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authorEduardo Julian2022-07-26 18:08:04 -0400
committerEduardo Julian2022-07-26 18:08:04 -0400
commitfeacd79496ae9c76492d5a12d30b78724b642654 (patch)
treea85708d1bfe43a98ba62b7f8589dcc95a71f86f5 /documentation/bookmark/game/mechanic
parentdec796a9838e39148c007f3f3d360964d7cb68de (diff)
Made inlined functions into first-class macros.
Diffstat (limited to 'documentation/bookmark/game/mechanic')
-rw-r--r--documentation/bookmark/game/mechanic/enemy.md2
1 files changed, 2 insertions, 0 deletions
diff --git a/documentation/bookmark/game/mechanic/enemy.md b/documentation/bookmark/game/mechanic/enemy.md
index 51004cd3c..ccf7fdf1d 100644
--- a/documentation/bookmark/game/mechanic/enemy.md
+++ b/documentation/bookmark/game/mechanic/enemy.md
@@ -1,5 +1,7 @@
# Reference
+0. []()
+0. [Make Your DnD Monsters Weirder! Bestial Ecosystems Created by Monstrous Inhabitation Review](https://www.youtube.com/watch?v=Txpdb5CYX_Y)
0. [Revamping Ghosts as Monsters for Halloween || D&D with Dael Kingsmill](https://www.youtube.com/watch?v=RlHom7zSWD0)
0. [How Do You Design a Cast of Enemies? ~ Design Doc](https://www.youtube.com/watch?v=RvrVicqDhKI)