From 442d1557b879a8a4bd76f441f72a17bfb71cf05f Mon Sep 17 00:00:00 2001 From: Eduardo Julian Date: Sat, 17 Jul 2021 22:48:54 -0400 Subject: Now allowing compilers to generate custom-named outputs. --- documentation/bookmark/game_programming.md | 1 + 1 file changed, 1 insertion(+) (limited to 'documentation/bookmark/game_programming.md') diff --git a/documentation/bookmark/game_programming.md b/documentation/bookmark/game_programming.md index 483c9b356..3191e7087 100644 --- a/documentation/bookmark/game_programming.md +++ b/documentation/bookmark/game_programming.md @@ -178,6 +178,7 @@ # Entity Component System (ECS) +1. [Component Graph System](https://github.com/kvark/froggy/wiki/Component-Graph-System) 1. [Why Vanilla ECS Is Not Enough](https://ajmmertens.medium.com/why-vanilla-ecs-is-not-enough-d7ed4e3bebe5) 1. [On DOTS: Entity Component System](https://blogs.unity3d.com/2019/03/08/on-dots-entity-component-system/) 1. http://cowboyprogramming.com/2007/01/05/evolve-your-heirachy/ -- cgit v1.2.3