing
+
+1. [tree-sitter](http://tree-sitter.github.io/tree-sitter/)
+1. [tree-sitter: An incremental parsing system for programming tools](https://github.com/tree-sitter/tree-sitter)
+1. https://blog.github.com/2018-10-31-atoms-new-parsing-system/
+1. ["Tree-sitter - a new parsing system for programming tools" by Max Brunsfeld](https://www.youtube.com/watch?v=Jes3bD6P0To)
+
+# Notebook
+
+1. https://tiddlywiki.com/
+
+# Extension
+
+1. https://github.com/Pext/Pext
+
+# Collaborative editing
+
+1. https://github.com/gsilvamartin/RTCode
+1. https://hackernoon.com/building-conclave-a-decentralized-real-time-collaborative-text-editor-a6ab438fe79f
+1. https://github.com/xi-editor/xi-editor/issues/1187
+1. [Chronofold: a data structure for versioned text](https://arxiv.org/abs/2002.09511)
+
+# Exemplar
+
+## General
+
+1. [Left](https://100r.co/site/left.html)
+1. https://howl.io/
+1. [The Whole Code Catalog](https://futureofcoding.org/catalog/)
+1. http://substance.io/
+1. https://www.querystorm.com/
+1. http://recursivedrawing.com/
+1. http://doc.cat-v.org/bell_labs/sam_lang_tutorial/sam_tut.pdf
+1. https://github.com/typeintandem/tandem
+1. https://github.com/atom/xray
+1. http://strlen.com/treesheets/
+1. https://sekao.net/nightlight/
+1. http://cirru.org/
+1. http://www.sublimetext.com/
+1. https://atom.io/
+1. http://lighttable.com/
+1. https://www.visualstudio.com/vs/whatsnew/
+1. http://www.prototypingtools.co/
+1. https://nexttexteditor.com/
+1. https://medium.com/cirru-project/stack-editor-programming-by-functions-a961f1d9555c
+1. https://github.com/Cirru/stack-editor
+1. https://kclpure.kcl.ac.uk/portal/files/71018111/Frame_based_editing.pdf
+1. http://reactide.io/
+1. http://jumpfm.org/
+1. https://isomorf.io/#!/
+1. http://granthika.co/
+1. https://portacle.github.io/
+1. https://quokkajs.com/
+1. https://github.com/jaredly/treed
+1. https://github.com/raxod502/el-patch
+1. http://www.jgrasp.org/tutorials200/jGRASP_00_Overview.pdf
+1. http://codiad.com/
+1. https://github.com/sahilm/fuzzy
+1. https://lively-next.org/
+1. http://www.expressionsofchange.org/
+1. https://github.com/onivim/oni
+1. http://wiki.xxiivv.com/ronin
+1. https://github.com/google/xi-editor
+1. https://teletype.atom.io/
+1. https://github.com/martanne/vis
+1. http://www.graspjs.com/
+1. http://kakoune.org/
+1. https://github.com/argimenes/standoff-properties-editor
+1. https://www.conyedit.com/
+1. https://developer.mozilla.org/en-US/docs/Web/API/Document/execCommand
+1. [YOW! Lambda Jam 2018 - Colin Fleming - Developing an IDE for Clojure code](https://www.youtube.com/watch?v=2sPYiGxU4kA)
+1. https://github.com/shaunlebron/history-of-lisp-parens/blob/master/editors.md
+1. https://www.leoeditor.com/
+1. https://storybook.js.org/
+1. https://grapesjs.com/
+1. https://two-wrongs.com/why-you-should-buy-into-the-emacs-platform
+1. https://docs.slatejs.org/
+1. https://github.com/pel-daniel/mind-bicyles
+1. https://github.com/metaseed/metaGo
+1. https://github.com/argimenes/standoff-properties-editor
+1. https://github.com/JeffreyBenjaminBrown/hode
+1. https://tratt.net/laurie/blog/entries/an_editor_for_composed_programs.html
+1. [Hjalfi makes smalltalk (in Javascript)](https://www.youtube.com/watch?v=JDunc6Cr7YQ)
+
+## Structured editing
+
+1. [Towards Tactic Metaprogramming in Haskell](https://reasonablypolymorphic.com/blog/towards-tactics/index.html)
+1. https://github.com/Raathigesh/waypoint
+1. [Going beyond regular expressions with structural code search](https://about.sourcegraph.com/blog/going-beyond-regular-expressions-with-structural-code-search)
+1. [俺のlisp](https://github.com/illiichi/orenolisp)
+1. [豆腐 (Tofu): meaningful code editing](https://gregoor.github.io/tofu/)
