use std::path::PathBuf; /// The beginning of a file path which anchors subsequent path components #[derive(Debug, Clone, PartialEq, Eq)] pub enum FilePrefix { /// Absolute path Absolute, /// Path relative to . Here, /// Path relative to .. Parent, /// Path relative to ~ Home, } /// The location of import (i.e. local vs. remote vs. environment) #[derive(Debug, Clone, PartialEq, Eq)] pub enum ImportLocation { Local(FilePrefix, PathBuf), // TODO: other import types } /// How to interpret the import's contents (i.e. as Dhall code or raw text) #[derive(Debug, Clone, PartialEq, Eq)] pub enum ImportMode { Code, // TODO // RawText, } /// Reference to an external resource #[derive(Debug, Clone, PartialEq, Eq)] pub struct Import { pub mode: ImportMode, pub location: ImportLocation, // TODO pub hash: Option<()>, }