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2022-03-19unbreak a very, very long rebasestuebinm1-3/+3
2022-03-19remove leftover rc3 things & some new stuffstuebinm1-5/+8
this removes: - the bbb properties - all explicit mentions of rc3 - the weird script domain hacks (done via a substitution now) - some (few) of the weirder code choices it also adds some more type level witchery to deal with configs, which for some reason seems to be the hardest problem of this entire program … also the server now does inter-assembly dependency checking!
2022-03-19make tiled stricter (and organise some imports)stuebinm1-10/+7
2022-03-19separate tiled modules out into own packagestuebinm1-1/+1
2022-03-19switch to universum preludestuebinm1-23/+36
also don't keep adjusted maps around if not necessary
2022-03-19sprinkle some NFData everywherestuebinm1-1/+2
(also some evaluateNF, leading to slightly less memory usage)
2021-12-29maps, maps, and yet more mapsstuebinm1-4/+14
don't add maps to the result if their lint result looks the same as that of another list, just say it happened several times instead (this leads to a rather confusing Eq instance for MapResult which implements a very simple surface-level equality — perhaps change that later)
2021-12-29the lobby lacks reflexivitystuebinm1-1/+2
2021-12-28Update CheckMap.hs to make missing back link to lobby an ERRORtabascoeye1-1/+1
2021-12-27warn if main.json does not link back to lobbystuebinm1-6/+13
2021-12-25whoops, forgot to delete an output field and now it's in the hubstuebinm1-1/+0
2021-12-25don't print doubled lints twicestuebinm1-8/+7
2021-12-24smaller changesstuebinm1-3/+2
2021-12-23correct recognision of entrypoints in sublayersstuebinm1-16/+21
also, the recursive check layer function slowly approaches something like readability!
2021-12-23limit output for frequent lintsstuebinm1-1/+4
it's now limited to just the first ten contexts, then an ellipsis
2021-12-16fixed some warnings (and disabled others)stuebinm1-1/+1
So far i've never found an instance of -Wname-shadowing telling me anything useful, so it's disabled now, and most of the other trivial ones are fixed. (I assume this means I'll need -Wname-shadowing in about a day or two to find some bug ...)
2021-12-16fixed & removed a bunch of old TODOsstuebinm1-3/+0
2021-12-04lots of code reorganising and some deduplicationstuebinm1-5/+4
it was kinda getting messy in places. Also found some accidental isomorphisms between types, so these are now only one type because the consequences were getting silly.
2021-12-02collect badges from object layersstuebinm1-6/+11
this includes a halfway-reasonable parsing of object layers, as well as some monad plumbing to get them all in the right place.
2021-11-28various fixes to bugsstuebinm1-6/+5
Among them - always set correct exit codes - refuse to write out files if the out path already exists - calculate the overall severity correctly - slightly changed the json output schema - also output the text output format in json - make the default config.json suitable for a production environment
2021-11-19fix group layer handlingstuebinm1-9/+22
we don't want to accidentally copy maps, whoopsie
2021-11-19deal with group layersstuebinm1-4/+37
I have no idea why these even exist, but apparently they do, so here's some code to deal with them in a hopefully useful manner …
2021-11-14Functional jitsiRoomAdminTag adjustmentstuebinm1-7/+8
also yet another typeclass™, because why not?
2021-11-10extra module for repository writeoutstuebinm1-1/+1
2021-11-10remove dead codestuebinm1-5/+2
(also fix some hlints) This removes some code that was apparently dead and I never noticed. I only noticed now since it wouldn't work with the newer versions of Aeson anymore.
2021-11-10little code cleanupstuebinm1-7/+5
2021-11-09first example of a map adjustmentstuebinm1-14/+23
this also includes some more monad plumbing, and an option for the linter to actually write things out again. Some of the previous commit was reverted a bit since it turned out to be stupid, but overall it was suprisingly easy once I got around to it, so yay! i guess Also includes a fairly silly example of how to use it.
2021-10-30turns out records are just sugarstuebinm1-8/+2
(and one that contains almost only mempty can be written much shorter than I thought it could)
2021-10-30yet more tiled propertiesstuebinm1-1/+1
2021-10-30re-enable dependency checkingstuebinm1-19/+19
2021-10-30also flipping tileset lint output structurestuebinm1-26/+34
2021-10-30readable prettyprint for inverted lint outputstuebinm1-1/+2
the previous state was a hacky mess
2021-10-30flipping the output map structurestuebinm1-13/+28
for now, just with layers. Instead of listing by layer (and giving lints multiple times), list by lint type (and list all layers in which this lint was applicable). This is a bit wonky for now, but readability of output is much better.
2021-10-30make aeson instances agree with themselvesstuebinm1-2/+3
This cleans up all the old rubble that came from the Tiled package I originally took from hackage. It now uses generics instead of implementing all the ToJSON and FromJSON instances by hand, and (deserialize . serialise) will now actually return a (semantically) equivalent json. It'll now also reject keys that it doesn't know, which required adding some in several places which the tiled package didn't know about (or which were introduced after it was originally written, dunno). Several more Maybes are required now, to represent the difference between e.g. empty lists and on set value, which does make the code slightly weirder in other places …
2021-10-30add tileset property lintingstuebinm1-7/+18
this reorganised the whole linting for tilesets somewhat; it's now very similar to that linting layers, and it may be possible to abstract some of the code away ...
2021-10-01rename to walintstuebinm1-1/+1
2021-09-30remove unused Maybestuebinm1-4/+4
2021-09-30nicer json output which leaks less haskell namesstuebinm1-21/+32
2021-09-30simple map-map link dependency checkingstuebinm1-4/+7
This is purely based on a set difference, i.e. it won't catch stupid things like a map linking to itself, a map link going only one-way, etc. Also, it only handles map links; it doesn't check if all ressource files referenced by a map actually exist.
2021-09-23prettier pretty printing and stuffstuebinm1-22/+26
also, configurable log level, which only required relaxing the type system once!
2021-09-23handle all maps in entire repositoriesstuebinm1-22/+26
(+ checking that paths don't run outside of respositories)
2021-09-23very naïve handling of directoriesstuebinm1-6/+6
2021-09-20use PrettyPrinter morestuebinm1-21/+3
2021-09-20typechecking for path depths!stuebinm1-8/+9
This now checks if relative paths are still inside the repository, as a general safety mechanism to stop the linter from accidentally reading other things, as well as a nice hint for users.
2021-09-20rebuilding the core LintWriter monadstuebinm1-31/+28
it is no longer an Either since that wasn't used anyways, but is now also a Reader.
2021-09-20lint embedded tilesetsstuebinm1-2/+4
2021-09-20lint map things that aren't custom propertiesstuebinm1-8/+5
2021-09-20lint general map propertiesstuebinm1-6/+13
2021-09-18collecting map dependenciesstuebinm1-5/+10
2021-09-18moved types into Types.hsstuebinm1-3/+4
it's almost as if there's some structure to this code!