+1. [Tiled Text](http://www.tiledtext.com/projects/tiledtext)
+1. [Deuce: A Lightweight User Interface for Structured Editing](https://arxiv.org/abs/1707.00015)
+1. ["Structured Editing for Elm* in Elm" by Ravi Chugh](https://www.youtube.com/watch?v=-TFL6E1uSHE)
+1. [The TeXmacs user interface and structured text editing](https://www.youtube.com/watch?v=Sc55nOSN0kQ)
+
+## Tree editor
+
+1. http://justinpombrio.net/tree-editors/survey.html
+
+## Image editor
+
+1. https://www.ludigraphix.org/
+
diff --git a/documentation/bookmark/tool/Diff.md b/documentation/bookmark/tool/Diff.md
new file mode 100644
index 000000000..61bea55d8
--- /dev/null
+++ b/documentation/bookmark/tool/Diff.md
@@ -0,0 +1,4 @@
+# Structural diffing
+
+1. [Autochrome - Structural diffs for Clojure source code](https://fazzone.github.io/autochrome.html)
+
diff --git a/documentation/bookmark/tool/Notebook.md b/documentation/bookmark/tool/Notebook.md
new file mode 100644
index 000000000..7ec319d79
--- /dev/null
+++ b/documentation/bookmark/tool/Notebook.md
@@ -0,0 +1,4 @@
+# Reference
+
+1. https://jupyter.org/
+
diff --git a/documentation/bookmark/tool/Search.md b/documentation/bookmark/tool/Search.md
new file mode 100644
index 000000000..323f9e8bb
--- /dev/null
+++ b/documentation/bookmark/tool/Search.md
@@ -0,0 +1,4 @@
+# Semantic search
+
+1. https://github.com/returntocorp/semgrep
+
diff --git a/documentation/bookmark/tool/build_system.md b/documentation/bookmark/tool/build_system.md
new file mode 100644
index 000000000..eeeb571ce
--- /dev/null
+++ b/documentation/bookmark/tool/build_system.md
@@ -0,0 +1,65 @@
+# Protocol
+
+1. [Build Server Protocol](https://build-server-protocol.github.io/)
+
+# Exemplar
+
+1. [Mill: A Build Tool based on Pure Functional Programming, Li Haoyi at Scala.Love 2020](https://www.youtube.com/watch?v=j6uThGxx-18)
+1. [Mill: A Build Tool based on Pure Functional Programming, Li Haoyi at Scala.Love 2020](https://vimeo.com/409165552)
+1. [Pier: Yet another Haskell build tool](https://www.youtube.com/watch?v=JmenfeDVi0w)
+1. https://buckbuild.com/
+1. http://boot-clj.com/
+1. http://gulpjs.com/
+1. http://shakebuild.com/
+1. https://ninja-build.org/
+1. https://leiningen.org/
+1. https://github.com/janestreet/jenga
+1. https://github.com/apenwarr/redo
+1. https://getcook.org/
+1. https://www.python.org/dev/peps/pep-0517/
+1. https://github.com/juxt/mach
+1. http://gittup.org/tup/
+1. https://github.com/apple/swift-llbuild
+1. https://please.build/
+1. https://github.com/ocaml/dune
+1. https://github.com/arrdem/katamari
+
+# Plugins
+
+1. https://github.com/sola-da/ConflictJS
+1. https://bmuschko.com/blog/gradle-release-strategy/
+
+# Packaging
+
+1. https://neurocline.github.io/papers/survey-of-programming-language-packaging-systems.html
+
+# Configuration
+
+1. https://hackernoon.com/configuration-files-suck-6daa9812f601
+
+# Dependency
+
+1. https://github.com/bgard6977/depends
+
+# Reference
+
+1. [Falsehoods programmers believe about build systems](https://pozorvlak.livejournal.com/174763.html)
+1. [Non-recursive Make Considered Harmful](https://ndmitchell.com/downloads/paper-non_recursive_make_considered_harmful-22_sep_2016.pdf)
+1. https://www.microsoft.com/en-us/research/publication/build-systems-la-carte/
+1. [Build Systems à la Carte](https://www.youtube.com/watch?v=BQVT6wiwCxM)
+1. https://medium.freecodecamp.com/how-google-builds-a-web-framework-5eeddd691dea#.1dcuob37h
+1. https://www.b-list.org/weblog/2018/apr/25/lets-talk-about-packages/
+1. https://medium.com/npm-inc/announcing-npm-6-5d0b1799a905
+1. http://stackoverflow.com/questions/60764/how-should-i-load-jars-dynamically-at-runtime
+1. https://github.com/rksm/flatn
