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A linter for workadventure maps
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Tiled.hs
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2021-12-12
handle text objects in objectgroup layers
stuebinm
1
-6
/
+16
2021-12-04
lots of code reorganising and some deduplication
stuebinm
1
-50
/
+1
2021-12-04
refuse doubled names
stuebinm
1
-0
/
+13
2021-12-02
collect badges from object layers
stuebinm
1
-35
/
+73
2021-11-17
make map parser work with more maps
stuebinm
1
-5
/
+25
2021-11-17
map format: turns out more things are optional
stuebinm
1
-6
/
+6
2021-11-14
config options: implement script-related options
stuebinm
1
-0
/
+5
2021-11-14
Functional jitsiRoomAdminTag adjustment
stuebinm
1
-0
/
+9
2021-11-10
remove dead code
stuebinm
1
-36
/
+9
2021-11-09
first example of a map adjustment
stuebinm
1
-1
/
+10
2021-10-30
yet more tiled properties
stuebinm
1
-1
/
+5
2021-10-30
also flipping tileset lint output structure
stuebinm
1
-0
/
+2
2021-10-30
added more keys to the Tiled format
stuebinm
1
-30
/
+51
2021-10-30
flipping the output map structure
stuebinm
1
-3
/
+6
2021-10-30
make aeson instances agree with themselves
stuebinm
1
-182
/
+69
2021-10-30
add tileset property linting
stuebinm
1
-1
/
+1
2021-10-01
rename to walint
stuebinm
1
-18
/
+17
2021-09-30
nicer json output which leaks less haskell names
stuebinm
1
-3
/
+6
2021-09-23
very naïve handling of directories
stuebinm
1
-15
/
+24
2021-09-20
lint embedded tilesets
stuebinm
1
-2
/
+2
2021-09-20
lint general map properties
stuebinm
1
-2
/
+2
2021-09-19
some properties require non-empty layers
stuebinm
1
-2
/
+4
2021-09-19
support for properties that aren't strings
stuebinm
1
-13
/
+29
2021-09-18
can collect dependencies!
stuebinm
1
-2
/
+2
2021-09-18
type check properties
stuebinm
1
-1
/
+25
2021-09-16
input options, output json
stuebinm
1
-1
/
+1
2021-09-16
moving lots of code around
stuebinm
1
-0
/
+0