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authorEduardo Julian2022-02-22 16:29:17 -0400
committerEduardo Julian2022-02-22 16:29:17 -0400
commitf07effd9faf3fdaa677f659d6bbccf98931c5e5a (patch)
tree0b51a4b8492d06db6b3eca38a3b9143de1c1d735 /documentation/bookmark/game
parent2d1348a73159ec87fa0da2bd3768d641236693fb (diff)
No more automatic conversions of primitive types in JVM FFI.
Diffstat (limited to 'documentation/bookmark/game')
-rw-r--r--documentation/bookmark/game/generation/map.md1
1 files changed, 1 insertions, 0 deletions
diff --git a/documentation/bookmark/game/generation/map.md b/documentation/bookmark/game/generation/map.md
index e3da25f7d..fc230971d 100644
--- a/documentation/bookmark/game/generation/map.md
+++ b/documentation/bookmark/game/generation/map.md
@@ -1,4 +1,5 @@
# Reference
+0. [Generating Worlds With Wave Function Collapse](https://www.procjam.com/tutorials/wfc/)
0. [Procedural Worlds from Simple Tiles](https://ijdykeman.github.io/ml/2017/10/12/wang-tile-procedural-generation.html)