# Ray Tracing 1. [Ray Tracing in One Weekend - The Book Series](https://raytracing.github.io/) 1. [Ray Tracing Gems II Available Today as Free Digital Download](https://developer.nvidia.com/blog/ray-tracing-gems-ii-available-today-as-free-digital-download/) 1. [Ray Tracing Gems II](https://link.springer.com/book/10.1007/978-1-4842-7185-8) # Physically Based Rendering 1. [Physically Based Rendering](https://www.pbr-book.org/3ed-2018/contents) 1. [Physically Based Rendering in Filament](https://google.github.io/filament/Filament.html) # Reference 1. [Geometry Types for Graphics Programming](https://www.cs.cornell.edu/~asampson/media/papers/gator-oopsla2020-preprint.pdf)