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author | Florian Larysch | 2017-01-03 16:36:33 +0100 |
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committer | Florian Larysch | 2017-01-03 16:36:33 +0100 |
commit | 56a2420e47f9434b4c91b17e81a36fb4e6fe887d (patch) | |
tree | 5d00800a80a0f9ebf02c9663ceb7d8a87fc2a653 /assets/css/src/lustige-styles.scss | |
parent | 00990497857e5ec27405e2b795310fa0dc925545 (diff) |
relive: handle missing scrub thumbs correctly
Previously, when relive didn't supply a sprites file to the player, we'd
simply pass undefined into buildSpriteConfig, which only worked because
of the way the arguments are handled internally in that function, but
does not represent a proper use of the plugin's API.
Instead, we now manually check whether relive has supplied a sprites
file and explicitly pass an empty thumbs array to the plugin in such a
case.
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