# Physically Based Rendering 1. [Physically Based Rendering](https://www.pbr-book.org/3ed-2018/contents) 1. [Physically Based Rendering in Filament](https://google.github.io/filament/Filament.html) # Reference 1. [Geometry Types for Graphics Programming](https://www.cs.cornell.edu/~asampson/media/papers/gator-oopsla2020-preprint.pdf)