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2022-03-19switch to universum preludestuebinm1-3/+2
also don't keep adjusted maps around if not necessary
2022-03-19sprinkle some NFData everywherestuebinm1-7/+10
(also some evaluateNF, leading to slightly less memory usage)
2021-12-18change badge output formatstuebinm1-7/+4
(following a discussion with hxchn)
2021-12-16fixed & removed a bunch of old TODOsstuebinm1-5/+5
2021-12-16we don't support ellipsesstuebinm1-4/+1
2021-12-04lots of code reorganising and some deduplicationstuebinm1-4/+4
it was kinda getting messy in places. Also found some accidental isomorphisms between types, so these are now only one type because the consequences were getting silly.
2021-12-02collect badges from object layersstuebinm1-0/+70
this includes a halfway-reasonable parsing of object layers, as well as some monad plumbing to get them all in the right place.