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use std::path::PathBuf;
/// The beginning of a file path which anchors subsequent path components
#[derive(Debug, Clone, PartialEq, Eq)]
pub enum FilePrefix {
/// Absolute path
Absolute,
/// Path relative to .
Here,
/// Path relative to ..
Parent,
/// Path relative to ~
Home,
}
/// The location of import (i.e. local vs. remote vs. environment)
#[derive(Debug, Clone, PartialEq, Eq)]
pub enum ImportLocation {
Local(FilePrefix, PathBuf),
// TODO: other import types
}
/// How to interpret the import's contents (i.e. as Dhall code or raw text)
#[derive(Debug, Clone, PartialEq, Eq)]
pub enum ImportMode {
Code,
// TODO
// RawText,
}
/// Reference to an external resource
#[derive(Debug, Clone, PartialEq, Eq)]
pub struct Import {
pub mode: ImportMode,
pub location: ImportLocation,
// TODO
pub hash: Option<()>,
}
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