module Messages exposing(..) import Json.Decode import Json.Encode exposing (Value) -- The following module comes from bartavelle/json-helpers import Json.Helpers exposing (..) import Dict exposing (Dict) import Set exposing (Set) type BlackCard = BlackCard String jsonDecBlackCard : Json.Decode.Decoder ( BlackCard ) jsonDecBlackCard = Json.Decode.lazy (\_ -> Json.Decode.map BlackCard (Json.Decode.string)) jsonEncBlackCard : BlackCard -> Value jsonEncBlackCard (BlackCard v1) = Json.Encode.string v1 type WhiteCard = WhiteCard String jsonDecWhiteCard : Json.Decode.Decoder ( WhiteCard ) jsonDecWhiteCard = Json.Decode.lazy (\_ -> Json.Decode.map WhiteCard (Json.Decode.string)) jsonEncWhiteCard : WhiteCard -> Value jsonEncWhiteCard (WhiteCard v1) = Json.Encode.string v1 type alias GameView = { opponents: (List String) , myName: String , blackCard: (Maybe BlackCard) , hand: (List WhiteCard) } jsonDecGameView : Json.Decode.Decoder ( GameView ) jsonDecGameView = Json.Decode.succeed (\popponents pmyName pblackCard phand -> {opponents = popponents, myName = pmyName, blackCard = pblackCard, hand = phand}) |> required "opponents" (Json.Decode.list (Json.Decode.string)) |> required "myName" (Json.Decode.string) |> fnullable "blackCard" (jsonDecBlackCard) |> required "hand" (Json.Decode.list (jsonDecWhiteCard)) jsonEncGameView : GameView -> Value jsonEncGameView val = Json.Encode.object [ ("opponents", (Json.Encode.list Json.Encode.string) val.opponents) , ("myName", Json.Encode.string val.myName) , ("blackCard", (maybeEncode (jsonEncBlackCard)) val.blackCard) , ("hand", (Json.Encode.list jsonEncWhiteCard) val.hand) ] type ServerMessage = Welcome Int | SyncGameView GameView | Bye jsonDecServerMessage : Json.Decode.Decoder ( ServerMessage ) jsonDecServerMessage = let jsonDecDictServerMessage = Dict.fromList [ ("Welcome", Json.Decode.lazy (\_ -> Json.Decode.map Welcome (Json.Decode.int))) , ("SyncGameView", Json.Decode.lazy (\_ -> Json.Decode.map SyncGameView (jsonDecGameView))) , ("Bye", Json.Decode.lazy (\_ -> Json.Decode.succeed Bye)) ] in decodeSumObjectWithSingleField "ServerMessage" jsonDecDictServerMessage jsonEncServerMessage : ServerMessage -> Value jsonEncServerMessage val = let keyval v = case v of Welcome v1 -> ("Welcome", encodeValue (Json.Encode.int v1)) SyncGameView v1 -> ("SyncGameView", encodeValue (jsonEncGameView v1)) Bye -> ("Bye", encodeValue (Json.Encode.list identity [])) in encodeSumObjectWithSingleField keyval val type ClientMessage = ChangeMyName String jsonDecClientMessage : Json.Decode.Decoder ( ClientMessage ) jsonDecClientMessage = Json.Decode.lazy (\_ -> Json.Decode.map ChangeMyName (Json.Decode.string)) jsonEncClientMessage : ClientMessage -> Value jsonEncClientMessage (ChangeMyName v1) = Json.Encode.string v1