+1. https://manifest.fm/
+1. https://enotuniq.org/python_as_a_dsl.html
+1. http://www.lihaoyi.com/post/SowhatswrongwithSBT.html
+1. [Sean Larkin - Everything is a plugin!! Mastering webpack from the inside out.](https://www.youtube.com/watch?v=NHI_PhoykVU)
+1. http://www.lihaoyi.com/post/BuildToolsasPureFunctionalPrograms.html
+1. https://pozorvlak.livejournal.com/174763.html
+1. https://www.cs.virginia.edu/~dww4s/articles/build_systems.html
+1. https://ruudvanasseldonk.com/2018/09/03/build-system-insights
+1. https://github.com/l3nz/say-cheez
+1. https://clojurescript.org/news/2017-07-12-clojurescript-is-not-an-island-integrating-node-modules
+
diff --git a/documentation/bookmark/tool/compiler.md b/documentation/bookmark/tool/compiler.md
new file mode 100644
index 000000000..1cfe0b5d6
--- /dev/null
+++ b/documentation/bookmark/tool/compiler.md
@@ -0,0 +1,4 @@
+# Reference
+
+1. [Calculating Correct Compilers II: Return of the Register Machines](http://www.cs.nott.ac.uk/~pszgmh/ccc2.pdf)
+
diff --git a/documentation/bookmark/transducer_stream_pipe.md b/documentation/bookmark/transducer_stream_pipe.md
new file mode 100644
index 000000000..5ba3f040a
--- /dev/null
+++ b/documentation/bookmark/transducer_stream_pipe.md
@@ -0,0 +1,28 @@
+# Reference
+
+1. [zug](https://sinusoid.es/zug/)
+1. https://dev.to/greencoder/build-your-own-transducer-and-impress-your-cat---part-1-mhp
+1. https://functional.works-hub.com/learn/reducers-and-transducers-introductory-d0cff
+1. http://beerendlauwers.be/posts/2015-12-09-transducers.html
+1. https://clojure.org/reference/transducers
+1. http://sickaf.xyz/2017/07/transducers
+1. http://hypirion.com/musings/haskell-transducers
+1. https://github.com/hyPiRion/haskell-transducers
+1. https://github.com/cgrand/xforms
+1. https://deque.blog/2017/07/28/implementing-clojure-like-transducers-in-idris-part-1/
+1. http://jlongster.com/Transducers.js--A-JavaScript-Library-for-Transformation-of-Data
+1. https://labs.uswitch.com/transducers-from-the-ground-up-the-essence/amp/
+1. https://bendyworks.com/blog/transducers-clojures-next-big-idea
+1. http://conscientiousprogrammer.com/blog/2014/08/07/understanding-cloure-transducers-through-types/
+1. [Lighting Talk - How to Write a Fast, Reducible Collection - Ghadi Shayban](https://www.youtube.com/watch?v=FjKnlzQfAPc)
+1. [Lazy v. Yield: Incremental, Linear Pretty-printing](https://www.cs.indiana.edu/~sabry/papers/yield-pp.pdf)
+1. https://labs.uswitch.com/transducers-from-the-ground-up-the-practice/
+1. [Continuations and Transducer Composition](http://matt.might.net/papers/might2006transducers.pdf)
+1. https://deque.blog/2017/11/13/free-monads-from-basics-up-to-implementing-composable-and-effectful-stream-processing/
+1. https://www.tweag.io/posts/2018-06-21-linear-streams.html
+1. [Common Lisp Study Group An Intro to SERIES](https://www.youtube.com/watch?v=uRLgZCV4bOM)
+1. [Appendix A. Series](https://www.cs.cmu.edu/Groups/AI/html/cltl/clm/node347.html)
+1. [YOW! Lambda Jam 2018 - Simon Belak - Transducing for fun and profit](https://www.youtube.com/watch?v=H0sSbTWxTsM)
+1. https://nextjournal.com/zampino/fold
+1. [Fusing Effectful Comprehensions*](https://www.microsoft.com/en-us/research/wp-content/uploads/2016/10/fusing_effectful_comprehensions.pdf)
+
diff --git a/documentation/bookmark/web_framework.md b/documentation/bookmark/web_framework.md
new file mode 100644
index 000000000..2e0e54977
--- /dev/null
+++ b/documentation/bookmark/web_framework.md
@@ -0,0 +1,158 @@
+# Virtual DOM
+
+1. [Optimal Virtual DOM](https://blog.kabir.sh/posts/optimal-virtual-dom.html)
+
+# Input
+
+1. [High-performance input handling on the web](https://nolanlawson.com/2019/08/11/high-performance-input-handling-on-the-web/)
