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author | Eduardo Julian | 2021-12-31 00:58:08 -0400 |
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committer | Eduardo Julian | 2021-12-31 00:58:08 -0400 |
commit | 9afaa3a3236366d57cb1c3d771b25779ee76269b (patch) | |
tree | 83016d292711e242be3bdaef4dd2cca0aae05dc9 /documentation/bookmark/game/mechanic/enemy.md | |
parent | 00d92539208da86557e592a8c8df03d3b08e6b40 (diff) |
Fixes for the pure-Lux JVM compiler machinery.
Diffstat (limited to '')
-rw-r--r-- | documentation/bookmark/game/mechanic/enemy.md | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/documentation/bookmark/game/mechanic/enemy.md b/documentation/bookmark/game/mechanic/enemy.md new file mode 100644 index 000000000..0c8b2da44 --- /dev/null +++ b/documentation/bookmark/game/mechanic/enemy.md @@ -0,0 +1,4 @@ +# Reference + +0. [How Do You Design a Cast of Enemies? ~ Design Doc](https://www.youtube.com/watch?v=RvrVicqDhKI) + |