# Random generation 1. [Uniform random floats: How to generate a double-precision floating-point number in [0, 1] uniformly at random given a uniform random source of bits](https://mumble.net/~campbell/2014/04/28/uniform-random-float) # Correctness 1. [Herbie: Find and fix floating-point problems.](https://herbie.uwplse.org/) # Format 1. [decimal128 floating-point format](https://en.wikipedia.org/wiki/Decimal128_floating-point_format) # Reference 1. [What aspect of portable floating point did Java back down on?](https://retrocomputing.stackexchange.com/questions/18143/what-aspect-of-portable-floating-point-did-java-back-down-on) # Algorithm 1. [Kahan summation algorithm](https://en.wikipedia.org/wiki/Kahan_summation_algorithm)