1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
|
(** This files contains passes we apply on the AST *before* calling the
(concrete/symbolic) interpreter on it
*)
module T = Types
module V = Values
module E = Expressions
module C = Contexts
module A = LlbcAst
module L = Logging
open Utils
open LlbcAstUtils
let log = L.pre_passes_log
(** Rustc inserts a lot of drops before the assignments.
We consider those drops are part of the assignment, and splitting the
drop and the assignment is problematic for us because it can introduce
[⊥] under borrows. For instance, we encountered situations like the
following one:
{[
drop( *x ); // Illegal! Inserts a ⊥ under a borrow
*x = move ...;
]}
Rem.: we don't use this anymore
*)
let filter_drop_assigns (f : A.fun_decl) : A.fun_decl =
(* The visitor *)
let obj =
object (self)
inherit [_] A.map_statement as super
method! visit_Sequence env st1 st2 =
match (st1.content, st2.content) with
| Drop p1, Assign (p2, _) ->
if p1 = p2 then (self#visit_statement env st2).content
else super#visit_Sequence env st1 st2
| Drop p1, Sequence ({ content = Assign (p2, _); meta = _ }, _) ->
if p1 = p2 then (self#visit_statement env st2).content
else super#visit_Sequence env st1 st2
| _ -> super#visit_Sequence env st1 st2
end
in
(* Map *)
let body =
match f.body with
| Some body -> Some { body with body = obj#visit_statement () body.body }
| None -> None
in
{ f with body }
(** This pass slightly restructures the control-flow to remove the need to
merge branches during the symbolic execution in some quite common cases
where doing a merge is actually not necessary and leads to an ugly translation.
TODO: this is useless
For instance, it performs the following transformation:
{[
if b {
var@0 := &mut *x;
}
else {
var@0 := move y;
}
return;
~~>
if b {
var@0 := &mut *x;
return;
}
else {
var@0 := move y;
return;
}
]}
This way, the translated body doesn't have an intermediate assignment,
for the `if ... then ... else ...` expression (together with a backward
function).
More precisly, we move (and duplicate) a statement happening after a branching
inside the branches if:
- this statement ends with [return] or [panic]
- this statement is only made of a sequence of nops, assignments (with some
restrictions on the rvalue), fake reads, drops (usually, returns will be
followed by such statements)
*)
let remove_useless_cf_merges (crate : A.crate) (f : A.fun_decl) : A.fun_decl =
let f0 = f in
(* Return [true] if the statement can be moved inside the branches of a switch.
*
* [must_end_with_exit]: we need this boolean because the inner statements
* (inside the encountered sequences) don't need to end with [return] or [panic],
* but all the paths inside the whole statement have to.
* *)
let rec can_be_moved_aux (must_end_with_exit : bool) (st : A.statement) : bool
=
match st.content with
| SetDiscriminant _ | Assert _ | Call _ | Break _ | Continue _ | Switch _
| Loop _ ->
false
| Assign (_, rv) -> (
match rv with
| Use _ | Ref _ -> not must_end_with_exit
| Aggregate (AggregatedTuple, []) -> not must_end_with_exit
| _ -> false)
| FakeRead _ | Drop _ | Nop -> not must_end_with_exit
| Panic | Return -> true
| Sequence (st1, st2) ->
can_be_moved_aux false st1 && can_be_moved_aux must_end_with_exit st2
in
let can_be_moved = can_be_moved_aux true in
(* The visitor *)
let obj =
object
inherit [_] A.map_statement as super
method! visit_Sequence env st1 st2 =
match st1.content with
| Switch switch ->
if can_be_moved st2 then
super#visit_Switch env (chain_statements_in_switch switch st2)
else super#visit_Sequence env st1 st2
| _ -> super#visit_Sequence env st1 st2
end
in
(* Map *)
let body =
match f.body with
| Some body -> Some { body with body = obj#visit_statement () body.body }
| None -> None
in
let f = { f with body } in
log#ldebug
(lazy
("Before/after [remove_useless_cf_merges]:\n"
^ Print.Crate.crate_fun_decl_to_string crate f0
^ "\n\n"
^ Print.Crate.crate_fun_decl_to_string crate f
^ "\n"));
f
(** This pass restructures the control-flow by inserting all the statements
which occur after loops *inside* the loops, thus removing the need to
have breaks (we later check that we removed all the breaks).
This is needed because of the way we perform the symbolic execution
on the loops for now.
Rem.: we check that there are no nested loops (all the breaks must break
to the first outer loop, and the statements we insert inside the loops
mustn't contain breaks themselves).
For instance, it performs the following transformation:
{[
loop {
if b {
...
continue 0;
}
else {
...
break 0;
}
};
x := x + 1;
return;
~~>
loop {
if b {
...
continue 0;
}
else {
...
x := x + 1;
return;
}
};
]}
*)
let remove_loop_breaks (crate : A.crate) (f : A.fun_decl) : A.fun_decl =
let f0 = f in
(* Check that a statement doesn't contain loops, breaks or continues *)
let statement_has_no_loop_break_continue (st : A.statement) : bool =
let obj =
object
inherit [_] A.iter_statement
method! visit_Loop _ _ = raise Found
method! visit_Break _ _ = raise Found
method! visit_Continue _ _ = raise Found
end
in
try
obj#visit_statement () st;
true
with Found -> false
in
(* Replace a break statement with another statement (we check that the
break statement breaks exactly one level, and that there are no nested
loops.
*)
let replace_breaks_with (st : A.statement) (nst : A.statement) : A.statement =
let obj =
object
inherit [_] A.map_statement as super
method! visit_Loop entered_loop loop =
assert (not entered_loop);
super#visit_Loop true loop
method! visit_Break _ i =
assert (i = 0);
nst.content
end
in
obj#visit_statement false st
in
(* The visitor *)
let obj =
object
inherit [_] A.map_statement as super
method! visit_Sequence env st1 st2 =
match st1.content with
| Loop _ ->
assert (statement_has_no_loop_break_continue st2);
(replace_breaks_with st1 st2).content
| _ -> super#visit_Sequence env st1 st2
end
in
(* Map *)
let body =
match f.body with
| Some body -> Some { body with body = obj#visit_statement () body.body }
| None -> None
in
let f = { f with body } in
log#ldebug
(lazy
("Before/after [remove_loop_breaks]:\n"
^ Print.Crate.crate_fun_decl_to_string crate f0
^ "\n\n"
^ Print.Crate.crate_fun_decl_to_string crate f
^ "\n"));
f
let apply_passes (crate : A.crate) : A.crate =
let passes = [ remove_loop_breaks crate ] in
let functions =
List.fold_left (fun fl pass -> List.map pass fl) crate.functions passes
in
let crate = { crate with functions } in
log#ldebug
(lazy ("After pre-passes:\n" ^ Print.Crate.crate_to_string crate ^ "\n"));
crate
|