index
:
walint
main
playground
structured-badges
A linter for workadventure maps
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
lib
/
Util.hs
(
unfollow
)
Commit message (
Expand
)
Author
Files
Lines
2022-03-19
unbreak a very, very long rebase
stuebinm
1
-4
/
+2
2022-03-19
make tiled stricter (and organise some imports)
stuebinm
1
-1
/
+1
2022-03-19
separate tiled modules out into own package
stuebinm
1
-1
/
+1
2022-03-19
switch to universum prelude
stuebinm
1
-13
/
+6
2022-03-19
use hpack and clean up modules
stuebinm
1
-1
/
+8
2021-12-29
maps, maps, and yet more maps
stuebinm
1
-1
/
+6
2021-12-29
tiles can also have properties like tile layers
stuebinm
1
-4
/
+4
2021-12-15
suggest setting map meta properties if not given
stuebinm
1
-4
/
+8
2021-12-08
rudimentary linting for overlapping layers
stuebinm
1
-0
/
+5
2021-12-04
lots of code reorganising and some deduplication
stuebinm
1
-1
/
+1
2021-12-04
refuse doubled names
stuebinm
1
-0
/
+5
2021-12-02
do (naïve) html escaping
stuebinm
1
-0
/
+6
2021-10-30
add tileset property linting
stuebinm
1
-2
/
+5
2021-09-20
use PrettyPrinter more
stuebinm
1
-1
/
+5
2021-09-19
some properties require non-empty layers
stuebinm
1
-2
/
+8
2021-09-19
support for properties that aren't strings
stuebinm
1
-0
/
+6
2021-09-18
moved types into Types.hs
stuebinm
1
-1
/
+1
2021-09-18
tame the strings
stuebinm
1
-14
/
+24
2021-09-16
moving lots of code around
stuebinm
1
-0
/
+27