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authorEduardo Julian2021-08-25 16:47:50 -0400
committerEduardo Julian2021-08-25 16:47:50 -0400
commitb216900093c905b3b20dd45c69e577b192e2f7a3 (patch)
tree4d6ac7d257752a8c54ca77dd58df9753ce357ab6 /documentation/bookmark/math/geometry
parent36303d6cb2ce3ab9e36d045b9516c997bd461862 (diff)
Updates to the Lua compiler.
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+# Reference
+
+1. [The Beauty of Bézier Curves](https://www.youtube.com/watch?v=aVwxzDHniEw)
+1. [Circles and lines vs. polynomial splines](https://wordsandbuttons.online/circles_and_lines_vs_polynomial_splines.html)
+1. https://cormullion.github.io/blog/2018/06/21/bezier.html
+1. [A Primer on Bézier Curves](https://pomax.github.io/bezierinfo/)
+1. https://99designs.com/blog/engineering/math-draw-vector-curves/
+1. https://medium.freecodecamp.org/nerding-out-with-bezier-curves-6e3c0bc48e2f
+1. https://raphlinus.github.io/curves/2018/12/28/bezier-arclength.html
+1. https://astiopin.github.io/2019/01/04/qbez-parabola.html
+1. http://dlacko.org/blog/2016/10/19/approximating-bezier-curves-by-biarcs/
+1. https://bosker.wordpress.com/2013/11/13/beyond-bezier-curves/
+