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* switch to universum preludestuebinm2022-03-191-16/+10
| | | | also don't keep adjusted maps around if not necessary
* sprinkle some NFData everywherestuebinm2022-03-191-13/+16
| | | | (also some evaluateNF, leading to slightly less memory usage)
* some people define tilesets without images???stuebinm2021-12-231-1/+1
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* fixed parsing of tiled objectsstuebinm2021-12-181-23/+10
| | | | (points behave slightly differntly than I thought)
* fixed & removed a bunch of old TODOsstuebinm2021-12-161-1/+0
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* audioVolumne is of type float, not intstuebinm2021-12-141-12/+24
| | | | also, float properties exist, apparently
* changes to tiled map formatstuebinm2021-12-131-2/+4
| | | | (found by running through rc3 2021 map submissions and looking at what failed)
* handle text objects in objectgroup layersstuebinm2021-12-121-6/+16
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* lots of code reorganising and some deduplicationstuebinm2021-12-041-0/+388
it was kinda getting messy in places. Also found some accidental isomorphisms between types, so these are now only one type because the consequences were getting silly.