+
+# Reference
+
+1. [Line-tracking using plain CSS](https://bubblin.io/blog/line-tracking)
+1. [Redux is half of a pattern (1/2)](https://dev.to/davidkpiano/redux-is-half-of-a-pattern-1-2-1hd7)
+1. [Introducing Concurrent Mode (Experimental)](https://reactjs.org/docs/concurrent-mode-intro.html)
+1. https://github.com/daybrush/scenejs
+1. https://blog.ionicframework.com/announcing-capacitor-1-0/
+1. http://joneisen.me/talk-frelp-ui/#/
+1. http://meiosis.js.org/
+1. https://medium.com/samsung-internet-dev/disappearing-frameworks-ed921f411c38
+1. https://jasonhpriestley.com/flows
+1. https://hackernoon.com/creating-a-new-programming-language-that-will-allow-anyone-to-make-software-7a8c73238dc2
+1. https://github.com/gmrchk/swup
+1. https://www.brucelawson.co.uk/2018/the-practical-value-of-semantic-html/
+1. https://chanind.github.io/rails/2019/03/28/why-i-miss-rails.html
+1. https://dockyard.com/blog/2018/12/12/phoenix-liveview-interactive-real-time-apps-no-need-to-write-javascript
+
+# Exemplar
+
+1. https://github.com/alpinejs/alpine
+1. [Mint: The programming language for writing single page applications.](https://www.mint-lang.com/)
+1. [root: A recursive UI resolver](https://github.com/den1k/root)
+1. https://www.http4k.org/blog/meet_http4k/
+1. Django
+1. Ruby On Rails
+1. http://sailsjs.com/
+1. http://www.cerebraljs.com/
+1. http://www.christianalfoni.com/articles/2016_09_11_The-case-for-function-tree
+1. https://www.infernojs.org/
+1. https://cycle.js.org/
+1. https://github.com/alixander/Stanchion
+1. http://jooby.org/
+1. https://github.com/Day8/re-frame
+1. https://reagent-project.github.io/
+1. https://fulcrologic.github.io/fulcro/
+1. https://www.siliconpublishing.com/blog/introducing-lotusjs
+1. https://github.com/giapnguyen74/gstate
+1. https://robots.thoughtbot.com/lucky-an-experimental-new-web-framework-by-thoughtbot
+1. https://github.com/vuejs/vue
+1. https://github.com/omcljs/om
+1. http://fulcro.fulcrologic.com/index.html
+1. https://github.com/vibora-io/vibora
+1. https://david-peter.de/articles/flare/
+1. https://medium.com/@tirthbodawala/introducing-pawjs-a-pluggable-framework-caeef166409f
+1. https://github.com/reclarejs/reclare
+1. https://eng.uber.com/fusionjs/
+1. https://reactjs.org/docs/hooks-intro.html
+1. https://medium.freecodecamp.org/the-virtual-dom-is-slow-meet-the-memoized-dom-bb19f546cc52
+1. http://kweb.io/
+1. https://medium.com/dailyjs/redux-without-reducers-reduxless-69afe76d9eeb
+1. https://eugenkiss.github.io/7guis/
+1. https://yogalayout.com/
+1. http://www.expressionsofchange.org/reification-of-interaction/
+1. https://www.infoq.com/articles/no-more-mvc-frameworks
+1. https://github.com/eugenkiss/7guis/wiki
+1. https://unmanner.github.io/imaskjs/
+1. http://www.cssreflex.com/css-frameworks/
+1. https://layerjs.org/
+1. https://enactjs.com/
+1. https://frankchimero.com/writing/everything-easy-is-hard-again/
+1. https://medium.com/@eugenkiss/challenges-in-gui-programming-65d360466e3f
+1. https://www.slideshare.net/lmatteis/are-statecharts-the-next-big-ui-paradigm
+1. https://guide.elm-lang.org/architecture/
+1. https://skillsmatter.com/skillscasts/8717-arachne-building-a-framework-in-clojure#video
+1. https://github.com/arachne-framework
+1. https://github.com/duct-framework/duct
+1. http://redux.js.org/
+1. https://hackernoon.com/transmission-tx-a-flux-alternative-fe0630eed2a3
+1. https://medium.com/groupon-eng/grox-the-art-of-the-state-b5223f48d696
+1. https://hackage.haskell.org/package/MFlow
+1. https://www.schoolofhaskell.com/school/to-infinity-and-beyond/pick-of-the-week/MFlowDSL
+1. https://medium.com/gitconnected/react-component-patterns-ab1f09be2c82?ref=hn
