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This makes map loading (and parsing) part of the linter, and also makes
it return "general lints" and nothing else in case that failed.
Possibly a sum type would be nicer here, but I guess it's not really
important since everything ends up as json anyways?
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input options are mostly dummies for now, but some work (e.g. --inpath
and --json). Lints can now be optionally printed as json to be
reasonably machine-readable (and the json can be pretty-printed to make
it human-readable again …).
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(also renaming things now that concepts seem a bit clearer)
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Lots of monads everywhere, hurray!
(unfortunately, workadventure maps don't quite form a category; they lack composition …)
Credits:
- the example.json file is by TabascoEye (with some modifications for testing purposes)
- the Tiled module is forked from aeson-tiled on hackage, since that package didn't
handle custom layer properties correctly
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