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-rw-r--r--documentation/bookmark/game_programming.md43
-rw-r--r--documentation/bookmark/machine_learning.md1
-rw-r--r--documentation/bookmark/math.md9
3 files changed, 51 insertions, 2 deletions
diff --git a/documentation/bookmark/game_programming.md b/documentation/bookmark/game_programming.md
index bb07c4bc3..2f5b3538c 100644
--- a/documentation/bookmark/game_programming.md
+++ b/documentation/bookmark/game_programming.md
@@ -1,3 +1,7 @@
+# Random Number Generation
+
+1. [Andrew Clifton - Don't generate, hash! (Or, how I learned to stop worrying and love SplitMix64)](https://www.youtube.com/watch?v=e4b--cyXEsM)
+
# Board game
1. [Ludology](https://ludology.libsyn.com/)
@@ -210,7 +214,6 @@
# NPC artificial intelligence
1. [Mark R Johnson - Speech Generation in a Procedurally Generated World](https://www.youtube.com/watch?v=qh9vyoMviJI)
-1. [Jim Shepard - Blooming on the Battlefield: Relationships, Rivals, and Romance in Gameplay](https://www.youtube.com/watch?v=LKCRim02opc)
1. [Max Kreminski - Designing AI systems to support player storytelling](https://www.youtube.com/watch?v=BDcZSWHu8RQ)
1. https://en.wikipedia.org/wiki/Monte_Carlo_tree_search
1. http://www.roguelikeradio.com/2018/02/episode-144-ai.html
@@ -240,6 +243,9 @@
# Design
+1. [Lee Tusman - Lower Dimensional Dungeons](https://www.youtube.com/watch?v=-e4gF_SKWPk)
+1. [droqen - The roguelike spirit without procedural generation](https://www.youtube.com/watch?v=6Whz8bvjAKo)
+1. [Darren Grey - What Is A *Rogue* Like?](https://www.youtube.com/watch?v=C2sm-z7Ag4U)
1. [Benjamin Berman - Tips, Tricks and History for Card Game Roguelike Design](https://www.youtube.com/watch?v=DT9_7sW5knY)
1. [WIRED by Design: A Game Designer Explains the Counterintuitive Secret to Fun](https://www.youtube.com/watch?v=78rPt0RsosQ)
1. [How to Add Literally Infinite Features into Minecraft (with one update)](https://www.youtube.com/watch?v=CS5DQVSp058)
@@ -487,3 +493,38 @@
1. https://github.com/adnzzzzZ/blog/issues/47
+---
+
+# Mechanics
+
+## Vision
+
+1. [Albert Ford - Vision Visualized](https://www.youtube.com/watch?v=y1zkrTcNJbc)
+
+## Difficulty
+
+1. [Rosalind Miles Chapman - Hungry Rogues: The evolution of roguelike hunger mechanics](https://www.youtube.com/watch?v=j9ykOdQRUQk)
+
+## Progression
+
+1. [Dustin Freeman - Procedurally Generating Technology Trees](https://www.youtube.com/watch?v=8HDmpu7Kp-A)
+
+## Multiplayer
+
+1. [Tyriq Plummer - YASDery Loves Company: Multiplayer in Traditional Roguelikes](https://www.youtube.com/watch?v=neuJCYmbAG8)
+
+## Flavor
+
+## Story
+
+1. [Aaron A Reed - Cadences, Lacunae, and Subcutaneans: Ten Years of Procedural Novels](https://www.youtube.com/watch?v=x0Xh4oCX9t0)
+
+### Economy
+
+1. [Mark Gritter - Procedurally Generating Economies with Graph Grammars (and Math)](https://www.youtube.com/watch?v=Q_MFTUYnaf0)
+1. [emojiconomy](https://github.com/mgritter/emojiconomy)
+
+### Relationship
+
+1. [Jim Shepard - Blooming on the Battlefield: Relationships, Rivals, and Romance in Gameplay](https://www.youtube.com/watch?v=LKCRim02opc)
+
diff --git a/documentation/bookmark/machine_learning.md b/documentation/bookmark/machine_learning.md
index d897b7730..4946d749b 100644
--- a/documentation/bookmark/machine_learning.md
+++ b/documentation/bookmark/machine_learning.md
@@ -30,6 +30,7 @@
# Deep learning
+1. [GAME2020 4. Dr. Vincent Nozick Geometric Neurons](https://www.youtube.com/watch?v=KC3c_Mdj1dk)
1. [Evolution Strategies](https://lilianweng.github.io/lil-log/2019/09/05/evolution-strategies.html)
1. [Monadic Deep Learning: Performing monadic automatic differentiation in parallel](https://deeplearning.thoughtworks.school/assets/paper.pdf)
1. [Demystifying Differentiable Programming: Shift/Reset the Penultimate Backpropagator](https://arxiv.org/abs/1803.10228)
diff --git a/documentation/bookmark/math.md b/documentation/bookmark/math.md
index a91f3d788..02a042f18 100644
--- a/documentation/bookmark/math.md
+++ b/documentation/bookmark/math.md
@@ -174,13 +174,19 @@
# Geometric Algebra | Clifford Algebra
+1. [Siggraph2019 Geometric Algebra](https://www.youtube.com/watch?v=tX4H_ctggYo)
+1. [Dr Leo Dorst' Keynote talk at CGI2020](https://www.youtube.com/watch?v=T7xVTBpHMjA)
+1. [GAME2020 0. Steven De Keninck. Dual Quaternions Demystified](https://www.youtube.com/watch?v=ichOiuBoBoQ)
+1. [GAME2020 - 1. Dr. Leo Dorst. Get Real!](https://www.youtube.com/watch?v=0fF2xToQmgs)
+1. [GAME2020 3. Professor Anthony Lasenby. A new language for physics.](https://www.youtube.com/watch?v=x7eLEtmq6PY)
+1. [HestenesJMM2019](https://www.youtube.com/watch?v=zsQQ7djCg_Y)
+1. http://geocalc.clas.asu.edu/
1. [Geometric Algebra](https://arxiv.org/abs/1205.5935)
1. [A Swift Introduction to Geometric Algebra](https://www.youtube.com/watch?v=60z_hpEAtD8)
1. [Euclidean Geometry and Geometric Algebra](http://geometry.mrao.cam.ac.uk/2020/06/euclidean-geometry-and-geometric-algebra/)
1. [Plane-based Geometric Algebra for Computer Science](https://bivector.net/PGA4CS.html)
1. [Differential geometric algebra foundations: Grassmann.jl Ascend](https://www.youtube.com/watch?v=7hlDRLEhc8o&feature=youtu.be)
1. [Projective Geometric Algebra Done Right](http://terathon.com/blog/projective-geometric-algebra-done-right/)
-1. [Siggraph2019 Geometric Algebra](https://www.youtube.com/watch?v=tX4H_ctggYo)
1. [Introduction to Clifford Algebra](https://www.av8n.com/physics/clifford-intro.htm)
1. [An Introduction to Geometric Algebra over R^2](https://bitworking.org/news/ga/2d)
1. [Exterior Product](https://medium.com/@marksaroufim/exterior-product-ecd5836c28ab)
@@ -257,6 +263,7 @@
# Division by Zero
+1. [29. Dividing by zero to invert matrices](https://graphicallinearalgebra.net/2016/06/22/29-inverting-matrices-and-dividing-by-zero/)
1. https://www.hillelwayne.com/post/divide-by-zero/
1. https://www.1dividedby0.com/