+1. https://www.lucidchart.com/techblog/2017/11/08/5-usage-ideas-for-angular-pipes/
+1. [David Khourshid - Infinitely Better UIs with Finite Automata](https://www.youtube.com/watch?v=VU1NKX6Qkxc)
+1. https://www.silvestarbistrovic.from.hr/articles/classily-js-toggling-classes-more-classily/
+1. https://www.sitepoint.com/functional-programming-choo/
+1. https://m.alphasights.com/css-evolution-from-css-sass-bem-css-modules-to-styled-components-d4c1da3a659b#.ksank5elf
+1. https://www.bassi.io/articles/2017/01/11/constraints-editing/
+1. https://github.com/threepointone/glamor
+1. http://ijzerenhein.github.io/autolayout.js/
+1. https://github.com/CodeRocketCo/enhanced-rails-architecture
+1. https://github.com/graphcool/graphcool
+1. https://www.sitepen.com/blog/2017/08/17/state-of-modern-component-styling/
+1. https://blog.logrocket.com/advanced-vue-js-concepts-mixins-custom-directives-filters-transitions-and-state-management-ca6955905156
+1. https://underscore.io/blog/posts/2017/01/24/finch-functional-web-development.html
+1. https://www.sitepoint.com/eqcss-a-javascript-plugin-to-write-element-queries/
+1. https://github.com/cognitect-labs/vase
+1. http://donejs.com/
+1. https://github.com/stdlib/lib
+1. https://www.hashicorp.com/blog/replacing-queues-with-nomad-dispatch.html
+1. https://github.com/darkleaf/router
+1. https://gist.github.com/tomhodgins/da7d8aa89d34b69e5c4120980e3945ef
+
+# Architecture
+
+1. https://jew.ski/raj/
+1. https://github.com/redux-saga/redux-saga
+
+# Platforms
+
+1. https://www.producthunt.com/posts/mason
+
+# State-management
+
+1. https://github.com/keajs/kea
+1. https://github.com/isocroft/Radixx
+
+# Styling
+
+1. [Layout-isolated components](https://visly.app/blog/layout-isolated-components)
+1. [Centering in CSS: A Complete Guide](https://css-tricks.com/centering-css-complete-guide/)
+1. [Vertical Rhythm Reset](https://jhildenbiddle.github.io/vertical-rhythm-reset/)
+1. [Cascading Scoped Style Sheets, aka CSSS, aka C3S](https://github.com/crislin2046/c3s)
+1. [The importance of the CSS user-select property](https://www.malgol.com/the-importance-of-the-css-user-select-property/)
+1. [Index fun](https://psuter.net/2019/07/07/z-index)
+1. [Constraint layouts](https://blog.gtk.org/2019/07/02/constraint-layouts/)
+1. https://every-layout.dev/
+1. https://github.com/diegohaz/reuse
+1. https://wiki.csswg.org/ideas/mistakes
+1. https://developer.mozilla.org/en-US/docs/Web/CSS/Layout_cookbook
+1. http://www.tipue.com/blog/css-sticky/
+1. https://modalzmodalzmodalz.com/
+1. https://medium.com/@elad/new-css-logical-properties-bc6945311ce7
+1. https://css-tricks.com/browserlist-good-idea/
+1. http://tabulator.info/
+1. https://css-tricks.com/creating-non-rectangular-headers/
+1. https://github.com/callum-hart/immutable-styles
+1. https://developers.google.com/web/updates/2019/02/constructable-stylesheets
+1. https://nosir.github.io/cleave.js/
+1. https://blogs.igalia.com/mrego/2019/01/11/an-introduction-to-css-containment/
+1. https://medium.com/@devdevcharlie/things-nobody-ever-taught-me-about-css-5d16be8d5d0e
+1. https://medium.freecodecamp.org/the-css-handbook-a-handy-guide-to-css-for-developers-b56695917d11
+1. https://css-tricks.com/look-ma-no-media-queries-responsive-layouts-using-css-grid/
+
+# Design system
+
+1. https://ant.design/
+
+# Rendering
+
+1. https://medium.com/@ryansolid/the-fastest-way-to-render-the-dom-e3b226b15ca3
+1. https://github.com/Famous/engine
+1. https://redom.js.org/
+1. https://svelte.dev/blog/virtual-dom-is-pure-overhead
+
+# Database query
+
+1. http://slick.lightbend.com/docs/
+1. https://books.underscore.io/essential-slick/essential-slick-3.html
+